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The Magic Circle Blog

The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Friday, September 24, 2010. Genre and Generic: Part 2. Once again I’m back to talk about the genre of “Fantasy” in games. How can designers stay true the genre without being boring? Final Fantasy 7 (and it’s barrage of T.V. commercials) was what convinced me to buy a playstation. The game totally lived up to the hype (with one exception:. I mean really.). On the surface there are three basic ingredients:. 2) Magic and mysticism.

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The Magic Circle Blog | magiccircleblog.blogspot.com Reviews
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The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Friday, September 24, 2010. Genre and Generic: Part 2. Once again I’m back to talk about the genre of “Fantasy” in games. How can designers stay true the genre without being boring? Final Fantasy 7 (and it’s barrage of T.V. commercials) was what convinced me to buy a playstation. The game totally lived up to the hype (with one exception:. I mean really.). On the surface there are three basic ingredients:. 2) Magic and mysticism.
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1 johan huizinga
2 moving on
3 defining the genre
4 ship it
5 question and answer
6 the alchemist
7 a warrior type
8 smash
9 posted by
10 eryn roston@yahoo com
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johan huizinga,moving on,defining the genre,ship it,question and answer,the alchemist,a warrior type,smash,posted by,eryn roston@yahoo com,no comments,labels games,warcraft,theme,6 comments,labels metaphor,narrative,what worked,what needs work,diary
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The Magic Circle Blog | magiccircleblog.blogspot.com Reviews

https://magiccircleblog.blogspot.com

The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Friday, September 24, 2010. Genre and Generic: Part 2. Once again I’m back to talk about the genre of “Fantasy” in games. How can designers stay true the genre without being boring? Final Fantasy 7 (and it’s barrage of T.V. commercials) was what convinced me to buy a playstation. The game totally lived up to the hype (with one exception:. I mean really.). On the surface there are three basic ingredients:. 2) Magic and mysticism.

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1

The Magic Circle Blog: Genre and the Generic. Part 1

http://magiccircleblog.blogspot.com/2010/07/genre-and-generic-part-1.html

The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Saturday, July 31, 2010. Genre and the Generic. Part 1. I'd like to take a look at a specific genre/game and see if I can breathe some new life into it while still being true to the core ideas driving that particular category. Is that the only way to encourage cooperation? Is it the best way? The Warrior is up front, keeping the enemy busy and absorbing most of the damage. Close to him is a short range damage dealer, but o...

2

The Magic Circle Blog: April 2010

http://magiccircleblog.blogspot.com/2010_04_01_archive.html

The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Sunday, April 25, 2010. Warning Signs: Design Diary Part 1. My primary creative outlet for most of my life has been drawing. Preparing for a drawing comes easy to me. I can sit down, sketch out some ideas, and generally work efficiently towards an end. The process from start to finish is an active one and you could track my progress from early sketches to final drawing by looking at what is being produced in between. Warning S...

3

The Magic Circle Blog: Introduction

http://magiccircleblog.blogspot.com/2010/04/introduction.html

The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Monday, April 19, 2010. Welcome to "The Magic Circle Blog" - a blog about games and game design. This is the first entry, so welcome to the beginning! Thanks for reading and I hope you enjoy The Magic Circle Blog. April 19, 2010 at 6:32 PM. Games continue to play a big part in my life. Nice work on the blog 2.0. Look forward to reading. April 19, 2010 at 7:12 PM. Subscribe to: Post Comments (Atom). Doomsday Design Diary part 1.

4

The Magic Circle Blog: September 2010

http://magiccircleblog.blogspot.com/2010_09_01_archive.html

The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Friday, September 24, 2010. Genre and Generic: Part 2. Once again I’m back to talk about the genre of “Fantasy” in games. How can designers stay true the genre without being boring? Final Fantasy 7 (and it’s barrage of T.V. commercials) was what convinced me to buy a playstation. The game totally lived up to the hype (with one exception:. I mean really.). On the surface there are three basic ingredients:. 2) Magic and mysticism.

5

The Magic Circle Blog: Theme

http://magiccircleblog.blogspot.com/2010/05/theme.html

The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Tuesday, May 18, 2010. I've always found something missing in this conversation. Many of the games detracted for having shallow or dry themes, seemed very intriguing to me, while other games that were supposedly rich and detailed in their setting ended up failing to capture my imagination. This definition is incomplete, especially if these two categories are to be judged independent of one another. In order to figure out w...

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"ВОЛШЕБНЫЙ КРУГ" В РЯЗАНИ

ВОЛШЕБНЫЙ КРУГ" В РЯЗАНИ. ПРОЕКТ В СЛАЙДАХ, Ч.1. ПРОЕКТ В СЛАЙДАХ, Ч.2. 2015, июнь: "ВОЛШЕБНЫЙ КРУГ" - ВОЛШЕБНЫЕ РЕЗУЛЬТАТЫ. В сентябре 2015 года снова будет организована запись на стажировку по обучению программе «Волшебный круг. Приглашаем присоединиться всех желающих педагогов дополнить свою систему профилактической работы с детьми программой ранней профилактики насилия и деструктивных конфликтов в образовательной среде. Запись по телефонам 92-68-09, 99-04-74. 2015, май: "ВОЛШЕБНЫЙ КРУГ" ВСЕГДА ОТКРЫТ.

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The Magic Circle Blog

The Magic Circle Blog. In Homo Ludens: A Study of the Play-Element in Culture. Friday, September 24, 2010. Genre and Generic: Part 2. Once again I’m back to talk about the genre of “Fantasy” in games. How can designers stay true the genre without being boring? Final Fantasy 7 (and it’s barrage of T.V. commercials) was what convinced me to buy a playstation. The game totally lived up to the hype (with one exception:. I mean really.). On the surface there are three basic ingredients:. 2) Magic and mysticism.

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Magic Circle Blog

Monday, February 7, 2011. An excerpt from Wikipedia). For "high sewing" or "high dressmaking"; pronounced: [ot kutyʁ]. English pronunciation: /ˌoʊt kuːˈtʊər/. Refers to the creation of exclusive custom-fitted clothing. Is made to order for a specific customer, and it is usually made from high-quality, expensive fabric and sewn with extreme attention to detail and finished by the most experienced and capable seamstresses, often using time-consuming, hand-executed techniques. Is a common abbreviation of.

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The Magic Circle

Different on the inside. The Magic Circle - Welcome. Available now on: Steam (Windows, Mac, and Linux). JOKE SITE ABOUT FICTIONAL GAME. FACTS ABOUT ACTUAL GAME.

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