
marcuskrautwurst.com
Trust me, it works on my machineRigging, tools, problem-solving and brainfarts
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Rigging, tools, problem-solving and brainfarts
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Trust me, it works on my machine | marcuskrautwurst.com Reviews
https://marcuskrautwurst.com
Rigging, tools, problem-solving and brainfarts
Trust me, it works on my machine: Skinweights Serialization in Pymel
http://www.marcuskrautwurst.com/2012/12/skinweights-savingloading-in-pymel.html
Sunday, December 9, 2012. Skinweights Serialization in Pymel. A little while ago I wanted to write a skinweights exporter/importer so I can easily transfer skinweights between models with the same topology. Now, maya has a couple of tools for this, but they are quite poor. However I found a solution that is fast and very light, due to the nature of Pymel. I chose to store the data in XML, since its really easy with pythons minidom module. The desired format I came up with is something like this:. Which w...
Trust me, it works on my machine: Showreel 2011
http://www.marcuskrautwurst.com/2012/12/blog-post.html
Saturday, December 8, 2012. This is my showreel from 2011 involving some of my work on Crysis 2. Subscribe to: Post Comments (Atom). This is my showreel from 2011 involving some of my work on Crysis 2. P4 Python Beginner Tutorial. If you ever worked in a professional environment then you probably came across Perforce . It has a pretty good client but also gives . Maya Artisan Tool: The red X of death. Deleting objects in motionbuilder.
Trust me, it works on my machine: About
http://www.marcuskrautwurst.com/p/about.html
My name is Marcus Krautwurst, and I am the author of the blog "Trust me, it works on my machine". I like long walks on the beach and cold pale ale, but I am also a game developer with a huge passion for rigging, animation, and tools creation. I am currently employed with Ubisoft Massive in Sweden. Since this is my private blog, any statements or opinions made by me in this blog do not represent those of my employer. Subscribe to: Posts (Atom). P4 Python Beginner Tutorial. Deleting objects in motionbuilder.
Trust me, it works on my machine: Portfolio
http://www.marcuskrautwurst.com/p/portfolio.html
Subscribe to: Posts (Atom). This is my showreel from 2011 involving some of my work on Crysis 2. P4 Python Beginner Tutorial. If you ever worked in a professional environment then you probably came across Perforce . It has a pretty good client but also gives . Maya Artisan Tool: The red X of death. This was bothering me for a really really long time and other people seemed to have this issue as well. So here is a fix for this. Kudos t. Deleting objects in motionbuilder.
Trust me, it works on my machine: Phillips Hue: Python API
http://www.marcuskrautwurst.com/2014/07/phillips-hue-python-api.html
Wednesday, July 2, 2014. Phillips Hue: Python API. I recently got myself some of those Phillips Hue. Lightbulbs and started with a little hobby project of mine in order to become better at programming. I present to you the Hue Python API 0.1. At the moment the implementation allows you to do basic things like turning lights on and off or changing their colours. Here is how to get it:. Head over to my github repository. Light: ID: 1 NAME: Kitchen, Light: ID: 3 NAME: Entrance, Light: ID: 2 NAME: Bedroom].
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12
Tech Art and Stuff: Python - How to Import a Module Outside of sys.path
http://techartandstuff.blogspot.com/2013/07/python-how-to-import-module-outside-of.html
Tech Art and Stuff. A eclectic mix of tools, techniques, and brain farts in the games industy. Python - How to Import a Module Outside of sys.path. For those times when appending to sys.path is out of the question, the imp. Module exposes functions from Python's import module. Import imp myModule = imp.load source("myModule", "a: path that is not in the syspath myFile.py"). Subscribe to: Post Comments (Atom). Drop me a line. Marcus Krautwurst (Trust me, it works on my machine). Tech Art Survival Guide.
