keithlango.blogspot.com
Keith Lango Animation: November 2011
http://keithlango.blogspot.com/2011_11_01_archive.html
Animation, tutorials, short films, ideas, etc. Friday, November 25, 2011. Stupid Crazy VTS Blowout Sale II. It's that time of year again- time for me to offer crazy pricing on my VTS back issue animation training videos. Now's your chance to get over 60 hours (not minutes, or beavers, or parsecs- but hours! Of character animation training for the silly low price of just $99. Psh Just you go and find more for less.". I snort in reply. What is the VTS. My, aren't you the rhetorical Chatty Kathy, today?
keithlango.blogspot.com
Keith Lango Animation: Going dark...
http://keithlango.blogspot.com/2012/02/going-dark.html
Animation, tutorials, short films, ideas, etc. Thursday, February 09, 2012. God bless and peace. Posted by Keith Lango. Because I am nothing. Brian F. Menz. Patrik and Amila Puhala. Awesome Inc. template. Template images by Airyelf.
theriggingdiaries.blogspot.com
The Rigging Diaries Blog: February 2013
http://theriggingdiaries.blogspot.com/2013_02_01_archive.html
The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Friday, February 15, 2013. GC DevKit for HTML5 Games. Check it out: https:/ vimeo.com/59646792. Monday, February 11, 2013. I started looking into UI designs for games and came across some cool articles that I would like to share:. Http:/ gamedev.tutsplus.com/tutorials/aesthetics/game-ui-by-example-a-crash-course-in-the-good-and-bad/. Http:/ www.nngroup.com/articles/#popular-alertboxes. Wednesday, February 6, 2013.
paulallenanimation.blogspot.com
Paul Allen, CG Animator: Resume for Paul C. Allen, CG Animator
http://paulallenanimation.blogspot.com/2006/05/resume-for-paul-c-allen-cg-animator.html
Paul Allen, CG Animator. Monday, May 01, 2006. Resume for Paul C. Allen, CG Animator. Paul C. Allen. Email: leave comment for email. 12 years in the CG industry, animation supervisor experience on a CG feature (Jimmy Neutron:Boy Genius), working closely with all departments. Class instructor at high-profile online animation school ( Animation Mentor. Senior character animator - Terminal Reality Inc, Lewisville TX Oct 2007 - present. Character animator - The Ant Bully Nov 2004 - May 2006. In-house acting ...
paulallenanimation.blogspot.com
Paul Allen, CG Animator: C'mon Sea Legs by Immaculate Machine. Animation using printed photos
http://paulallenanimation.blogspot.com/2009/02/cmon-sea-legs-by-immaculate-machine.html
Paul Allen, CG Animator. Saturday, February 07, 2009. C'mon Sea Legs by Immaculate Machine. Animation using printed photos. Nice effect, I like how some of the cut-out images still have white areas around strands of hair where they didn't cut it out, just adds to the handcrafted feel of the video. Http:/ www.immaculatemachine.com. Subscribe to: Post Comments (Atom). Brian F. Menz. Patrik and Amila Puhala. Film/Animation/Effects potential jobs listing. YouTube Doubler Worf, Theory of the Mobius Sta.
paulallenanimation.blogspot.com
Paul Allen, CG Animator: August 2008
http://paulallenanimation.blogspot.com/2008_08_01_archive.html
Paul Allen, CG Animator. Saturday, August 02, 2008. Ghostbusters: The Video Game. the controversy continues. I can't talk about the tempest kicked off by the recent Activision announcement. Is still moving forwards with the game. It's looking great! There was a hands-on demo. Of one of the levels at this year's Comic-Con, and it was a smash hit. Lots of very positive feedback from the fans. Subscribe to: Posts (Atom). Brian F. Menz. Patrik and Amila Puhala.
paulallenanimation.blogspot.com
Paul Allen, CG Animator: May 2008
http://paulallenanimation.blogspot.com/2008_05_01_archive.html
Paul Allen, CG Animator. Monday, May 05, 2008. Pixar’s Brad Bird on Fostering Innovation. This was circulating at work, I very much subscribe to the notion of getting everyone into a room and looking at the work that is being generated. Get comments on it. Does this work? What if this was simplified? This isn't working, try this instead. Pixar’s Brad Bird on Fostering Innovation. This week The McKinsey Quaterly. Apparently, a lot. In Innovation lessons from Pixar. A Bug’s Life. And Toy Story 2. Jobs told...
jeremyyk.com
jeremy YeoKhoo.Character TD
http://jeremyyk.com/blog.php
Disney's High-Quality Capture of Eyes. December 7, 2014. Disney's Technical Paper on High Performance Capture of eyes from their research team in Zurich. Let's see if their work can remove the uncanny valley phenomenon in capture performance of the eyes. Personally I think we're quite close with current methods, but this might be it for really close up shots. Here's the link to Disney's Research Paper. Posted by Jeremy YeoKhoo. Posted In : Industry News. August 20, 2014. Brendan Body - Flight Tutorial.
melgeek.blogspot.com
melGeek: February 2005
http://melgeek.blogspot.com/2005_02_01_archive.html
Comment-link {margin-left:.6em;}. Monday, February 28, 2005. Lets get practical, practical, I wanna get practical. OK so lets use some commands and tricks that you'll actually need in the throws of production. Getting and setting attributes is key to finding out information, and setting values. First make a cube and name it "cube". Move it about randomly with the move tools. Float $myPos = `getAttr cube.ty`;. Float $myPos = `getAttr cube.ty`;. SetAttr cube.ty ($myPos 5);. I digress. If you query the ...