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SAVE OR DIE! | mahney.blogspot.com Reviews
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SAVE OR DIE! | mahney.blogspot.com Reviews

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1

SAVE OR DIE!: AD&D Monster Manual part 60

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Thursday, April 16, 2015. AD&D Monster Manual part 60. In principle this is the same monster that first appeared in Supplement II: Blackmoor. But its absurdities have been wrangled somewhat. Just look at the damage listed below: originally a whale fluke could dish out up to 140 points of damage, which is a little extreme. The AD&D whale is still a powerful beast when riled, but it's been brought back to a level that fits on the mortal plane. Old - 5, New - 4; Movement:. Old - 40, New - 12 to 36; Damage:.

2

SAVE OR DIE!: A system for determining starting character level

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Sunday, July 24, 2011. A system for determining starting character level. In my last post I talked about some ideas I had to solve the problem of what level I should introduce new PCs at. I’ve been getting annoyed at the way these guys just show up a out of the blue with no history, not having earned the levels they have. So here’s an example to illustrate the system I’m tinkering with. It’s chart time! Roll - Encounter Type. 1-3 - Combat (CR -1). 4-10 - Combat (Equal CR). 11-13 - Combat (CR 1). Brorg ro...

3

SAVE OR DIE!: January 2015

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Thursday, January 29, 2015. AD&D Monster Manual part 50. As far as I can tell, this is the first mention of sphinxes in D&D, aside from the Egyptian Mythos in Supplement IV: Gods, Demigods and Heroes. That version is super-duper-powerful, on a scale far above those presented in the Monster Manual. So I'm going to chalk that one up as a sphinx demi-god, and treat these ones as brand new monsters. These are the females, and the smartest of the bunch. Though they have a lot of knowledge, they also prize...

4

SAVE OR DIE!: AD&D Monster Manual: The Final Part

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Thursday, May 14, 2015. AD&D Monster Manual: The Final Part. There are four types of wolves presented here in the Monster Manual. Regular wolves, dire wolves, worgs and winter wolves. Regular wolves and dire wolves have been mentioned throughout the earlier D&D books, but this is the first time they get full stats. Worgs (totally not taken from Tolkien, there's a whole different vowel) and Winter Wolves are appearing here for the first time. Been given a bite attack that did 1-6 damage; it now does 2-5.

5

SAVE OR DIE!: The Dragon #13

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Friday, June 26, 2015. Another week, another issue of The Dragon. This one doesn't have as much material to discuss as issue #12 did, so this post will probably be a little shorter. It's an added bonus for the fiction having nothing to do with any D&D setting. How Heavy is My Giant? By Shlump da Orc. Tolkien in Dungeons and Dragons by Rob Kuntz. The Bionic Supplement by Brian Blume. Demon Generation by Jon Pickens. Note that we're still referencing OD&D products, as the Monster Manual. The gods themselve...

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Tomos de Sabedoria: Abril 2016

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Um blog de RPG movido por inspirações e reflexões. Quarta-feira, 27 de abril de 2016. Regra da casa: Ação Heróica! Por Crom, vou jogar o D30! Para iniciar a sessão. Aqui no blog, escolhi uma do. RPGístico, ou seja, do inconsciente coletivo. Acho que ela surgiu ` oficialmente` num debate alguns anos atrás sobre usos criativos para o dado de 30 faces no Dungeons and Dragons (independente da sua versão) e seus derivados (. Old Dragon, Pathfinder. Jogar o D30 é sempre gratificante! Espero que essa regrinha s...

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Mythellaneous Conjurings: Monty Haul Games: Introduction

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Misinformation, ramblings and reflections of a table top gamer. Friday, April 13, 2012. Monty Haul Games: Introduction. These next posts are dedicated to all those great, silly, misinterpreted 'monty haul' adventures we played back in the day. I'm including seven of the more famous magic artifacts. These tossed 'game balance' out the window, and provided something of a wish fulfillment for the players (ex. Like wielding a magic sword that mimics the power of a light-saber). Armor of the Cosmos. More than...

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Mythellaneous Conjurings: January 2013

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Misinformation, ramblings and reflections of a table top gamer. Wednesday, January 9, 2013. September to January blogs have been cancelled. September to January blog postings have been cancelled. These blog postings have been deemed too controversial for younger viewers, older people with heart conditions, and those within the general public that are squeamish, or easily offended. Although humorous, insightful, and astonishingly concise, parts of the texts read like the ravings of a mad-man). Back-lash, ...