matthewleeanimatortech.blogspot.com
Matthew Lee: Quick Tip : P4Python Tickets and Motionbuilder 2013
http://matthewleeanimatortech.blogspot.com/2014/09/quick-tip-p4python-tickets-and.html
Monday, 8 September 2014. Quick Tip : P4Python Tickets and Motionbuilder 2013. Motionbuilder 2013 uses Python 2.6 and unfortunately P4Python 2.6 does not support tickets (or not in an obvious way that I could find). Trying to access tickets through the module will result in the following error. However simply adding the run tickets function from P4Python 2.7 into P4Python 2.6, will give you access to tickets through 2.6, and thus Motionbuilder. Subscribe to: Post Comments (Atom). Art of Lady T.
theriggingdiaries.blogspot.com
The Rigging Diaries Blog: February 2013
http://theriggingdiaries.blogspot.com/2013_02_01_archive.html
The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Friday, February 15, 2013. GC DevKit for HTML5 Games. Check it out: https:/ vimeo.com/59646792. Monday, February 11, 2013. I started looking into UI designs for games and came across some cool articles that I would like to share:. Http:/ gamedev.tutsplus.com/tutorials/aesthetics/game-ui-by-example-a-crash-course-in-the-good-and-bad/. Http:/ www.nngroup.com/articles/#popular-alertboxes. Wednesday, February 6, 2013.
matthewleeanimatortech.blogspot.com
Matthew Lee: Quick Tip: Eclipse Custom Module Templates
http://matthewleeanimatortech.blogspot.com/2013/06/quick-tip-custom-eclipse-module.html
Saturday, 1 June 2013. Quick Tip: Eclipse Custom Module Templates. Creating Custom Templates in Eclipse. In Eclipse go to Window - Preferences - PyDev - Editor - Templates and hit new. Make sure the Context drop down is set to New Module, and enter your template into the Pattern filed. Now when you go to create a new module you will be able to create one based on your own custom template. Subscribe to: Post Comments (Atom). Various ramblings on Technical Animation. Useful Technical Art Links.
theriggingdiaries.blogspot.com
The Rigging Diaries Blog: May 2013
http://theriggingdiaries.blogspot.com/2013_05_01_archive.html
The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Saturday, May 18, 2013. Made it to Academy of Art's Spring Show 2013. I heard that I made it to the Spring Show for 2013. My friends told me that I made 2nd place! Here is the poster that I made for the school. Cheers! Thanks to all my friends and family for their support over the past few months. I am now starting a new journey working at Tripwire Interactive! Plus Georgia is a beautiful place! Check Out my Showreel.
theriggingdiaries.blogspot.com
The Rigging Diaries Blog: January 2013
http://theriggingdiaries.blogspot.com/2013_01_01_archive.html
The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Wednesday, January 30, 2013. Right Mouse Button Convenience Functions. Tuesday, January 29, 2013. I've been meaning to post an example of a face shape corrective. Here is the oo frown shape when added together and the shape sculpted to look better using zbrush. I used some face tools and logic to trigger the corrective when both the oo and frown face shapes are activated. Some Key Auto-Rig Features. I created the UI us...
theriggingdiaries.blogspot.com
The Rigging Diaries Blog: GC DevKit for HTML5 Games
http://theriggingdiaries.blogspot.com/2013/02/gc-devkit-for-html5-games.html
The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Friday, February 15, 2013. GC DevKit for HTML5 Games. Check it out: https:/ vimeo.com/59646792. Subscribe to: Post Comments (Atom). Check Out my Showreel. Parzival Roethlein - Character TD. Red9 Studio Tools for Maya. Nathan Horne - Technical Artist. Christopher Crouzet - Character TD. The Art and Tech Of Christian Akesson. Cody Wilcoxon - Character TD / Rigger. Trust me, it works on my machine. Safak Oner Character TD.
