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anoop a k | Code-CG
https://codecg.wordpress.com/author/akanoop
Scripting and Pipeline Programming for Computer Graphics. Author Archives: anoop a k. About anoop a k. Artist, Programmer, Technology Enthusiast. Technical Director @ Dreamworks Animation. Pixar’s Universal Scene Description- Setup. Universal Scene Description ( USD. Is an efficient, scalable system for authoring, reading, and streaming time-sampled scene description for interchange between graphics applications. A preview build is available for early adopters, here. Which includes the USD libraries, and.
codecg.wordpress.com
Pixar’s Universal Scene Description- Setup | Code-CG
https://codecg.wordpress.com/2016/01/26/pixars-universal-scene-description-setup
Scripting and Pipeline Programming for Computer Graphics. Pixar’s Universal Scene Description- Setup. Universal Scene Description ( USD. Is an efficient, scalable system for authoring, reading, and streaming time-sampled scene description for interchange between graphics applications. A preview build is available for early adopters, here. There are two tarballs available for download,. Which includes the USD libraries, and. Which includes all the dependent libraries required by USD. Http:/ ftp.gnu...
codecg.com
RIGGING | Code-CG
https://codecg.com/category/tutorials/rigging
Scripting and Pipeline Programming for Computer Graphics. Maya Muscle Smart Collision Test. This one is the image of the muscle setup I used for testing the deformations.I didn’t spend much time on sculpting the muscle shapes.The target was to simplify various muscle groups in to one which would provide me enough options to test out the deformations. Of course there were some bugs here and there which I found quite irritating, I was fortunate enough to find some solutions to them. September 12, 2009.
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PyQt4 for Maya2013 on Windows 7 x64 | Code-CG
https://codecg.com/2012/04/15/pyqt4-for-maya2013-on-windows-7-x64
Scripting and Pipeline Programming for Computer Graphics. PyQt4 for Maya2013 on Windows 7 x64. For windows users, PyQt 4.9.1 built against Qt4.7.1 and SIP4.13.2 for Maya2013 x64, can be downloaded here. Links to the respective sources are included below. Update: Have updated an executable to make the installation easier. You may download it here. Click to share on Twitter (Opens in new window). Click to share on LinkedIn (Opens in new window). Click to share on Google (Opens in new window). April 15, 2012.
codecg.com
anoop a k | Code-CG
https://codecg.com/author/akanoop
Scripting and Pipeline Programming for Computer Graphics. Author Archives: anoop a k. About anoop a k. Artist, Programmer, Technology Enthusiast. Technical Director @ Dreamworks Animation. Pixar’s Universal Scene Description- Setup. Universal Scene Description ( USD. Is an efficient, scalable system for authoring, reading, and streaming time-sampled scene description for interchange between graphics applications. A preview build is available for early adopters, here. Which includes the USD libraries, and.
codecg.com
APPLICATIONS | Code-CG
https://codecg.com/category/applications
Scripting and Pipeline Programming for Computer Graphics. PyQt4 for Maya2013 on Windows 7 x64. For windows users, PyQt 4.9.1 built against Qt4.7.1 and SIP4.13.2 for Maya2013 x64, can be downloaded here. Links to the respective sources are included below. Update: Have updated an executable to make the installation easier. You may download it here. Click to share on Twitter (Opens in new window). Click to share on LinkedIn (Opens in new window). Click to share on Google (Opens in new window). April 15, 2012.
codecg.wordpress.com
3D Rendering on Raspberry Pi using Aqsis renderer | Code-CG
https://codecg.wordpress.com/2012/07/31/3d-rendering-on-raspberry-pi-using-aqsis-renderer
Scripting and Pipeline Programming for Computer Graphics. 3D Rendering on Raspberry Pi using Aqsis renderer. Checkout my rendering experiments using Raspberry Pi. The first thing I do once I buy a new computer is to put it to test to see how it performs when it comes to rendering complex 3d scene. Being a technical artist, its our job to innovate the most efficient workflow to get the best out of the available resources. So what If a 3d rendering task is thrown at the Raspberry Pi? July 31, 2012. You are...
codecg.com
MEL | Code-CG
https://codecg.com/category/scripts/mel
Scripting and Pipeline Programming for Computer Graphics. This is the tool I created for easy assignment of RGB Mattes for the objects in the scene during the maya render process.For those who havn’t used RGB matte passes in render, RGB matte passes help in extracting individual 3d elements from a maya scene render containing multiple objects. This handy tool helps in creating mattes for ambient, diffuse, Incandescence, and reflect channels with the click of a button. The usage of the script is as follows.