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Liquid-Software || Adventures in Programming » Game Dev
http://liquid-software.com/blog/category/game-dev
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. I’m working on a new game. I’ve decided to find a way around the areas I’m least talented in (2D graphics and drawing) and supplement it with stuff that I am talented in (procedural visual effects). June 11th, 2014 KoRMaK Categories: AS3. Comments: No Comments. August 24th, 2013 KoRMaK Categories: AS3. Comments: No Comments. Changed health drop to be more frequent. Player now moves 2/5 as fast as before. Slow down the rat...
liquid-software.com
Liquid-Software || Adventures in Programming » Programming
http://liquid-software.com/blog/category/programming
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. I’m working on a new game. I’ve decided to find a way around the areas I’m least talented in (2D graphics and drawing) and supplement it with stuff that I am talented in (procedural visual effects). June 11th, 2014 KoRMaK Categories: AS3. Comments: No Comments. August 24th, 2013 KoRMaK Categories: AS3. Comments: No Comments. Add healthbars to user and enemies. June 24th, 2013 KoRMaK Categories: AS3. Enemy and player now h...
liquid-software.com
Liquid-Software || Adventures in Programming
http://liquid-software.com/blog
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. I’m working on a new game. I’ve decided to find a way around the areas I’m least talented in (2D graphics and drawing) and supplement it with stuff that I am talented in (procedural visual effects). June 11th, 2014 KoRMaK Categories: AS3. Comments: No Comments. Gravity Induced distortion effects. September 4th, 2013 KoRMaK Categories: Uncategorized. Comments: No Comments. August 24th, 2013 KoRMaK Categories: AS3. Below yo...
liquid-software.com
Liquid-Software || Adventures in Programming » BitRoamer Update-VI
http://liquid-software.com/blog/bitroamer-update-vi
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. Laquo; BitRoamer Update-V. Added randomization to mob spawner sprite. Add ability to collect health drops and refill players health. Health-drops gravitate towards player. Enemies now have a 15% chance of dropping a health item when killed. This is too infrequent. This entry was posted on Monday, July 8th, 2013 by KoRMaK and is filed under Uncategorized. Click here to cancel reply. You must be logged in. To post a comment.
liquid-software.com
Liquid-Software || Adventures in Programming » BitRoamer
http://liquid-software.com/blog/bitroamer-page
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. Page created on June 17th, 2013 by KoRMaK. Click here to cancel reply. You must be logged in. To post a comment. Gravity Induced distortion effects. BitRoamer Update – IX. Just click the following post. On Planetside 2 Xbox 360 Controls. On A Noble Quest. On Planetside 2 Xbox 360 Controls. On A Noble Quest. On Planetside 2 Xbox 360 Controls. Site Contents: 2013 Liquid-Software Adventures in Programming.
liquid-software.com
Liquid-Software || Adventures in Programming » Uncategorized
http://liquid-software.com/blog/category/uncategorized
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. Gravity Induced distortion effects. It turns out that I had typo-d the variable that is suppose to be containing my lerp value (which acts as the alpha value) with another, similarly name variable, meaning that my logic was sound. So that was pretty cool! September 4th, 2013 KoRMaK Categories: Uncategorized. Comments: No Comments. Controls change. Mouse is no longer used. Comments: No Comments. BitRoamer Update – IX.
liquid-software.com
Liquid-Software || Adventures in Programming » BitRoamer Update – IX
http://liquid-software.com/blog/bitroamer-update-ix
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. Laquo; Commence to jigglin. BitRoamer Update – IX. Enemy meleers move faster than player. Added a melee weapon! Press space bar to use it. This entry was posted on Wednesday, August 21st, 2013 by KoRMaK and is filed under Uncategorized. You can skip to the end and leave a response. Pinging is currently not allowed. Click here to cancel reply. You must be logged in. To post a comment. Gravity Induced distortion effects.
liquid-software.com
Liquid-Software || Adventures in Programming » Gravity Induced distortion effects
http://liquid-software.com/blog/gravity-induced-distortion-effects
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. Laquo; BitRoamer Update XI. Gravity Induced distortion effects. It turns out that I had typo-d the variable that is suppose to be containing my lerp value (which acts as the alpha value) with another, similarly name variable, meaning that my logic was sound. So that was pretty cool! This entry was posted on Wednesday, September 4th, 2013 by KoRMaK and is filed under Uncategorized. Click here to cancel reply.
liquid-software.com
Liquid-Software || Adventures in Programming » BitRoamer
http://liquid-software.com/blog/category/bitroamer
Liquid-Software Adventures in Programming. Pursuing Endeavors in Creative Sciences. I’m working on a new game. I’ve decided to find a way around the areas I’m least talented in (2D graphics and drawing) and supplement it with stuff that I am talented in (procedural visual effects). June 11th, 2014 KoRMaK Categories: AS3. Comments: No Comments. August 24th, 2013 KoRMaK Categories: AS3. Comments: No Comments. I’m excited about this update. It’s the first time BitRoamer. Add “ammo” pickup. Non-shooter enemi...