va3470.wordpress.com
Reference | Virtual Touch
https://va3470.wordpress.com/reference
VA3470 Virtual Touch of Academy of Visual Arts. O’Sullivan, Dan, Igoe, Tom,. Physical Computing: Sensing and Controlling the Physical World with Computers. Boston, MA: Thomson Course Technology PTR, 2004. Igoe, Tom,. Making Things Talk: Practical Methods for Connecting Physical Objects. Sebastopol, CA: O’Reilly, 2007. Roberts, Dustyn,. Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists. New York: McGraw-Hill, 2011. Digital by Design Book. Software library (local storage).
va3460.wordpress.com
Reference | Embodied Interaction
https://va3460.wordpress.com/reference
Embodied Interaction class website for the Academy of Visual Arts. Official Pure Data documentation. Programming Electronic Music in Pd. OpenCV for Pure Data. Digital Artists’ Handbook. ReactiVision marker pattern (pdf). Academy of Visual Arts. Create a free website or blog at WordPress.com.
tv-buddha.com
Artist profile | Movement in Void
http://tv-buddha.com/about/artist-profile
A Tribute to TV Buddha. 鍾緯正之個人網誌為 http:/ www.magicandlove.com. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. You may use these. A href= title= abbr title= acronym title= b blockquote cite= cite code del datetime= em i q cite= strike strong. Proudly powered by WordPress.
gdss1845.wordpress.com
Class 12 – Final presentation (2015B) – Videogames and Arts
https://gdss1845.wordpress.com/2016/04/25/class-12-final-presentation-2015b
General Education course in HKBU. Class 12 – Final presentation (2015B). Please prepare a short presentation and a live demonstration of your game, in 20 minutes. April 25, 2016. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out.
gdss1845.wordpress.com
April 2016 – Videogames and Arts
https://gdss1845.wordpress.com/2016/04
General Education course in HKBU. Class 12 – Final presentation (2015B). Please prepare a short presentation and a live demonstration of your game, in 20 minutes. April 25, 2016. Leave a comment on Class 12 – Final presentation (2015B). Class 11 – Social issues in games (2015B). Common issues of gaming. Positive use of videogames. Presentation of the game proposal. List out common social and cultural impacts of videogames and identify any influences on your personal life. Social Realism in Gaming.
gdss1845.wordpress.com
Schedule – Videogames and Arts
https://gdss1845.wordpress.com/schedule
General Education course in HKBU. Day of week: Monday. Time: 09:30 – 12:20. Week 1 (11 Jan). Short history of video game and development. Week 2 (18 Jan). Computer technology in video game. Interactive media and interactive art. Week 3 (25 Jan). Formal analysis of play and game. Aesthetics of game play. Game design workshop 1. Use of game elements in contemporary art. Narrative studies in game. Dramatic elements of video game. Video game and space. Game design workshop 2. Week 9 (21 Mar). Week 11 (18 Apr).
gdss1845.wordpress.com
Class 11 – Social issues in games (2015B) – Videogames and Arts
https://gdss1845.wordpress.com/2016/04/15/class-11-social-issues-in-games-2015b
General Education course in HKBU. Class 11 – Social issues in games (2015B). Common issues of gaming. Positive use of videogames. Presentation of the game proposal. List out common social and cultural impacts of videogames and identify any influences on your personal life. Social Realism in Gaming. April 15, 2016. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.
gdss1845.wordpress.com
Videogames and Arts – Page 11 – General Education course in HKBU
https://gdss1845.wordpress.com/page/11
General Education course in HKBU. Class 05 – Game and Art. Game elements in contemporary art. Rhizome – Demoscene. Write a critical report on the topic of Art Game, with examples and elaboration from the examples covered in class or the website. Describe WHAT the game is. Identify the social and cultural context of the game. Explain WHY the artist created the game. Analyze HOW the game achieve its objectives. Can you apply similar ideas in games you have played? October 17, 2013. November 3, 2013. Focus ...
va3470.wordpress.com
Class 12 – Project Workshop | Virtual Touch
https://va3470.wordpress.com/2012/04/14/class-12-project-workshop
VA3470 Virtual Touch of Academy of Visual Arts. Class 12 – Project Workshop. Multiple signals between Arduino and PureData. Use the Pduino library. James Auger and Jimmy Loizeau. Next post →. Academy of Visual Arts. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.