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Girwerks

Sunday, March 25, 2012. Here's the horse model I've currently been working on. Eventually, I plan on rigging it, and probably tweaking the textures some more. I haven't decided on what to do with the mane and tail, yet. Right now I'm planning on tackling that once I get him rigged and skinned. It was modeled in Maya 2011, and the normal map was generated in Zbrush. The base color also was done in Zbrush and was tweaked in photoshop. Final texture sizes are currently 512 X 512. High Poly and Polypaint:.

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Girwerks | leslieparamore.blogspot.com Reviews
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Sunday, March 25, 2012. Here's the horse model I've currently been working on. Eventually, I plan on rigging it, and probably tweaking the textures some more. I haven't decided on what to do with the mane and tail, yet. Right now I'm planning on tackling that once I get him rigged and skinned. It was modeled in Maya 2011, and the normal map was generated in Zbrush. The base color also was done in Zbrush and was tweaked in photoshop. Final texture sizes are currently 512 X 512. High Poly and Polypaint:.
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Girwerks | leslieparamore.blogspot.com Reviews

https://leslieparamore.blogspot.com

Sunday, March 25, 2012. Here's the horse model I've currently been working on. Eventually, I plan on rigging it, and probably tweaking the textures some more. I haven't decided on what to do with the mane and tail, yet. Right now I'm planning on tackling that once I get him rigged and skinned. It was modeled in Maya 2011, and the normal map was generated in Zbrush. The base color also was done in Zbrush and was tweaked in photoshop. Final texture sizes are currently 512 X 512. High Poly and Polypaint:.

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leslieparamore.blogspot.com leslieparamore.blogspot.com
1

Girwerks: February 2010

http://leslieparamore.blogspot.com/2010_02_01_archive.html

Friday, February 12, 2010. Low Poly Quadruped Rig Project. Low poly wolf and rig. The rig is a much simplfied version of the dog's rig from our team short. It also seems to be much more flexible, and has a lot less bones. Work in progress. Done in Maya 2009. Friday, February 12, 2010. Cimmerian (Senior Film Project). Aldwyn, the dog, has a pretty intense rig, and it's a bit stiff, in my opinion, but the animators seem to be dealing with her. The two humans, have more or less, basic rigs. View my complete...

2

Girwerks: Resume

http://leslieparamore.blogspot.com/p/resume.html

To bring the next generation of monsters and characters to life through modeling and animation friendly rigging. Http:/ www.youtube.com/user/LmParamore. 425) – 387– 9233. Modeling in both 3Ds Max and Maya. Actionscript 2.0 and 3.0. Video editing/correction with After Effects, Combustion, and Avid. Edmonds Community College (2003): AS Degree in Computer Science. University of Washington (2006): BA in Japanese Literature. University of Washington (2006): Minor in Classical Literature. 2D, 3D, and anatomy.

3

Girwerks: Horse Model

http://leslieparamore.blogspot.com/2012/03/heres-horse-model-ive-currently-been.html

Sunday, March 25, 2012. Here's the horse model I've currently been working on. Eventually, I plan on rigging it, and probably tweaking the textures some more. I haven't decided on what to do with the mane and tail, yet. Right now I'm planning on tackling that once I get him rigged and skinned. It was modeled in Maya 2011, and the normal map was generated in Zbrush. The base color also was done in Zbrush and was tweaked in photoshop. Final texture sizes are currently 512 X 512. High Poly and Polypaint:.

4

Girwerks: March 2010

http://leslieparamore.blogspot.com/2010_03_01_archive.html

Wednesday, March 24, 2010. The trio from our senior short with Marisa Erven's lovely textures. Wednesday, March 24, 2010. Sunday, March 21, 2010. These are my first real attempts to work with Zbrush and its polypaint tools. This is the wolf model from the rig video I posted a while back finalized with its texture. This was modeled and unwrapped in Maya, and then normal mapped and painted in Zbrush. Texture and normal map sizes are 256 x 256. Sunday, March 21, 2010. Thursday, March 18, 2010. View my compl...

5

Girwerks: New Dragon Rig

http://leslieparamore.blogspot.com/2011/03/new-dragon-rig.html

Tuesday, March 8, 2011. Finally got around to making something worth posting, and here it is; my attempt at a dragon. It was built in Maya 2009, and textured with Zbrush and Photoshop. It has a full facial rig, IK/FK switching for the wings and full toe control for each foot. If anybody would like to play with it, you can download it HERE. Just credit Leslie Paramore. (* If it won't work for you click on the open in a new window link on the page that shows up.). Tuesday, March 08, 2011. I hope you dont m...

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Bryant Giant Art: January 2010

http://bryantgiant.blogspot.com/2010_01_01_archive.html

Thursday, January 14, 2010. I worked on this animation my junior year. A brute swinging a heavy club. Here is a run cycle I have done again with the Cryptic AR rig. Wednesday, January 13, 2010. A simple game cycle created in 3DS Max using the Cryptic AR rig. The main purpose of this blog to to get my work out into the public for viewing and critique. Subscribe to: Posts (Atom). A Little about me. View my complete profile. My You Tube Channel. The 11 second Club. Simple template. Powered by Blogger.

