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lm-crowd-project

We attempt to solve complex problems affecting the world through distributed human computing. We are attempting to develop a casual game that is engaging to a player. This game is a wrapper for the real world problem that is being solved underneath. We also desire to find a solution that will add value to the player as he/she plays the game.

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lm-crowd-project | lm-crowd.blogspot.com Reviews
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We attempt to solve complex problems affecting the world through distributed human computing. We are attempting to develop a casual game that is engaging to a player. This game is a wrapper for the real world problem that is being solved underneath. We also desire to find a solution that will add value to the player as he/she plays the game.
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1 lm crowd project
2 game design document
3 posted by
4 amith
5 no comments
6 labels game design
7 schedule
8 incentives to participation
9 direct monetary compensation
10 aesthetic satisfaction
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lm crowd project,game design document,posted by,amith,no comments,labels game design,schedule,incentives to participation,direct monetary compensation,aesthetic satisfaction,reference,lm crowd,sharing,collaborative,1 lazer tag,2 flip tiles,meeting notes
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lm-crowd-project | lm-crowd.blogspot.com Reviews

https://lm-crowd.blogspot.com

We attempt to solve complex problems affecting the world through distributed human computing. We are attempting to develop a casual game that is engaging to a player. This game is a wrapper for the real world problem that is being solved underneath. We also desire to find a solution that will add value to the player as he/she plays the game.

INTERNAL PAGES

lm-crowd.blogspot.com lm-crowd.blogspot.com
1

lm-crowd-project: Meeting with the Client

http://lm-crowd.blogspot.com/2010/02/meeting-with-client.html

We attempt to solve complex problems affecting the world through distributed human computing. We are attempting to develop a casual game that is engaging to a player. This game is a wrapper for the real world problem that is being solved underneath. We also desire to find a solution that will add value to the player as he/she plays the game. Wednesday, February 3, 2010. Meeting with the Client. This is a simple game where the player tries to reveal object hidden behind the tiles. The key would be to brea...

2

lm-crowd-project: More ideas and questions about Image Processing

http://lm-crowd.blogspot.com/2010/01/more-ideas-and-questions-about-image.html

We attempt to solve complex problems affecting the world through distributed human computing. We are attempting to develop a casual game that is engaging to a player. This game is a wrapper for the real world problem that is being solved underneath. We also desire to find a solution that will add value to the player as he/she plays the game. Friday, January 29, 2010. More ideas and questions about Image Processing. What about gigapan pictures. If they draw a square around it, we can pull out the nose and...

3

lm-crowd-project: March 2010

http://lm-crowd.blogspot.com/2010_03_01_archive.html

We attempt to solve complex problems affecting the world through distributed human computing. We are attempting to develop a casual game that is engaging to a player. This game is a wrapper for the real world problem that is being solved underneath. We also desire to find a solution that will add value to the player as he/she plays the game. Monday, March 22, 2010. Subscribe to: Posts (Atom).

4

lm-crowd-project: Advisor meeting notes - Image processing game ideas

http://lm-crowd.blogspot.com/2010/01/advisor-meeting-notes-image-processing.html

We attempt to solve complex problems affecting the world through distributed human computing. We are attempting to develop a casual game that is engaging to a player. This game is a wrapper for the real world problem that is being solved underneath. We also desire to find a solution that will add value to the player as he/she plays the game. Thursday, January 28, 2010. Advisor meeting notes - Image processing game ideas. All the following ideas pertain to the Image recognition game:-. Some more tips and ...

5

lm-crowd-project: January 2010

http://lm-crowd.blogspot.com/2010_01_01_archive.html

We attempt to solve complex problems affecting the world through distributed human computing. We are attempting to develop a casual game that is engaging to a player. This game is a wrapper for the real world problem that is being solved underneath. We also desire to find a solution that will add value to the player as he/she plays the game. Friday, January 29, 2010. More ideas and questions about Image Processing. What about gigapan pictures. If they draw a square around it, we can pull out the nose and...

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