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Assets management | KrechaBlog
http://blog.krecha-games.com/assets-management
SoftBody with Nape, Starling and VertexShader. DICE and Adobe AIR →. Łukasz says I should write something here too. So maybe I write about how we manage assets in our projects. We separate. So that we can use simple basic asset holder. Or for example more usefull in starling projects. Loader class is always the same, because asset decides how to load data depending on type. Live demo (wait a minute for assets) and sources with explanations below:. Function loadErrorHandler(event:ErrorEvent):void { trace(...
mostlydailyfeedly.blogspot.com
Mostly, Daily, Feedly: December 2009
http://mostlydailyfeedly.blogspot.com/2009_12_01_archive.html
Tuesday, 29 December 2009. The Good, The Bad and The Ugly Feedly! 3 Boys, 3 Xbox's and 3 very different reactions. I thought these three present opening Christmas videos were very interesting for very different reasons. Both for there similarities as well as their differences in approach and reactions. The first one is really good because this boy is really grateful for his many related gifts! And I mean really grateful! The last one is ugly because it's just plain evil, darn right evil I say! It feature...
mostlydailyfeedly.blogspot.com
Mostly, Daily, Feedly: Monday Daily Feedly - Mario gets a vibrator, Future Truck design, Trademark Mania, Breeding Aliens and Improving movies the cheap way, phew...
http://mostlydailyfeedly.blogspot.com/2009/12/moday-daily-feedly.html
Monday, 7 December 2009. Monday Daily Feedly - Mario gets a vibrator, Future Truck design, Trademark Mania, Breeding Aliens and Improving movies the cheap way, phew. TriO: The Great Settlement. Posted: 07 Dec 2009 04:48 AM PST. Team is proud to announce the release of our match-3 game written in BlitzMax. TriO: The Great Settlement is a casual game with original match-3 game mechanics and some sim elements. Check out link to fully digest. Which facial animation tech is right for you? We've got some aweso...
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