animelvin.blogspot.com
MelvinKOH's ArtBLOG: June 2009
http://animelvin.blogspot.com/2009_06_01_archive.html
Monday, June 29, 2009. Soccer Kick animation- Planning. This is my planning for next assignment, soccer ball kick animation. It using photoshop layers and adjust timing in adobe after effect, ya I knew it can use flash but i don't have the installer so. I just use photoshop to draw layer by layer, although is eating time, but. who care. LOLs. Here is my in-class assignment, exhausted 3d pose, it was the last in-class assignment in our class. The rig called Animatik. Is rigged by Matt LeFevreis. Here is m...
animator-k.blogspot.com
The Life of Animation: My corner
http://animator-k.blogspot.com/2011/11/my-corner.html
The Life of Animation. If I can see it, then I can do it. A Pixar fans corner. I really enjoy watching your character rigging demo reel; the one you posted with the great facial rig of a character who looks like a cave man on youtube, and I feel like it would be amazing if i can collaborate with you some way somehow. Http:/ www.imdb.com/name/nm3114759/. Really hope to hear back from you. January 24, 2012 at 10:33 PM. This is my email, if you have other idea, we can use email contact. I will email you wit...
animator-k.blogspot.com
The Life of Animation
http://animator-k.blogspot.com/2009/03/world-builder-from-bruce-branit-on.html
The Life of Animation. If I can see it, then I can do it. 160;的作品,看过之后有点遗憾,有点伤感。能够触及人的心灵的作品才是好作品! March 6, 2009 at 10:08 AM. Subscribe to: Post Comments (Atom). View my complete profile. World Builder from Bruce Branit on Vimeo. Bruce B. My latest rigging demo reel 2009. Character Design Masterclass Book One and Anatomey in Action. Pixar recruiting in Chicago. Animation Mentor - 411. Python Animation Export/Import Script. Victor Luo's Animation Space. Simple template. Powered by Blogger.
animator-k.blogspot.com
The Life of Animation: facial system updating!
http://animator-k.blogspot.com/2011/05/facial-system-updating.html
The Life of Animation. If I can see it, then I can do it. My facial system updating! Your facial system updating but not uploading =) ). June 5, 2011 at 5:54 PM. Subscribe to: Post Comments (Atom). View my complete profile. Character Design Masterclass Book One and Anatomey in Action. Pixar recruiting in Chicago. Animation Mentor - 411. Python Animation Export/Import Script. Victor Luo's Animation Space. Simple template. Powered by Blogger.
animator-k.blogspot.com
The Life of Animation: Victor 的来信 :-)
http://animator-k.blogspot.com/2009/03/victor-victor-riggin-victor-mov-victor.html
The Life of Animation. If I can see it, then I can do it. 哇塞。。。那也是我的偶像。。。congratulations to you! March 8, 2009 at 2:50 PM. 看到你的绑定,我也很激动呀:),向你学习. March 8, 2009 at 11:29 PM. Victor 是什么呀我确实不知道 有他Victor 相关的介绍吗? March 9, 2009 at 1:15 AM. 你的绑定确实很牛了 ,中国出了很多绑定高手,十分敬佩,想向前辈学习,这个教程Jason 牛人的骨骼教程 - 8CD第二部分哪里有下载地址,实在找不到,请高手帮忙,万分感谢,顶顶顶. March 11, 2009 at 1:22 PM. 令我激动的一个RIGGING DEMO!!!!!特别是面部绑定!!!现在你是我的偶像,呵呵,还有"满脸豆". March 15, 2009 at 12:14 AM. 哈哈,祝贺你啊,也看了你的那个你侄子出演的那个预告片,很不错呦,哈哈。 March 21, 2009 at 6:00 PM.
animator-k.blogspot.com
The Life of Animation: kz_correctiveShape v1.0
http://animator-k.blogspot.com/2011/09/kzcorrectiveshape-v10.html
The Life of Animation. If I can see it, then I can do it. Kz correctiveShape v1.0. This is a part of new facial system, the script can to correctivve deform shape, I always say deform shape is very important in rigging, special for facial rig, I like this time update :). Labels: maya rig facial. This looks really cool. Is there a way to download it? October 10, 2011 at 12:38 AM. Subscribe to: Post Comments (Atom). View my complete profile. Kz correctiveShape v1.0. Pixar recruiting in Chicago.
animator-k.blogspot.com
The Life of Animation: new facial panel
http://animator-k.blogspot.com/2012/11/new-facial-panel.html
The Life of Animation. If I can see it, then I can do it. New facial panel, It's 3D panel. I just know your from one of my rigging friends :). Proud of you! I heard that you teach yourself? Im an animator, Im also from China. I got so excited after I saw your reel! You are my idol now! February 16, 2013 at 3:07 AM. Subscribe to: Post Comments (Atom). View my complete profile. Character Design Masterclass Book One and Anatomey in Action. Pixar recruiting in Chicago. Animation Mentor - 411.
animator-k.blogspot.com
The Life of Animation: wall - e 的动画小样
http://animator-k.blogspot.com/2009/02/wall-e.html
The Life of Animation. If I can see it, then I can do it. Wall - e 的动画小样. Victor Navone 又放出了 wall-e 的动画小样,也就是动画师在正式上电脑调动画之前的一些草图,先在脑袋里构思出大致想要的效果,然后在纸上画出来(这笔在电脑里调快得多),最后再上机去调,大致就是这么个过程。记得早先还跟一个动画牛人小宁讨论过这种小样的必要性,当时还不觉得这东西有多重要(其实也是因为自己的手绘不行:( ),但现在看看提前画出小样还是有很大帮助的. Http:/ www.navone.org/Media/AnimationThumbs/source/walle sleepy.htm. February 5, 2009 at 3:07 AM. 是啊,pixar 毕竟是三维动画的发源地,feature animation 的鼻祖. February 5, 2009 at 9:13 AM. February 8, 2009 at 12:18 AM. February 8, 2009 at 9:08 AM. Wall - e 的动画小样.
animator-k.blogspot.com
The Life of Animation: My latest rigging demo reel 2009
http://animator-k.blogspot.com/2009/03/my-latest-rigging-demo-reel-2009.html
The Life of Animation. If I can see it, then I can do it. My latest rigging demo reel 2009. Kevin Zheng Character Rigging Demo. Youtube: http:/ www.youtube.com/watch? 这是我刚刚完成的绑定演示,距离上一个足球的演示差不多一年的时间了,这个演示基本上从我学绑定开始就在做了,期间改了无数次,从形象到绑定方法,技术上也比足球要成熟很多(所以把足球踩在脚下,哈)简单说一下这套绑定里面的特点吧:. 1 Character GUI(角色控制面板). 2 fk/ik seamless switch(无缝 fk/ik 切换),匹配不同长度并且自动关键帧. 3 fk/ik seamless follow (无缝 fk/ik 跟随),也叫做空间切换,手可以跟随不同控制器来移动. 4 limb auto flex (四肢自动圆滑),可以把手臂或者腿部调节成圆滑的形状,很适合表现卡通的形象. March 3, 2009 at 8:56 PM. 你好,...
animator-k.blogspot.com
The Life of Animation: Eyelid test
http://animator-k.blogspot.com/2013/05/eyelid-test.html
The Life of Animation. If I can see it, then I can do it. Subscribe to: Post Comments (Atom). View my complete profile. Character Design Masterclass Book One and Anatomey in Action. Pixar recruiting in Chicago. Animation Mentor - 411. Python Animation Export/Import Script. Victor Luo's Animation Space. Simple template. Powered by Blogger.
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