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The Last Winter

Monday, 19 April 2010. Taj Mahal Model (Untextured). Http:/ www.youtube.com/watch? Tuesday, 2 March 2010. Rendered shot of the Cathedral with some weathered textures on. Also added a ground fog. Wednesday, 24 February 2010. In these shots I have added a fog into the scene using a volume shader. Some buildings and textures have been added and updated also. Thursday, 18 February 2010. Textured Cathedral gate scene with a test 3D fire emerging from a building. Tuesday, 16 February 2010.

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The Last Winter | lastwinter3d.blogspot.com Reviews
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Monday, 19 April 2010. Taj Mahal Model (Untextured). Http:/ www.youtube.com/watch? Tuesday, 2 March 2010. Rendered shot of the Cathedral with some weathered textures on. Also added a ground fog. Wednesday, 24 February 2010. In these shots I have added a fog into the scene using a volume shader. Some buildings and textures have been added and updated also. Thursday, 18 February 2010. Textured Cathedral gate scene with a test 3D fire emerging from a building. Tuesday, 16 February 2010.
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1 skip to main
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3 the last winter
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7 final cut completed
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9 damaged cathedral textures
10 adding atmospheric fog
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The Last Winter | lastwinter3d.blogspot.com Reviews

https://lastwinter3d.blogspot.com

Monday, 19 April 2010. Taj Mahal Model (Untextured). Http:/ www.youtube.com/watch? Tuesday, 2 March 2010. Rendered shot of the Cathedral with some weathered textures on. Also added a ground fog. Wednesday, 24 February 2010. In these shots I have added a fog into the scene using a volume shader. Some buildings and textures have been added and updated also. Thursday, 18 February 2010. Textured Cathedral gate scene with a test 3D fire emerging from a building. Tuesday, 16 February 2010.

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lastwinter3d.blogspot.com lastwinter3d.blogspot.com
1

The Last Winter: March 2010

http://www.lastwinter3d.blogspot.com/2010_03_01_archive.html

Tuesday, 2 March 2010. Rendered shot of the Cathedral with some weathered textures on. Also added a ground fog. Subscribe to: Posts (Atom). View my complete profile.

2

The Last Winter: October 2009

http://www.lastwinter3d.blogspot.com/2009_10_01_archive.html

Thursday, 29 October 2009. One problem in getting a photo realistic scene was the computer's memory that high resolution textures may use. We have produced a quick mock up test of an office building situated in a town with a texture resolution of 4k square. We have never used a texture of this size, so it's interesting to see how realistic the results are. What style of architecture? Subscribe to: Posts (Atom). View my complete profile.

3

The Last Winter: December 2009

http://www.lastwinter3d.blogspot.com/2009_12_01_archive.html

Wednesday, 30 December 2009. Further damage to the cathedral. We needed to model some of the inside of the cathedral in this instance. Sunday, 27 December 2009. Began adding internal structure to the Cathedral. A lot of the support in structures from this era is wooden, with beams and levels of panelled floors. We've also experimented adding bells to the bell tower as shown. Wednesday, 23 December 2009. Wednesday, 16 December 2009. Subscribe to: Posts (Atom). View my complete profile.

4

The Last Winter: Improvements To Street Scene

http://www.lastwinter3d.blogspot.com/2010/02/improvements-to-street-scene.html

Monday, 15 February 2010. Improvements To Street Scene. Additional buildings, textures and objects added to the high street. Subscribe to: Post Comments (Atom). Cathedral gate test texture. Improvements To Street Scene. View my complete profile.

5

The Last Winter: Taj Mahal Model (Untextured)

http://www.lastwinter3d.blogspot.com/2010/04/taj-mahal-model-untextured.html

Monday, 19 April 2010. Taj Mahal Model (Untextured). Subscribe to: Post Comments (Atom). Taj Mahal Model (Untextured). View my complete profile.

