arstechnica.com
Gabe Newell: Linux is the future of gaming, new hardware coming soon | Ars Technica
http://arstechnica.com/gaming/2013/09/gabe-newell-linux-is-the-future-of-gaming-new-hardware-coming-soon
The Rise of Specialized Databases. Sign up or login to join the discussions! Sign up to comment and more. Opposable Thumbs —. Gabe Newell: Linux is the future of gaming, new hardware coming soon. Valve chief blasts PC market, promises big news is coming next week. Sep 16, 2013 6:10 pm UTC. Gabe Newell speaking at LinuxCon in September. Gabe Newell, the co-founder and managing director of Valve, said today that Linux is the future of gaming despite its current minuscule share of the market. While he didn'...
mcc.id.au
Using LLDB to debug Gecko • Cameron McCormack's blog
http://mcc.id.au/blog/2014/01/lldb-gecko
Using LLDB to debug Gecko. On OS X 10.9, the Xcode command line utilities package no longer includes GDB. Instead, LLDB. The debugger from the LLVM project is the officially supported debugger. LLDB’s syntax is a little different from GDB’s, but it doesn’t take too long to get used to. The LLDB site has a handy table. Showing the equivalent LLDB commands for a number of common GDB commands. Module, which lives in python/lldbutils/. For example, the. 20 (lldb) p mDocumentURI. To begin with. In LLDB, a...
dberzano.github.io
dario berzano ~ basic code debugging
http://dberzano.github.io/alice/debug
Hi, I'm Dario Berzano! I work at CERN. As Cloud Developer and Sysadmin. Cloud Developer and Sysadmin at CERN. Preparing your code for debug. When compiling a piece of software you can normally choose between:. This also applies for ROOT, AliRoot and your analysis code. As the name suggests, release. Builds should be used when deploying your code, while debug. Builds should be used to inspect and find problems in your code. A written programming language into machine code, but it also tries to. When debug...
paulsturgess.co.uk
A blog about iOS & web dev using RubyMotion, React, Ruby and Rails
http://paulsturgess.co.uk/blog/page/2
A blog about iOS and web dev using RubyMotion, React, Ruby and Rails. Using LLDB to Debug a RubyMotion App. RubyMotion now uses LLDB. For debugging. Previously it used GDB. If you’re getting random crashes with little or no backtrace it may be down to a memory allocation issue. Launch your application with the debugger running via:. Bundle exec rake debug=1 NSZombieEnabled=YES MallocStackLogging=1. Trigger your bug and you should get output in Terminal like this:. Usr/bin/malloc history 68253 0x9fd56f0.