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Mythellaneous Conjurings: FANTASY MEETS REALITY IN 1973

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Misinformation, ramblings and reflections of a table top gamer. Sunday, August 11, 2013. FANTASY MEETS REALITY IN 1973. After some time together, playing various war simulations, Dave Arnoson. Decided to set his next game in a small medieval. Hamlet, and, instead of a large. Side Note: I go into this aspect of the game in my MIND GAMES entry). He used the Chainmail. Rules to resolve close quarters combat, and it was a hit. Gygax. Loved the idea, and started running his own lone adventurer games,. Gary Gy...

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Mythellaneous Conjurings: August 2013

http://mythellaneousconjurings.blogspot.com/2013_08_01_archive.html

Misinformation, ramblings and reflections of a table top gamer. Sunday, August 11, 2013. FANTASY MEETS REALITY IN 1973. After some time together, playing various war simulations, Dave Arnoson. Decided to set his next game in a small medieval. Hamlet, and, instead of a large. Side Note: I go into this aspect of the game in my MIND GAMES entry). He used the Chainmail. Rules to resolve close quarters combat, and it was a hit. Gygax. Loved the idea, and started running his own lone adventurer games,. Gary Gy...

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Tomos de Sabedoria: Janeiro 2017

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Um blog de RPG movido por inspirações e reflexões. Terça-feira, 31 de janeiro de 2017. 5 motivos para financiar o DCC nacional. Nesse primeiro momento, os livro tem duas opções de capa. O financiamento coletivo da versão nacional está indo muito bem: já com 59% da meta batida na data que escrevo esse post. Entretanto, ainda vejo muita gente por aí, se perguntando: “ O que essa releitura do D&D pode me oferecer que outros RPGs não podem? 1º Motivo – A Comunidade. 2º Motivo – Inspiração. A arte, o linguaja...

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Tomos de Sabedoria: Nostalgia: Tagmar

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Um blog de RPG movido por inspirações e reflexões. Sábado, 27 de agosto de 2016. Tagmar é o “Sepultura” dos RPGs. Lançado em 1991, Tagmar arrematou o título de primeiro RPG nacional. Tive meu primeiro contato com ele em 1995, quando já estava jogando Ad&d com meu grupo. E claro, o jogo foi pego pra Judas. Injustamente, adianto. Eu tinha algo em torno de 10 anos e era inevitável na época, tentar comparar aquele pobre livro com a trilogia gloriosa do Ad&d! Tagmar sempre teve magias mais maleáveis. No final...

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Tomos de Sabedoria: Março 2016

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Um blog de RPG movido por inspirações e reflexões. Quarta-feira, 30 de março de 2016. Sopro de Inspiração: A Cabana no pântano. Pena que não achei o nome do ilustrador pra dar os devidos créditos. A misteriosa casa no meio do pântano. Uma luz vem de suas janelas, um convite que poucos resistem. Quem reside na cabana? Quais segredos ela esconde? No post de hoje, retomo a série “Sopro de Inspiração”. Exemplo de como descrever o encontro:. Exemplos de uso: escolha um ou lance 1d14 na tabela abaixo:. A caban...

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Tomos de Sabedoria: Como é o meu jogo old school?

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Um blog de RPG movido por inspirações e reflexões. Sexta-feira, 12 de agosto de 2016. Como é o meu jogo old school? Sou daqueles que compra um livro de fantasia ou um cenário de RPG e corro logo para o registro geográfico daquele mundo. Mapas ajudam a situar seu jogo, mostrar a dimensão das coisas além de ajudar na imersão do grupo. Uau! Em minha primeira campanha de D&D 1a edição, lembro que só havia um item mágico: A Espada Excalibur. Os jogadores até revesavam no uso da espada encantada, pois os i...

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Tomos de Sabedoria: Maio 2016

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Um blog de RPG movido por inspirações e reflexões. Sábado, 28 de maio de 2016. Nostalgia: D&D da GROW. Era uma manhã chuvosa de 1994. Eu estava na 4ª série. E conheci o RPG. A poderosa arte de Jeff Easley. Tem que matar esse dragão? 8221; Com essas perguntas em mente, eu e meus amigos fomos pro recreio experimentar aquele estranho jogo. Exclamei novamente ao abrir a caixa e contemplar os componentes: tabuleiro, miniaturas, livros lindamente ilustrados, dados coloridos e bizarros! As miniaturas de papelão.

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SAVE OR DIE!

Thursday, March 29, 2018. AD&D Players Handbook part 54: Spell Casting, Encumbrance and Movement. There's a short bit about how spell scrolls work. When read the spell disappears, and there's no need for somatic or material components. Spells from scrolls are generally cast at 12th level, although attack spells are apparently a bit more variable. Gary directs the reader to the Dungeon Master's Guide. MOVEMENT - TIME AND DISTANCE FACTORS. Combat movement is converted to tens of feet per minute (so the sam...

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