markbridle.wordpress.com markbridle.wordpress.com

markbridle.wordpress.com

Mark Bridle | Portfolio

Expertise in: Free-to-play; core gameplay, retention design and game economy design. Core gameplay mechanics design. Strategy, MMO, CCG and FPS design experience. Game Engine Work Game Trailers Email: markbridlegames@gmail.com Twitter: @markbridle LinkedIn: Mark Bridle Showreel Information: Games made with; UDK, UE4, Unity 4, Game Maker Studio, Flash

http://markbridle.wordpress.com/

WEBSITE DETAILS
SEO
PAGES
SIMILAR SITES

TRAFFIC RANK FOR MARKBRIDLE.WORDPRESS.COM

TODAY'S RATING

>1,000,000

TRAFFIC RANK - AVERAGE PER MONTH

BEST MONTH

December

AVERAGE PER DAY Of THE WEEK

HIGHEST TRAFFIC ON

Saturday

TRAFFIC BY CITY

CUSTOMER REVIEWS

Average Rating: 4.3 out of 5 with 8 reviews
5 star
5
4 star
0
3 star
3
2 star
0
1 star
0

Hey there! Start your review of markbridle.wordpress.com

AVERAGE USER RATING

Write a Review

WEBSITE PREVIEW

Desktop Preview Tablet Preview Mobile Preview

LOAD TIME

2.3 seconds

FAVICON PREVIEW

  • markbridle.wordpress.com

    16x16

  • markbridle.wordpress.com

    32x32

CONTACTS AT MARKBRIDLE.WORDPRESS.COM

Login

TO VIEW CONTACTS

Remove Contacts

FOR PRIVACY ISSUES

CONTENT

SCORE

6.2

PAGE TITLE
Mark Bridle | Portfolio | markbridle.wordpress.com Reviews
<META>
DESCRIPTION
Expertise in: Free-to-play; core gameplay, retention design and game economy design. Core gameplay mechanics design. Strategy, MMO, CCG and FPS design experience. Game Engine Work Game Trailers Email: markbridlegames@gmail.com Twitter: @markbridle LinkedIn: Mark Bridle Showreel Information: Games made with; UDK, UE4, Unity 4, Game Maker Studio, Flash
<META>
KEYWORDS
1 mark bridle
2 portfolio
3 main menu
4 blog
5 game design
6 unreal 4
7 unreal development kit
8 game maker
9 flash
10 writing
CONTENT
Page content here
KEYWORDS ON
PAGE
mark bridle,portfolio,main menu,blog,game design,unreal 4,unreal development kit,game maker,flash,writing,creative,online,academic,magazine,dissertation,showreel,expertise in,game engine work,game trailers,email,markbridlegames@gmail com,twitter,linkedin
SERVER
nginx
CONTENT-TYPE
utf-8
GOOGLE PREVIEW

Mark Bridle | Portfolio | markbridle.wordpress.com Reviews

https://markbridle.wordpress.com

Expertise in: Free-to-play; core gameplay, retention design and game economy design. Core gameplay mechanics design. Strategy, MMO, CCG and FPS design experience. Game Engine Work Game Trailers Email: markbridlegames@gmail.com Twitter: @markbridle LinkedIn: Mark Bridle Showreel Information: Games made with; UDK, UE4, Unity 4, Game Maker Studio, Flash

INTERNAL PAGES

markbridle.wordpress.com markbridle.wordpress.com
1

July | 2015 | Mark Bridle

https://markbridle.wordpress.com/2015/07

Skip to primary content. Skip to secondary content. Monthly Archives: July 2015. Interlude: The Upside and Downside of UE4. July 15, 2015. This isn’t the blog post I promised but, whilst starting to put together my turn-based idea, I stumbled onto something that made me think about one of the big differences between UE4 and UDK. Continue reading →. Turn-Based Zombies Project: Part 1. July 3, 2015. Then reappearing with a finished game doesn’t really do me any favours. Continue reading →.

2

August | 2015 | Mark Bridle

https://markbridle.wordpress.com/2015/08

Skip to primary content. Skip to secondary content. Monthly Archives: August 2015. Returning Inside (to the Zombies). August 27, 2015. This is going to be a short post that relates to some of the experiments I have been doing recently with an indoor zombie level. And an outdoor zombie level. To compensate for that, I made an outdoors level. Continue reading →. August 25, 2015. After my indoor zombie experimentation. There was two reasons for this;. With the game already rebalanced in favour of the player...

3

Dissertation | Mark Bridle

https://markbridle.wordpress.com/writing/dissertation

Skip to primary content. Recently I chose to complete an MA in digital media and games design. Much of my effort went into producing a dissertation dissecting the balance between gameplay and narrative in modern games. A copy of the dissertation is available for you to download below. Dissertation – Portfolio Version. As a piece of work, it shows that I think about games, am interested in narrative, and that I am passionate about the intricate inner workings of modern videogames. Enter your comment here.

