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Tuesday, December 14, 2010. Reading #30: Tahuti: A Geometrical Sketch Recognition System for UML Class Diagrams (Hammond). Reading #29: Scratch Input Creating Large, Inexpensive, Unpowered and Mobile Finger Input Surfaces (Harrison). They used sketching sound source, which can be very useful for sketch recognition. In fact, our projects idea come from this this paper. As far as I know, this. 8211; Using Sketch Recognition and Corrective Feedback to Assist a User in Drawing Human Faces (Dixon). In fact, I...

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liwenzhe | liwenzhe.blogspot.com Reviews
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Tuesday, December 14, 2010. Reading #30: Tahuti: A Geometrical Sketch Recognition System for UML Class Diagrams (Hammond). Reading #29: Scratch Input Creating Large, Inexpensive, Unpowered and Mobile Finger Input Surfaces (Harrison). They used sketching sound source, which can be very useful for sketch recognition. In fact, our projects idea come from this this paper. As far as I know, this. 8211; Using Sketch Recognition and Corrective Feedback to Assist a User in Drawing Human Faces (Dixon). In fact, I...
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liwenzhe | liwenzhe.blogspot.com Reviews

https://liwenzhe.blogspot.com

Tuesday, December 14, 2010. Reading #30: Tahuti: A Geometrical Sketch Recognition System for UML Class Diagrams (Hammond). Reading #29: Scratch Input Creating Large, Inexpensive, Unpowered and Mobile Finger Input Surfaces (Harrison). They used sketching sound source, which can be very useful for sketch recognition. In fact, our projects idea come from this this paper. As far as I know, this. 8211; Using Sketch Recognition and Corrective Feedback to Assist a User in Drawing Human Faces (Dixon). In fact, I...

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liwenzhe: Reading #29: Scratch Input Creating Large, Inexpensive, Unpowered and Mobile Finger Input Surfaces (Harrison)

http://liwenzhe.blogspot.com/2010/12/reading-29-scratch-input-creating-large.html

Tuesday, December 14, 2010. Reading #29: Scratch Input Creating Large, Inexpensive, Unpowered and Mobile Finger Input Surfaces (Harrison). They used sketching sound source, which can be very useful for sketch recognition. In fact, our projects idea come from this this paper. As far as I know, this. December 14, 2010 at 10:04 PM. Actually, I do not really think scrach will have good results, since it is away too noisy. December 15, 2010 at 9:31 PM. Subscribe to: Post Comments (Atom). Reading #20: MathPad2...

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liwenzhe: September 2010

http://liwenzhe.blogspot.com/2010_09_01_archive.html

Sunday, September 5, 2010. Reading #6: Protractor: A Fast and Accurate Gesture Recognizer (Li). For implementation detail, they used similar preprocessing steps, except for calculating rotation angle and they uses different scaling mechanisim (1$ uses rescaling to fix a square while Protractor does not use rescaling). In order to make left part of formula makes minimum, we only need to calcualte angle theta which makes its derivative function equals to 0. Li also shows us the final calculation result.

3

liwenzhe: Reading #21: Teddy: A Sketching Interface for 3D Freeform Design (Igarashi)

http://liwenzhe.blogspot.com/2010/12/reading-21-teddy-sketching-interface.html

Tuesday, December 14, 2010. Reading #21: Teddy: A Sketching Interface for 3D Freeform Design (Igarashi). Subscribe to: Post Comments (Atom). View my complete profile. Reading #30: Tahuti: A Geometrical Sketch Recognit. Reading #29: Scratch Input Creating Large, Inexpen. 8211; Using Sketch Recognition . Reading #27: K-sketch: A Kinetic Sketch Pad for . Reading #26: Picturephone: A Game for Sketch Data . Eading #25: A Descriptor for Large Scale Image Ret. Reading #24: Games for Sketch Data Collection (Joh.

4

liwenzhe: Reading #19: Diagram Structure Recognition by Bayesian Conditional Random Fields (Qi)

http://liwenzhe.blogspot.com/2010/12/reading-19-diagram-structure.html

Tuesday, December 14, 2010. Reading #19: Diagram Structure Recognition by Bayesian Conditional Random Fields (Qi). What a fantastic paper! Subscribe to: Post Comments (Atom). View my complete profile. Reading #30: Tahuti: A Geometrical Sketch Recognit. Reading #29: Scratch Input Creating Large, Inexpen. 8211; Using Sketch Recognition . Reading #27: K-sketch: A Kinetic Sketch Pad for . Reading #26: Picturephone: A Game for Sketch Data . Eading #25: A Descriptor for Large Scale Image Ret.

5

liwenzhe: October 2010

http://liwenzhe.blogspot.com/2010_10_01_archive.html

Monday, October 18, 2010. Reading #13 Ink Features for Diagram Recognition. Reading #9 PaleoSketch: Accurate Primitive sketch Recognition and Beautification. Reading #8 A Lightweight Multistroke Recognizer for User Interface Prototypes. Reading #7 Sketch Based Interfaces:Early Processing for Sketch Understanding. Subscribe to: Posts (Atom). View my complete profile. Reading #13 Ink Features for Diagram Recognition. Reading #9 PaleoSketch: Accurate Primitive sketch .

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Tuesday, December 14, 2010. Reading #30: Tahuti: A Geometrical Sketch Recognition System for UML Class Diagrams (Hammond). Reading #29: Scratch Input Creating Large, Inexpensive, Unpowered and Mobile Finger Input Surfaces (Harrison). They used sketching sound source, which can be very useful for sketch recognition. In fact, our projects idea come from this this paper. As far as I know, this. 8211; Using Sketch Recognition and Corrective Feedback to Assist a User in Drawing Human Faces (Dixon). In fact, I...

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