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cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Poster Ideas

http://cowenld.blogspot.com/2009/11/poster-ideas.html

Artwork of Christopher Owen. Thursday, 12 November 2009. Looking in more depth. At some ideas for a poster for this piece of work. I was thinking about going along the lines of one of the World War recruitment posters. Uncle Sam and Kitchener. Wants You are some of the most recognizable. Pictures from that era. Subscribe to: Post Comments (Atom). View my complete profile. Taj Mahal Model (Untextured). Creating Harley Davidson 1936. Picture Window template. Template images by Storman.

cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Final Year Project

http://cowenld.blogspot.com/2010/08/final-year-project.html

Artwork of Christopher Owen. Sunday, 8 August 2010. Never got to show some of my work from final year project, its not all here but this is what I consider came out best from the project. 11 August 2010 at 21:03. Subscribe to: Post Comments (Atom). View my complete profile. Taj Mahal Model (Untextured). Picture Window template. Template images by Storman.

cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Fog and Fire

http://cowenld.blogspot.com/2010/02/fog-and-fire.html

Artwork of Christopher Owen. Thursday, 18 February 2010. Subscribe to: Post Comments (Atom). View my complete profile. Taj Mahal Model (Untextured). Picture Window template. Template images by Storman.

cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Jeep Progress

http://cowenld.blogspot.com/2009/11/jeep-progress.html

Artwork of Christopher Owen. Thursday, 19 November 2009. Have been working on the jeep for the first scene, this is how it looks so far. The wheels are already completed and I shall import them separately. Subscribe to: Post Comments (Atom). View my complete profile. Taj Mahal Model (Untextured). Creating Harley Davidson 1936. Picture Window template. Template images by Storman.

cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Third Tank Tracks

http://cowenld.blogspot.com/2009/10/third-tank-tracks.html

Artwork of Christopher Owen. Sunday, 25 October 2009. Starting the tank tracks over again, have drawn some concept art to give me a better idea of what I want to create and also have how to layout the tracks in relation to the rest of the tank. Am working to create even low polygon tracks so that I can then import them into zbrush and create most of the detail in there using normal maps. Subscribe to: Post Comments (Atom). View my complete profile. Taj Mahal Model (Untextured). Making Second Tank Track.

cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Creating Harley Davidson 1936

http://cowenld.blogspot.com/2009/11/creating-harley-davidson-1936.html

Artwork of Christopher Owen. Sunday, 22 November 2009. Creating Harley Davidson 1936. I am currently modeling a 1936 Harley Davidson bike to go into the scene as well. Below is a blueprint from the side view and also the model of the bike frame. Subscribe to: Post Comments (Atom). View my complete profile. Taj Mahal Model (Untextured). Creating Harley Davidson 1936. Picture Window template. Template images by Storman.

cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Zbrush Tutorials

http://cowenld.blogspot.com/2009/10/zbrush-tutorials.html

Artwork of Christopher Owen. Friday, 30 October 2009. I found that after using mudbox. I don't really like the interface and much prefer using Zbrush. Which I have used in the past - So I have decided to go back to Zbrush. Basic and start doing some work in it. I am currently learning Zbrush. Going through some VTC. Tutorials on how to use the interface and basic functions whilst also using Gnomon. Tutorials on basic sculpting. Learning to use zspheres. For modelling and also what all the brushes do etc.

cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Netting

http://cowenld.blogspot.com/2009/12/netting.html

Artwork of Christopher Owen. Thursday, 3 December 2009. Am using a circular. Transparency ramp to make the netting on the back of the vehicle - an nclothed. Subscribe to: Post Comments (Atom). View my complete profile. Taj Mahal Model (Untextured). Picture Window template. Template images by Storman.

cowenld.blogspot.com cowenld.blogspot.com

Artwork of Christopher Owen: Jeep Scene

http://cowenld.blogspot.com/2009/11/jeep-scene.html

Artwork of Christopher Owen. Wednesday, 18 November 2009. I have come some way in changing the Jeep Scene up somewhat - I want to create the environment. In a more cavernous place, using things like crystals - set up with maya. To illuminate most of the scene, perhaps using many blues and purples to colour the cavern and give it an icy. Feel I also wish to include something like a waterfall and foliage into the backdrop behind the gateway. Progress on the jeep is also coming. Along - and the main base m.

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The Last Winter

Monday, 19 April 2010. Taj Mahal Model (Untextured). Http:/ www.youtube.com/watch? Tuesday, 2 March 2010. Rendered shot of the Cathedral with some weathered textures on. Also added a ground fog. Wednesday, 24 February 2010. In these shots I have added a fog into the scene using a volume shader. Some buildings and textures have been added and updated also. Thursday, 18 February 2010. Textured Cathedral gate scene with a test 3D fire emerging from a building. Tuesday, 16 February 2010.

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