4

September | 2015 | Mark Bridle

https://markbridle.wordpress.com/2015/09

Skip to primary content. Skip to secondary content. Monthly Archives: September 2015. September 20, 2015. Ever since I worked on my 2D teleporting prototypes. I wanted to take the idea into 3D. However, I didn’t just want to copy the mechanic into 3D. I wanted to take it, tweak it, and work on some new Blueprints for the 3D implementation. Image converted using ifftoany. Continue reading →. September 11, 2015. Continue reading →. September 8, 2015. This tutorial builds an interesting camera systems which...

5

Creative | Mark Bridle

https://markbridle.wordpress.com/writing/creative

Skip to primary content. Locked Doors – Chapter One. Main Piece – Portfolio. You’re the man with the package? You have brought the package the white haired man repeated. Callum didn’t feel like he had been asked. He felt that he had been told. If you are Mr Saint Pierre, then yup, I’ve got a package for you. I just need you to sign on the line and I will be out of your hair, Callum instructed. No, no, I don’t need to sign on any line, the man Callum thought was Saint Pierre replied calmly. You are incorr...

UPGRADE TO PREMIUM TO VIEW 5 MORE

TOTAL PAGES IN THIS WEBSITE

10

LINKS TO THIS WEBSITE

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

The Reveal | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/2013/04/24/the-reveal

Zero To Games Designer. Understanding, experimenting, creating…. April 24, 2013. It seems that news has hit the ol’internet about an Xbox event. Who else is excited? Category : The Games Industry. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

Robot in a Christmas Hat | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/2012/12/21/robot-in-a-christmas-hat

Zero To Games Designer. Understanding, experimenting, creating…. Robot in a Christmas Hat. December 21, 2012. Actually, there is one LAST thing to show. I thought I’d take the opportunity to show the (very) early stages of the Mech I’m modelling, for my next Maya animation project. As Christmas is just around the corner, I decided to throw on a very quickly created festive hat. My Mech is now full of Xmas cheer…. Category : My Designs. Guns (in Maya) – Part 2. Leave a Reply Cancel reply.

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

Autumn is coming | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/2013/07/28/autumn-is-coming

Zero To Games Designer. Understanding, experimenting, creating…. July 28, 2013. I’ve noticed, that when I have a long gap from the blog, then return, I always seem to start by referencing that I have been gone for a long time AND that it is time to go do more work! Category : Design software. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Enter your ema...

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

About | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/about

Zero To Games Designer. Understanding, experimenting, creating…. This is blog tracks my development as a games developer. Having started from the lowest level, I set myself the task of learning/designing something new and unique, using different design softwares. This was an on-going project to satisfy my love of creativity and the games industry. Unreal Engine (Scripting and level design). Maya (Level design, animation, modelling). One thought on “ About. July 7, 2011 at 3:38 pm. Enter your comment here.

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

Guns (in Maya) – Part 2 | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/2012/12/19/guns-in-maya-part-2

Zero To Games Designer. Understanding, experimenting, creating…. Guns (in Maya) – Part 2. December 19, 2012. Slightly later than promised (as always with me), I present my finished SOCOM modelled in Maya. For reference, I’ll post the link to ‘Part 1’ of this article so that you can see what it looked like about 3 months ago:. Https:/ zerotogamesdesigner.wordpress.com/2012/09/26/guns-in-maya-part-1/. Probably not. But if they ever stumble across this, Zak and Jason you are ace. Category : Design software.

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

Time and effort | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/2013/09/04/time-and-effort

Zero To Games Designer. Understanding, experimenting, creating…. September 4, 2013. I want to turn your attention to a website. And now…here is the new:. I direct you to his website/blog/portfolio, in particular to his most recent post. A solid understanding of kismet, some fun cinematic moments and enjoyable testbed for mechanics and level planning:. Http:/ markbridle.wordpress.com. Category : Design software. Leave a Reply Cancel reply. Enter your comment here. Address never made public). Enter your em...

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

Scratching the surface | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/2013/08/12/scratching-the-surface

Zero To Games Designer. Understanding, experimenting, creating…. August 12, 2013. Usually I’d add an image to show you what wondrous and creative things I had concocted, using a new bit of tech. Not so much this time. Terrain creation and editing. Procedural texturing and painting. Adding assets and details to a landscape. Player and camera setup. Light sources and ambient light. Bringing in assets from Maya. So I read this back and actually a picture would probably be more fun. Category : Design software.

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

Changed my mind… | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/2013/08/15/changed-my-mind

Zero To Games Designer. Understanding, experimenting, creating…. Changed my mind…. August 15, 2013. I thought that, actually, I would put a quick image online. Without Unity Pro, I can’t get a good light bake, which is of course a shame. But in truth, that doesn’t matter. What I have built very, very quickly, is a space for a character to run around in:. So, what now…? Category : Design software. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

CV / Skills | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/cv

Zero To Games Designer. Understanding, experimenting, creating…. My full and current CV can be downloaded here:. David Bridle CV – October 2012. Lionhead Studios – (Xbox One). Microsoft Soho Productions, – (xbox 360). Unreal Gameplay Scripter/Mission Designer. Lionhead Studios, (xbox 360). SEGA Rally Online Arcade. SEGA, (xbox 360, PS3). Need for Speed: Hot Pursuit. Criterion, (xbox 360, PS3). Concept and Design Documentation Level Design Scripting Gameplay System/Mechanics Optimization. My role was to w...