theriggingdiaries.blogspot.com
The Rigging Diaries Blog: Killing Floor 2
http://theriggingdiaries.blogspot.com/2014/05/killing-floor-2.html
The Rigging Diaries Blog. Thoughts and such about character rigging and technical art. Thursday, May 8, 2014. I joined Tripwire about a year ago and it's been an amazing year working with the brilliant artists and gamers. So the news is out - Killing Floor 2! This is my first IP since graduation and I couldn't have asked for a better game to work on! Http:/ www.pcgamer.com/2014/05/08/killing-floor-2-exclusive-first-look-co-op-fps-horror-with-the-most-advanced-gore-system-ever/. Check Out my Showreel.
matthewleeanimatortech.blogspot.com
Matthew Lee: Python Importing : Import Correct Module Based on Caller
http://matthewleeanimatortech.blogspot.com/2014/02/python-importing-import-correct-module.html
Thursday, 13 February 2014. Python Importing : Import Correct Module Based on Caller. Please view comments below for suggestions doing this in a more elegant fashion. Cheers for the comments and tips guys :). For this example let's imagine we want to import MySQL-Python. Into a module we are writing, but we don't know if the person importing this module will be in Maya or Mobu. Consider the following package structure:. MyModule (this is where we want to import the SQL module). From the result its probab...
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73
studio marcus kraft: art direction & graphic design: zurich, switzerland
Art direction and graphic design. Rsaquo; no. 25. The latest issue of ‹hä? Rsaquo; magazine is all about ‹boys›. available at all rotpunkt pharmacies in switzerland. Interview on ‹the briefing› show with monocle 24 editor-in-chief tyler brûlé about our new corporate design for zurich tourism. A selection of original artworks from the ‹pop music wisdom› series will be exhibited at colette in paris until december 20th! New design based on a flexible logo system and swiss graphic design heritage.
marcuskraus.com
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krauseshome.de
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女性で高収入を目指しているなら、風俗求人を見ていこう!
While working on my undergraduate degree in advertising at the University of Alabama, in the mid 80’s I decided to take a photojournalism class. Immediately I was fascinated with the camera and the whole darkroom process. It wasn’t long before I was shooting for the school newspaper, which led to a position with one of the major wire services. Here I am 20 plus years later still loving the challenge and satisfaction that weddings bring. I am still shooting commercial assignments but it is hard to bea...
Marcus Krauss Photography Berlin Immobilien Architektur Fotograf
Trust me, it works on my machine
Friday, December 22, 2017. Just a small update to share before the holidays, I added stickiness to the collision deformer. Wishing you all merry Christmas and a happy new year! Thursday, December 14, 2017. RBF Node: Interpolate all the things. A python dictionary is actually quite a good way to explain the core concept. There are keys and values, for instance lets say our keys are numbers from 1 to 5, and our values are 11-15. For example whats the the value 13. Interpolated on the keys? What we have don...
Marcus Kray, Realtor in Northern Colorado, GREEN
Kamagra soft tablets forum. Marcus Kray, Realtor in Northern Colorado, GREEN Real Estate. Northern Colorado Real Estate Blog At Home Real Estate. Find Your New Home. Indoor Air Quality Home Features. Outdoor Efficiency Home Features. Northern Colorado Real Estate Maps. Loveland Parks & Recreation. The Tao of Marc. At Home Real Estate. 231 W 4th St, Ste 111. Loveland, CO 80537. Marcus Kray 970.685.9692 marcus@marcuskray.com. Mike and Mary, Loveland, CO. Jeremy Lambert, Denver, CO. Bruce Gardner, Denver, CO.
Marcus Kreidl Photography
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marcuskreiss.com
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Business Coach | Central Coast | Small Business Coaching
How do you know if you need a business coach? Is it worth it? Is Marcus Kroek the right choice for you? What coaching options are there? Imagine the benefit of having an expert on call, who will work with your business and help manage those vital strategic tasks. A business partner who is hands on, never hands up. Two hour complimentary workshops – walk away with practical and ready to use material that will make a difference in your business. Business Coach Central Coast. Dedicated mentoring and hands-o...
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