lukaszbogaj.com
Lukasz Bogaj - Level Design Portfolio
http://www.lukaszbogaj.com/monument.html
Monument art prop - 3D Studio Max and Photoshop. This art prop was created for Monumental Games. Challenge hosted at 3d-for-games.com. Forums. My entry was ranked 3rd in the competition. Monument screenshot from 3DS Max viewport. The task was to create an art prop based on photo reference provided for the challenge. The budget for the model was 350 polygons and 1024x1024 diffuse, specular and normal texture maps. Have a look at the task brief here. Diffuse, normal and specular maps.
lukaszbogaj.com
Lukasz Bogaj - Level Design Portfolio
http://www.lukaszbogaj.com/dm-cine.html
DM-Cine - Unreal Tournament 3 - UnrealEd. DM-Cine is a multiplayer deathmatch map for Unreal Tournament 3 created for World of Level Design. Winter Challenge 2011'. The challenge was to create a map that would recreate a building given in the reference photo with a winter theme as well. I decided to go for the urban environment presented in the photo below. Photo credit Lodewijk van den Broe. Click to view original on Flickr.
lukaszbogaj.com
Lukasz Bogaj - Level Design Portfolio
http://www.lukaszbogaj.com/mine.html
Mine - Level Design Test - Call of Juarez: Bound in Blood - ChromEd. This short Mine level section is a result of a level design test I was asked to do for recruitment purposes. The task was to create a section of a level that would provide the player with 5 minutes of gameplay based around shooting. In this short level the player travels down into a canyon, where the shootout takes place. Afterwards the player has to find out a way into the mine. The video below shows how the puzzle works.
lukaszbogaj.com
Lukasz Bogaj - Level Design Portfolio
http://www.lukaszbogaj.com/hiredgun.html
Hired Gun - Call of Juarez: Bound in Blood - ChromEd. Download from cojmodding.com. Hired Gun is a custom single player map for Call of Juarez: Bound in Blood that is a mix of different gunplay scenarios, variety of objectives and environmental puzzles, all revolving around the story of a quest to find a missing girl.
lukaszbogaj.com
Lukasz Bogaj - Level Design Portfolio
http://www.lukaszbogaj.com/dm-turm.html
DM-Turm - Unreal Tournament 3 - UnrealEd. DM-Turm is a 2-4 player deathmatch map for Unreal Tournament 3 created for MapCore. Cube Challenge'. The challenge was to build a map within 1024x1024x1024 units (1344x1344x1344 Unreal units).
lukaszbogaj.com
Lukasz Bogaj - Level Design Portfolio
http://www.lukaszbogaj.com/index.html
lukaszbogaj.com
Lukasz Bogaj - Level Design Portfolio
http://www.lukaszbogaj.com/laststand.html
Last Stand - Call of Juarez: Bound in Blood - ChromEd. Download from cojmodding.com. Last Stand is a custom made single player map for Call of Juarez: Bound in Blood that features survival mode gameplay scenario. The player has to protect three supply crates while being attacked by wave after wave of incoming enemies. After each gate blows up, the enemies will use it to enter the town. There are multiple paths that the player can take to reach supply crates. You can watch gameplay video below.
lukaszbogaj.com
Lukasz Bogaj - Level Design Portfolio
http://www.lukaszbogaj.com/resume.html
WWW: www.lukaszbogaj.com. Twitter: www.twitter.com/wookash b. To translate my passion for games into building fun, enjoyable and memorable game levels and missions. To constantly improve my skills, take on exciting challenges and learn from other team members and games industry professionals. Able to design, build and script levels in iterative manner, from basic layout or concept to publishable version. Able to test levels / missions to break them and fix encountered bugs. 3D Studio Max: Good.