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DS Development

Amateur development for the Nintendo Dual Screen system. Saturday, September 24, 2005. I'll be back soon. Sorry for the lack of updates in the last weeks. My Neoflash writer was broken and I can't work on my projects until I receive a new device. The emulators don't work neither because of the big data size I'm working with, so I'm in a break for now. Stay tunned, I will continue as soon as I get my MK2. Monday, August 08, 2005. DSM Viewer v0.2. Greatly improved loading and decoding time. The world famou...

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DS Development | lockeds.blogspot.com Reviews
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Amateur development for the Nintendo Dual Screen system. Saturday, September 24, 2005. I'll be back soon. Sorry for the lack of updates in the last weeks. My Neoflash writer was broken and I can't work on my projects until I receive a new device. The emulators don't work neither because of the big data size I'm working with, so I'm in a break for now. Stay tunned, I will continue as soon as I get my MK2. Monday, August 08, 2005. DSM Viewer v0.2. Greatly improved loading and decoding time. The world famou...
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1 ds development
2 changes
3 download
4 first details
5 graphic engine finished
6 site inaguration
7 stay tuned
8 links
9 archives
10 coupons
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DS Development | lockeds.blogspot.com Reviews

https://lockeds.blogspot.com

Amateur development for the Nintendo Dual Screen system. Saturday, September 24, 2005. I'll be back soon. Sorry for the lack of updates in the last weeks. My Neoflash writer was broken and I can't work on my projects until I receive a new device. The emulators don't work neither because of the big data size I'm working with, so I'm in a break for now. Stay tunned, I will continue as soon as I get my MK2. Monday, August 08, 2005. DSM Viewer v0.2. Greatly improved loading and decoding time. The world famou...

INTERNAL PAGES

lockeds.blogspot.com lockeds.blogspot.com
1

DS Development: May 2005

http://www.lockeds.blogspot.com/2005_05_01_archive.html

Amateur development for the Nintendo Dual Screen system. Sunday, May 22, 2005. Ok, bad news first: I have been ill for two weeks and I couldn't work on anything during that time. Unfortunately, the deadline for the compos is too near, so I missed my chance to enter. On the other hand, since I don't need to keep it secret anymore, I will give the first details about the project. It will be a fighting game about Naruto. Finally, here is the first image:. Friday, May 06, 2005. Thursday, May 05, 2005. Curren...

2

DS Development: September 2005

http://www.lockeds.blogspot.com/2005_09_01_archive.html

Amateur development for the Nintendo Dual Screen system. Saturday, September 24, 2005. I'll be back soon. Sorry for the lack of updates in the last weeks. My Neoflash writer was broken and I can't work on my projects until I receive a new device. The emulators don't work neither because of the big data size I'm working with, so I'm in a break for now. Stay tunned, I will continue as soon as I get my MK2.

3

DS Development: July 2005

http://www.lockeds.blogspot.com/2005_07_01_archive.html

Amateur development for the Nintendo Dual Screen system. Friday, July 01, 2005. DSM Viewer v0.1. I've been working on a tool to read a spanish NintendoDS magazine on the NintendoDS. It's just a simple jpg viewer with touch screen control. I will release a generic comic/magazine/jpg gallery loader when I find the way to read data from the cartridge. For now you will have to read this great magazine (easier if you can understand spanish. ).

4

DS Development: August 2005

http://www.lockeds.blogspot.com/2005_08_01_archive.html

Amateur development for the Nintendo Dual Screen system. Monday, August 08, 2005. DSM Viewer v0.2. Greatly improved loading and decoding time. Touchscreen controls to change pages. Display page thumbnail in the touchscreen. Added a nice splashscreen. You can download this version with DSMagazine 5 from here.

5

DS Development: April 2005

http://www.lockeds.blogspot.com/2005_04_01_archive.html

Amateur development for the Nintendo Dual Screen system. Thursday, April 21, 2005. N3d file format wip. Currently, I'm working on a 3D model file format, Quake II based but easier and nds friendly. It features texture mapping, precalculated vertex normals and animation table. It will also include display lists/gl commands and possibly embebed textures in the near future. Conversion tools from .md2 and .3ds are being tested at the moment.

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chavads.blogspot.com chavads.blogspot.com

Chava DS [News & Dev]: November 2005

http://chavads.blogspot.com/2005_11_01_archive.html

Chava DS [News and Dev]. Mario Kart DS nearly released. No StarWars DS update today. Anyway, me as all DS owners are really excited these days 'cause MarioKart DS and Online gaming is here! Hope to see you playing online, I'll post my friend code as soon as I purchase the game. See you! Posted by ChavaDS @ 8:21 PM. Well, As I told you my. EzCart is broken and I can't test the game until my MK2 and the new cart arrive. anyway I'm still coding and debugging the code. Posted by ChavaDS @ 11:32 PM.

chavads.blogspot.com chavads.blogspot.com

Chava DS [News & Dev]: September 2005

http://chavads.blogspot.com/2005_09_01_archive.html

Chava DS [News and Dev]. One of major bugs has been fixed. It crashed the game if you fired more than 40/50 times. Posted by ChavaDS @ 11:47 PM. Well I'm working hard on Star Wars DS, but not as much as I'd like. Anyway some sounds are working for certain events, such as shooting or starting. Collitions are being implemented and finally Ties shoot at you. It's been a hard work but I'm really looking forward to it. hope you do too. Thanx for your support! Posted by ChavaDS @ 9:20 PM. Wow, I'm so happy.

chavads.blogspot.com chavads.blogspot.com

Chava DS [News & Dev]: October 2005

http://chavads.blogspot.com/2005_10_01_archive.html

Chava DS [News and Dev]. After making some improvements on StarWars: Die Solo, my EzCart broke down, so I'll have to wait for my new cart and for Neoteam's MK2 to continue programming. Thanks for your support. Posted by ChavaDS @ 2:17 PM. Nintendo DS News and Development' site. View my complete profile. Octopus23 list of Homebrew. Mario Kart DS nearly released. Wow, Im so happy. A couple of days ago, I just. Binaries to be released soon! Splash Screen and more!

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DS Development

Amateur development for the Nintendo Dual Screen system. Saturday, September 24, 2005. I'll be back soon. Sorry for the lack of updates in the last weeks. My Neoflash writer was broken and I can't work on my projects until I receive a new device. The emulators don't work neither because of the big data size I'm working with, so I'm in a break for now. Stay tunned, I will continue as soon as I get my MK2. Monday, August 08, 2005. DSM Viewer v0.2. Greatly improved loading and decoding time. The world famou...

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