zerotogamesdesigner.wordpress.com zerotogamesdesigner.wordpress.com

Fable: Legends | Zero To Games Designer

https://zerotogamesdesigner.wordpress.com/2013/08/30/fable-legends

Zero To Games Designer. Understanding, experimenting, creating…. August 30, 2013. I can finally talk about it. Well, sort of…not properly, you understand…but at the very least I can say…I’m working on Fable: Legends. Now, we did have a PR pack that had been sent round. You know, just to make sure we didn’t start talking about things we shouldn’t do. So, I’m mostly going to let the next few things do all the talking. Firstly, the website:. Http:/ www.lionhead.com. Secondly, an image:. Subscribe to my blog.

UPGRADE TO PREMIUM TO VIEW 3 MORE

TOTAL LINKS TO THIS WEBSITE

13

SOCIAL ENGAGEMENT



OTHER SITES

markbridgeman.wordpress.com markbridgeman.wordpress.com

markbridgeman | This WordPress.com site is the bee's knees

This WordPress.com site is the bee's knees. It seems we can’t find what you’re looking for. Perhaps searching can help. Create a free website or blog at WordPress.com. Create a free website or blog at WordPress.com. Follow “markbridgeman”. Get every new post delivered to your Inbox. Build a website with WordPress.com. Add your thoughts here. (optional).

markbridgen.com markbridgen.com

Mark Bridgen - Home

Dr Mark Bridgen,. Long Island Horticultural Research and Extension Center. Riverhead, NY 11901. 2017: January 3-14, 2017 class trip to Chile with 16 students. Follow our blog:. Https:/ blogs.cornell.edu/biodiversitychile. 2016: Plant Biodiversity class - Fall Semester. 2016: Trip to the Netherlands and Germany for the National Floriculture Forum. 2013: Plant BIodiversity class. 2013: Class trip to Easter Island. 2013: Fulbright Scholar for sabbatical leave in Chile. Create a free website.

markbridger.com markbridger.com

Home

Full renovation of an 11th century Templar chateau, with a brief to retain all original features, but to bring the building up to the 21st century. If a picture is worth a thousand words, then let THEM SPEAK FOR THEMSELVES. TEL: 33 (0)6 30 60 31 98. A complete structural rebuild for a very discerning client, where budget was not an issue, including interior pool, hammam, cinema room, intelligent electrical system. ARCHITECTURE - PLANNING - DESIGN - CONSULTANCY.

markbridges.co.uk markbridges.co.uk

Outside Catering, Corporate Catering and Event Catering by MB Catering, Norwich

Curry Catering and Themed Cuisine. Are you looking for delicious dishes, top quality food and professional service? MB catering offers a wealth of over 50 years of catering knowledge and experience to alleviate the stress of any catering event. Whether it is for a private dinner party or formal dining on a small or grand scale to an outside event we can write menus to suit any budget and dietary requirements. Specialising in Hog Roasts. Freshly cooked in front of your guests. We cater for weddings. If yo...

markbridgeslaw.com markbridgeslaw.com

Mark S Bridges Attorney, Lawyer in San Francisco

markbridle.wordpress.com markbridle.wordpress.com

Mark Bridle | Portfolio

Skip to primary content. Free-to-play; core gameplay, retention design and game economy design. Core gameplay mechanics design. Strategy, MMO, CCG and FPS design experience. Games made with; UDK, UE4, Unity 4, Game Maker Studio, Flash. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out.

markbrier.co.uk markbrier.co.uk

Erfahrung Tomason Felgen

Die Tomason TN1-Felge ist hyperblack poliert und sieht an einem sportlichen Fahrzeug sehr stylisch aus. Doch versprechen die TN1-Leichtmetall-Felgen von Tomason. Auch qualitativ das, was sie in optischer Hinsicht versprechen? Auf der Webseite der Firma Kautschuk Verwertungs Gesellschaft mbH - erreichbar unter www.tomason.de - wird die Tomason-Felge TN1 als. Synonym für Sportlichkeit und Eleganz mit einem einmaligen Wiedererkennungswert. Geht es zu einem Erfahrungsbericht zur TN1-Felge von Tomason.

markbrier.com markbrier.com

Mark Brier - Comedian

Member of the Detroit Tigers Baseball Fantasy Camp Hall of Fame. Get this portable calendar at comedysoapbox.com.

markbrierley.net markbrierley.net

Under Development

This is the home of.

markbriers.co.uk markbriers.co.uk

Mark Briers

I am Strategic Programme Director at the Alan Turing Institute. I previously worked at Roke Manor Research, QinetiQ and BAE Systems. I hold an Honorary Senior Lecturer position at Imperial College London, where I teach an MSc module on scalable statistical methods using big data technology. I am secretary of the. At the Royal Statistical Society (RSS). I am also a member of RSS' Conference organising committee. I completed my PhD within the. Fitzwilliam College) supervised by. As part of his.

markbriffa.com markbriffa.com

Coming Soon

Future home of something quite cool. If you're the site owner. To launch this site. If you are a visitor.