lucfonz.blogspot.com
Luc Fontenoy / Game Art Design: January 2015
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Luc Fontenoy / Game Art Design. Tuesday, 20 January 2015. Sunday, 18 January 2015. Saturday, 17 January 2015. Friday, 16 January 2015. Wednesday, 7 January 2015. Sunday, 4 January 2015. Something over my Christmas break. This one changed a lot from how it initially started, will post a workflow shortly. Subscribe to: Posts (Atom). Concept artist based in Leamington Spa,. Currently working on indie stealth platformer Calvino Noir. Simple template. Powered by Blogger.
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Luc Fontenoy / Game Art Design: Frost Fortress
http://lucfonz.blogspot.com/2015/04/frost-fortress.html
Luc Fontenoy / Game Art Design. Wednesday, 8 April 2015. Subscribe to: Post Comments (Atom). Concept artist based in Leamington Spa,. Currently working on indie stealth platformer Calvino Noir. Simple template. Powered by Blogger.
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Luc Fontenoy / Game Art Design: July 2014
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Luc Fontenoy / Game Art Design. Tuesday, 22 July 2014. Creative lulls are the worst, here's a frustrated scribble. Subscribe to: Posts (Atom). Concept artist based in Leamington Spa,. Currently working on indie stealth platformer Calvino Noir. Creative lulls are the worst, heres a frustrated. Simple template. Powered by Blogger.
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Luc Fontenoy / Game Art Design: October 2014
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Luc Fontenoy / Game Art Design. Thursday, 9 October 2014. Really enjoying doing line art right now, here are some WIPS of random stuff I'm doing in my spare time. Subscribe to: Posts (Atom). Concept artist based in Leamington Spa,. Currently working on indie stealth platformer Calvino Noir. Really enjoying doing line art right now, here . Simple template. Powered by Blogger.
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Luc Fontenoy / Game Art Design: April 2015
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Luc Fontenoy / Game Art Design. Wednesday, 8 April 2015. Subscribe to: Posts (Atom). Concept artist based in Leamington Spa,. Currently working on indie stealth platformer Calvino Noir. Simple template. Powered by Blogger.
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Luc Fontenoy / Game Art Design: November 2013
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Luc Fontenoy / Game Art Design. Sunday, 24 November 2013. Recent speeds and scribbles. Monday, 11 November 2013. I'm aiming to create a vehicle that might exist within the futuristic Latin America setting I spoke about in the last post. Going from these previous sketch I wanted to create some kind of surveillance/crowd control system that would operate in the slums. I explored some of these ideas over summer, which has led me to the current themes. More recent stuff when I've had the time. I'm fairly hap...
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Luc Fontenoy / Game Art Design: August 2014
http://lucfonz.blogspot.com/2014_08_01_archive.html
Luc Fontenoy / Game Art Design. Tuesday, 26 August 2014. Subscribe to: Posts (Atom). Concept artist based in Leamington Spa,. Currently working on indie stealth platformer Calvino Noir. Simple template. Powered by Blogger.
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Luc Fontenoy / Game Art Design: Silent Hills
http://lucfonz.blogspot.com/2015/01/silent-hills.html
Luc Fontenoy / Game Art Design. Sunday, 4 January 2015. Something over my Christmas break. This one changed a lot from how it initially started, will post a workflow shortly. Subscribe to: Post Comments (Atom). Concept artist based in Leamington Spa,. Currently working on indie stealth platformer Calvino Noir. Simple template. Powered by Blogger.
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Luc Fontenoy / Game Art Design: December 2013
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Luc Fontenoy / Game Art Design. Monday, 16 December 2013. Mech Hangar - Vehicle Final. Final renders from the vehicle project. Would have liked to spend a bit more time on the environment in this one. Lightmaps in Max are no fun at all. Pretty happy with the results though, but the screenshots don't really do the materials any justice, will post a quick turnaround below. Subscribe to: Posts (Atom). Concept artist based in Leamington Spa,. Currently working on indie stealth platformer Calvino Noir.
lucfonz.blogspot.com
Luc Fontenoy / Game Art Design: June 2014
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Luc Fontenoy / Game Art Design. Thursday, 26 June 2014. Some quick warmups for fun. Not liking the composition on the bottom one, the foreground ships are a bit gammy. Sunday, 8 June 2014. Having fun with comp sketches. Sunday, 1 June 2014. Been super busy with finishing up at uni and starting at work. Some scribbles in my spare time, hopefully can get my butt into gear and do some more. Subscribe to: Posts (Atom). Concept artist based in Leamington Spa,. Having fun with comp sketches.