stppc2x.blogspot.com
Ledow's STPPC2x Blog: Simon Tatham's Portable Puzzle Collection - Code for my third-party Mosco puzzle
http://stppc2x.blogspot.com/2009/03/simon-tathams-portable-puzzle.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Wednesday, 4 March 2009. Simon Tatham's Portable Puzzle Collection - Code for my third-party Mosco puzzle. The code is here:. Http:/ www.ledow.org.uk/gp2x/mosco/. And there are only two files, mosco.R. Subscribe to: Post Comments (Atom). Subscribe to my Atom Feed. Have you downloaded STPPC2x.
stppc2x.blogspot.com
Ledow's STPPC2x Blog: More version 1.0 news
http://stppc2x.blogspot.com/2008/09/more-version-10-news.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Monday, 15 September 2008. More version 1.0 news. Version 1.0 Checklist - Current Status. 30 fully-working games (including Mines) - Check. Perfect display of the games - Check. Loading of built-in game presets (Easy, Medium, Hard etc.) - Check. Presets menu can cope with any number of presets - Check. Background Music - Check. Volume cont...
stppc2x.blogspot.com
Ledow's STPPC2x Blog: August 2008
http://stppc2x.blogspot.com/2008_08_01_archive.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Friday, 29 August 2008. STPPC2x v1.0 (Work in Progress Information Only). It's been a while since I posted any updates here and in that time a lot of important things have happened within the GP2X community. Most importantly, the GP2X has been discontinued (if you didn't know this by now, it was even on Slashdot's frontpage for a while!
stppc2x.blogspot.com
Ledow's STPPC2x Blog: October 2008
http://stppc2x.blogspot.com/2008_10_01_archive.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Wednesday, 8 October 2008. STPPC2x Version 1.0. You can download STPPC2x immediately from the main website. Or from the GP2X archive. So, what's new? Mines now works 100%. New game - Mosco - written by myself, based on a puzzle I found in an old book I found lying around. There isn't a "proper" solver yet (by Simon Tatham's definition)...
stppc2x.blogspot.com
Ledow's STPPC2x Blog: June 2008
http://stppc2x.blogspot.com/2008_06_01_archive.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Monday, 30 June 2008. The next step on my efforts to port Simon Tatham's Portable Puzzle Collection to the GP2X. This is now a set of 30 addictive logic and puzzle games (3 are new to this release! You can download BETA 5 of STPPC2x immediately from the main website: http:/ www.ledow.org.uk/gp2x/. Or from the GP2X archive. So, what's new?
stppc2x.blogspot.com
Ledow's STPPC2x Blog: May 2008
http://stppc2x.blogspot.com/2008_05_01_archive.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Thursday, 15 May 2008. SDL Events and the F-200 touchscreen. It's always the way. Fixing one problem creates several more. You're not going to get "smooth" movement over every pixel you touched anyway, because the queue has overflowed, so why not just trim the queue of useless messages and keep the vital ones? 1) Bob Pendleton's fast events.
stppc2x.blogspot.com
Ledow's STPPC2x Blog: September 2008
http://stppc2x.blogspot.com/2008_09_01_archive.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Saturday, 20 September 2008. Monday, 15 September 2008. More version 1.0 news. Version 1.0 Checklist - Current Status. 30 fully-working games (including Mines) - Check. Perfect display of the games - Check. Loading of built-in game presets (Easy, Medium, Hard etc.) - Check. Presets menu can cope with any number of presets - Check. Backgrou...
stppc2x.blogspot.com
Ledow's STPPC2x Blog: Version 1.1
http://stppc2x.blogspot.com/2009/02/version-11.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Saturday, 28 February 2009. Ledow has released version 1.1 of STPPC2x! The latest version of my efforts to port Simon Tatham's Portable Puzzle Collection to the GP2X. This is a set of 31 addictive logic and puzzle games. Some are old favourites (like sudoku, sliding puzzles and minesweeper) and others you may not have seen before. Size - T...
stppc2x.blogspot.com
Ledow's STPPC2x Blog: March 2008
http://stppc2x.blogspot.com/2008_03_01_archive.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Monday, 31 March 2008. For those following the development of these games, I've just fixed the following bugs and I'm gearing up for a release of all the games. Unfortunately, a few still have problems but I see no reason to hold back and do single-releases for much longer. I might change that to Vol- / Vol in future. For the games not men...
stppc2x.blogspot.com
Ledow's STPPC2x Blog: November 2008
http://stppc2x.blogspot.com/2008_11_01_archive.html
A description of the development and release of a GP2X / SDL port of Simon Tatham's Portable Puzzle Collection. This port is called "STPPC2x" and was written by Ledow. Tuesday, 11 November 2008. STPPC2x v1.1 News. Just to reassure everyone, I'm still working on STPPC2x after my "version 1.0" release. At the moment, I have the following in progress for "version 1.1":. Unequal - Because of the above, you can now play much larger unequal games too, and smaller games now only let you select numbers that are ...