lonniesglobalriaexperiance.blogspot.com
lonnie's Globaloria experiance: producer vs consumer
http://lonniesglobalriaexperiance.blogspot.com/2011/01/producer-vs-consumer.html
Wednesday, January 5, 2011. Being a producer is diffrent then being a consumer because you would feel accomplished about your game when you was to finish it and the consumer is there to just buy the game and play it as long as he would like without feeling the accomplishment the producer would. Subscribe to: Post Comments (Atom). Produce vs. Comsumer. View my complete profile. Awesome Inc. template. Powered by Blogger.
jess-02.blogspot.com
Swooping Is Bad: Favorite Video Game
http://jess-02.blogspot.com/2010/12/favorite-video-game.html
If you get the name of my blog, you are a good, GOOD person. If not, you need to play better video games. :). Thursday, December 9, 2010. Subscribe to: Post Comments (Atom). 1yes i have learned more about my game topic while making the demo because i had to do some reasearch on it to make sure i made a good interesting game I . 1 Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acqu. Why or why not? Not rea...
r3ap3r647.blogspot.com
Ed's globaloria: October 2010
http://r3ap3r647.blogspot.com/2010_10_01_archive.html
Wednesday, October 27, 2010. Links to this post. Thursday, October 21, 2010. 1The big idea of our game is space travel, we want the player to learn about the technology and the time needed to make space travel possible while also being a fun game. 2We decided on our game topic by choosing something that could be educational and also be made into a fun game. 3I worked on the drawings and designs for the game and adding weapons, my teammate worked on flash and added educational stuff. Links to this post.
r3ap3r647.blogspot.com
Ed's globaloria: demo
http://r3ap3r647.blogspot.com/2011/11/demo.html
Monday, November 7, 2011. Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Subscribe to: Post Comments (Atom). Listen to puertoricanman123s Playlist. Produce vs. Comsumer. Puerto rican and live in wv.
lonniesglobalriaexperiance.blogspot.com
lonnie's Globaloria experiance: what challenges do you foresee in making your game
http://lonniesglobalriaexperiance.blogspot.com/2010/11/what-challenges-do-you-foresee-in.html
Wednesday, November 17, 2010. What challenges do you foresee in making your game. The challenges i see in making our game would be the button's and just flash in general but will overcome it. Subscribe to: Post Comments (Atom). Produce vs. Comsumer. What challenges do you foresee in making your game. Http:/ www.myglife.org/usa/wv/bchswiki/index.php/F. Like working in flash why or why not? Difficulty with game demo. View my complete profile. Awesome Inc. template. Powered by Blogger.
lonniesglobalriaexperiance.blogspot.com
lonnie's Globaloria experiance: December 2010
http://lonniesglobalriaexperiance.blogspot.com/2010_12_01_archive.html
Monday, December 20, 2010. Most difficult concept to teach on this game. The most difficult concept to teach on this game is.something that I really cant explain yet but will get around to it.so I guess the most difficult concept to teach on this game is to explain what;s the mot difficult thing to come by. Thursday, December 9, 2010. Friday, December 3, 2010. Subscribe to: Posts (Atom). Produce vs. Comsumer. Most difficult concept to teach on this game. View my complete profile.
lonniesglobalriaexperiance.blogspot.com
lonnie's Globaloria experiance
http://lonniesglobalriaexperiance.blogspot.com/2010/11/httpwww.html
Monday, November 15, 2010. Http:/ www.myglife.org/usa/wv/bchswiki/index.php/File:Jerraca MiniGame.swf. Subscribe to: Post Comments (Atom). Produce vs. Comsumer. What challenges do you foresee in making your game. Http:/ www.myglife.org/usa/wv/bchswiki/index.php/F. Like working in flash why or why not? Difficulty with game demo. View my complete profile. Awesome Inc. template. Powered by Blogger.
lonniesglobalriaexperiance.blogspot.com
lonnie's Globaloria experiance: favorite game
http://lonniesglobalriaexperiance.blogspot.com/2010/12/favorite-game.html
Thursday, December 9, 2010. My favorite game is world of warcraft and I bought the game myself. I have played this game for almost 6 years or so and I thought it was worth it playing with my friends but the game itself is unbeatable just because they add more stuff to go up against. Subscribe to: Post Comments (Atom). Produce vs. Comsumer. Most difficult concept to teach on this game. View my complete profile. Awesome Inc. template. Powered by Blogger.
lonniesglobalriaexperiance.blogspot.com
lonnie's Globaloria experiance: January 2011
http://lonniesglobalriaexperiance.blogspot.com/2011_01_01_archive.html
Wednesday, January 5, 2011. Being a producer is diffrent then being a consumer because you would feel accomplished about your game when you was to finish it and the consumer is there to just buy the game and play it as long as he would like without feeling the accomplishment the producer would. Subscribe to: Posts (Atom). Produce vs. Comsumer. View my complete profile. Awesome Inc. template. Powered by Blogger.