haanezbiju.blogspot.com
K a R i i n a C N P H a a n E: Questions that I'm hoping to get answers..
http://haanezbiju.blogspot.com/2009/08/questions-that-im-hoping-to-get-answers.html
Welcome to my site and thank you for reading! I'm really happy that I can finally have my own blog! I have friends telling me not to start one and that I have no life if I start it. Hah! I find it very true! But I will not say it for sure. Cause if there's something you'll like to share and you want it to be for everyone, blogging will be the best! XD You can share it out this way. convenient! Anyway, welcome again and I hope you'll find your part to do one too. chiaoz! Love Grows (Where My Rosemary Goes).
platypusgreen.blogspot.com
PlatypusGreen: zbrush doodle 270209
http://platypusgreen.blogspot.com/2009/02/zbrush-doodle-270209.html
What I'm currently working on and other stuff. Doodling in zbrush from a polysphere last night. Took about 3 hours. Subscribe to: Post Comments (Atom). Blender Sunflow test render.
platypusgreen.blogspot.com
PlatypusGreen: March 2009
http://platypusgreen.blogspot.com/2009_03_01_archive.html
What I'm currently working on and other stuff. First concept drawing for the demon prince character for this yearrs entry to Dominance War IV. Sketching out an idea for this years dwar. This'll be the steed of the character i'm working on. I've been a bit busy of late and haven't had any time to deal with Dwar yet, but hopefully after about the 5th April I will be starting on my dwar entry properly. Sketched on paper and a quick PS colouring. Subscribe to: Posts (Atom).
platypusgreen.blogspot.com
PlatypusGreen: July 2008
http://platypusgreen.blogspot.com/2008_07_01_archive.html
What I'm currently working on and other stuff. Speed Sculpt: Archangel - update. Worked a little more on the Archangel speed sculpt that I did for the Threedy. Speed sculpting challenge. Spent another hour cleaning up the sculpt and adding another piece of cloth in. Another Photoshop sketch, took about 40minutes. For the video capture of the above sketch. To test the free video capture software CamStudio. 3dsmax - Le Mat Revolver. 30 minutes in Photoshop. Speed Sculpting Challenge 06.
platypusgreen.blogspot.com
PlatypusGreen: November 2008
http://platypusgreen.blogspot.com/2008_11_01_archive.html
What I'm currently working on and other stuff. Some sketches for a project I'm doing the art for. Subscribe to: Posts (Atom).
platypusgreen.blogspot.com
PlatypusGreen: February 2009
http://platypusgreen.blogspot.com/2009_02_01_archive.html
What I'm currently working on and other stuff. Doodling in zbrush from a polysphere last night. Took about 3 hours. Blender Sunflow test render. Testing a render style for a short animated sequence, using Blendre and rendered in Sunflow. Took almost 6mins to render this frame. meanign the full sequence will probably take over 100 hours to render out. I need to find ways to reduce the render time I think. Subscribe to: Posts (Atom). Blender Sunflow test render.
platypusgreen.blogspot.com
PlatypusGreen: DWIV sketch 01
http://platypusgreen.blogspot.com/2009/03/dwiv-sketch-01.html
What I'm currently working on and other stuff. Sketching out an idea for this years dwar. This'll be the steed of the character i'm working on. I've been a bit busy of late and haven't had any time to deal with Dwar yet, but hopefully after about the 5th April I will be starting on my dwar entry properly. Sketched on paper and a quick PS colouring. Subscribe to: Post Comments (Atom).
platypusgreen.blogspot.com
PlatypusGreen: doodle 120609
http://platypusgreen.blogspot.com/2009/06/doodle-120609.html
What I'm currently working on and other stuff. WIP of a doodle I started on paper last night then took into photoshop today. Subscribe to: Post Comments (Atom).
platypusgreen.blogspot.com
PlatypusGreen: Blender Game Engine
http://platypusgreen.blogspot.com/2009/01/blender-game-engine.html
What I'm currently working on and other stuff. This is a quick sketch of what the main player may look like. It's a bit plain atm and lacks much character. But it's a start. Maybe I can get a wip runtime up with some assets in. I'm currently trying to get the movememnt system working (pathfinding specifically) before I put any graphics in. The player is currently a cone standing on it's point. Subscribe to: Post Comments (Atom).
platypusgreen.blogspot.com
PlatypusGreen: January 2009
http://platypusgreen.blogspot.com/2009_01_01_archive.html
What I'm currently working on and other stuff. I took the lowpoly Haruhi mesh I made a while ago and rigged it in Blender and then rendered it from Blender in LuxRender. Took about 30mins to render down to this quality. LuxRender is a great rendering solution, plus it being opensource is a great bonus. See the LuxRender. Site for more details and for the download. You can find LuxRender plugins for Blender, XSi, Maya and C4D. Subscribe to: Posts (Atom).
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