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Bryant Giant Art: A Random Sketch Come To Life

http://bryantgiant.blogspot.com/2012/08/a-random-sketch-come-to-life.html

Sunday, August 5, 2012. A Random Sketch Come To Life. May 10, 2015 at 12:19 PM. I really liked this part of the article, with a nice and interesting topics have helped a lot of people who do not challenge things people should know . You need more publicize this so many people who know about it are rare for people to know this . Success for you . Subscribe to: Post Comments (Atom). A Little about me. View my complete profile. A Random Sketch Come To Life. My You Tube Channel. The 11 second Club.

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Bryant Giant Art: March 2010

http://bryantgiant.blogspot.com/2010_03_01_archive.html

Tuesday, March 23, 2010. A Compilation of my works. For a slightly larger video click here. Thursday, March 18, 2010. Tuesday, March 9, 2010. I re-rendered a few animations to carry around with me on my Blackberry. I also added a unifying red floor in all of the scenes. And here we are. Monday, March 8, 2010. A Few Scenes from Cimmerian. Cimmerian is the Senior Project I am currently working on in my last few months at Digipen. Here are a few clips are am fond of. Subscribe to: Posts (Atom).

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Bryant Giant Art: August 2012

http://bryantgiant.blogspot.com/2012_08_01_archive.html

Sunday, August 5, 2012. A Random Sketch Come To Life. Subscribe to: Posts (Atom). A Little about me. View my complete profile. A Random Sketch Come To Life. My You Tube Channel. The 11 second Club. Simple template. Powered by Blogger.

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Bryant Giant Art: A Few Scenes from Cimmerian

http://bryantgiant.blogspot.com/2010/03/few-scenes-from-cimmerian.html

Monday, March 8, 2010. A Few Scenes from Cimmerian. Cimmerian is the Senior Project I am currently working on in my last few months at Digipen. Here are a few clips are am fond of. Subscribe to: Post Comments (Atom). A Little about me. View my complete profile. A Few Scenes from Cimmerian. My You Tube Channel. The 11 second Club. Simple template. Powered by Blogger.

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Bryant Giant Art: Sword Animation

http://bryantgiant.blogspot.com/2010/03/sword-animation.html

Thursday, March 18, 2010. Subscribe to: Post Comments (Atom). A Little about me. View my complete profile. A Few Scenes from Cimmerian. My You Tube Channel. The 11 second Club. Simple template. Powered by Blogger.

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Bryant Giant Art: February 2010

http://bryantgiant.blogspot.com/2010_02_01_archive.html

Friday, February 12, 2010. We have started animating on our Senior Project. We have begun he blocking phase of our shots.and here are a couple. Models and Rigs done my Leslie Paramore of Girwerks *. A audio clip from the Adult Swim TV Series "The Venture Bros." Working with two Generi rigs is a challenge in itself, but having someone carry someone else was very difficult. A logo done for the holistic Company Health Simplified. Subscribe to: Posts (Atom). A Little about me. View my complete profile.

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Bryant Giant Art: Cimmerian !

http://bryantgiant.blogspot.com/2010/02/cimmerian.html

Friday, February 12, 2010. We have started animating on our Senior Project. We have begun he blocking phase of our shots.and here are a couple. Models and Rigs done my Leslie Paramore of Girwerks *. Subscribe to: Post Comments (Atom). A Little about me. View my complete profile. My You Tube Channel. The 11 second Club. Simple template. Powered by Blogger.

bryantgiant.blogspot.com bryantgiant.blogspot.com

Bryant Giant Art: A Few Animations

http://bryantgiant.blogspot.com/2010/03/few-animations.html

Tuesday, March 9, 2010. I re-rendered a few animations to carry around with me on my Blackberry. I also added a unifying red floor in all of the scenes. And here we are. Subscribe to: Post Comments (Atom). A Little about me. View my complete profile. A Few Scenes from Cimmerian. My You Tube Channel. The 11 second Club. Simple template. Powered by Blogger.

bryantgiant.blogspot.com bryantgiant.blogspot.com

Bryant Giant Art: My Resume

http://bryantgiant.blogspot.com/2010/03/my-resume.html

Tuesday, March 9, 2010. Subscribe to: Post Comments (Atom). A Little about me. View my complete profile. A Few Scenes from Cimmerian. My You Tube Channel. The 11 second Club. Simple template. Powered by Blogger.

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Girwerks

Sunday, March 25, 2012. Here's the horse model I've currently been working on. Eventually, I plan on rigging it, and probably tweaking the textures some more. I haven't decided on what to do with the mane and tail, yet. Right now I'm planning on tackling that once I get him rigged and skinned. It was modeled in Maya 2011, and the normal map was generated in Zbrush. The base color also was done in Zbrush and was tweaked in photoshop. Final texture sizes are currently 512 X 512. High Poly and Polypaint:.

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Leslie Paredes

I enjoy working with people who inspire me everyday, riding motorcycles, working out, being with family and of course working in technology. I believe each person stands on the shoulders of generations that came before them. Mistakes are to be learned and should not be repeated. Opportunities exist when problems arise. Looking for some advice or have a project? Fill out the information below. Drop me a message and I'll get back to you! This field is for validation purposes and should be left unchanged.

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Leslie Parent, Artist

For me, it isn't 'thought' that paints - it is energy. I put what I draw from the universe into colour. I am an intuitive artist and let each piece tell me what it wants to be! I love the versatility of acrylics and my newest love is working on glass. I get lost in how the paint becomes so luminous and fluid on glass, bringing the colours to life. I first started painting when I woke up from a dream-scape and needed to put it to canvas! I just love when someone loves a piece of me I painted! Silent Guard...

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