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codeface

on making software

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codeface | markrendle.wordpress.com Reviews
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on making software
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2 on making software
3 contact me
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6 10 comments
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8 what’s changed
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codeface | markrendle.wordpress.com Reviews

https://markrendle.wordpress.com

on making software

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1

Developer PC 2013 – codeface

https://markrendle.wordpress.com/2013/08/19/developer-pc-2013

August 19, 2013. For a proper workstation, you still can’t beat a desktop, and since I’ve got a lot of work to do and I’ll be working at home on most of it, I decided to invest in one. Thanks to the intricacies of UK VAT regulations, I needed to spend upward of 2,000 on it, which task I set about with vim and vigour. Having had some very noisy self-builds in the past, the idea of a quiet PC rather appealed, and their Serenity Pro Gamer. Looked like an excellent starting point. Core i7 4770K 3.5GHz CPU.

2

Presentations – codeface

https://markrendle.wordpress.com/presentations

Minimalist Development with Nancy and Simple.Data. Traditional .NET development frameworks tend to be big, and cover all possible eventualities, and for many projects this is A Good Thing. But for just as many, if not more, projects, a full web stack like ASP.NET or a complex ORM like Entity Framework or NHibernate is just overkill, and adds unnecessary complexity. This is A Bad Thing. Using these tools, in under an hour, we’ll create a working web application – with hardly any code at all. Microsoft’s A...

3

Simple.Data 2.0 – codeface

https://markrendle.wordpress.com/2013/09/18/simple-data-2-0

Simple.Data 2.0. September 18, 2013. Today I started work on the next version of Simple.Data. Even though there hasn’t been an actual, official release of 1.0 yet. That’s something I hope to rectify in the next week or so, by fixing the few remaining issues and hoping the documentation. Is sufficient, although not exhaustive. Once that’s done, there are a few headline features for the 2.0 release:. You’ll be able to create a batch of operations and execute it with a single connect-run-disconnect process&...

4

if() – codeface

https://markrendle.wordpress.com/2014/01/14/if

January 14, 2014. If you can write good code when those about you,. Are breaking builds and blaming it on you;. If you can trust your tests when others doubt you,. And write more tests to cover their code too;. If you can patch and not be bored by patching,. And never prematurely optimise;. Or understand Haskell’s pattern-matching,. And not expect a coding Nobel Prize:. If you can branch and not commit to master;. Or write terse code – and not make golf your aim;. If your app can recover from disaster.

5

Reality is an illusion – .NET OSS is hard – codeface

https://markrendle.wordpress.com/2013/09/26/reality-is-an-illusion-net-oss-is-hard

Reality is an illusion – .NET OSS is hard. September 26, 2013. So lots of posts over the last few days about that old chestnut, OSS and .NET:. Perception is Reality .NET OSS is DOA. Perception is Reality .NET OSS Is Getting Better. Perception is Reality The state of OSS in .NET. A link to their post with a rude comment about how they said it better. Ruby, Node, etc. are text-based; text-based is easier to extend. NET is Visual Studio-based; Visual Studio is harder to extend. NET is an unusual ecosystem.

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Wire – Writing one of the fastest .NET serializers – Roger Johansson Blog

https://rogerjohansson.blog/2016/08/16/wire-writing-one-of-the-fastest-net-serializers

Mostly C#, DDD and Akka.NET. 1,310,271 Views. Why mapping DTOs to Entities using AutoMapper and EntityFramework is horrible. Genetic Programming: Evolution of Mona Lisa. Wire - Writing one of the fastest .NET serializers. Genetic Programming: Mona Lisa Source Code and Binaries. AngularJS directive to check that passwords match - Followup. Wire – Writing one of the fastest .NET serializers. First of all, there is no such thing as. 8220;the fastest”. Serializer, it is all contextual. On my personal laptop.

codeblog.jonskeet.uk codeblog.jonskeet.uk

Backwards compatibility is (still) hard | Jon Skeet's coding blog

https://codeblog.jonskeet.uk/2015/06/03/backwards-compatibility-is-still-hard

Jon Skeet's coding blog. Backwards compatibility is (still) hard. June 3, 2015. At the moment, I’m spending a fair amount of time thinking about a new version of the C# API and codegen for Protocol Buffers. As well as other APIs for interacting with Google services. While that’s the context for this post, I want to make it very clear that this is still a. Context and current state: the builder pattern. Message Person { string first name = 1; string last name = 3; }. Object in C# like this:. If we provide...

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No further development on Simple.Web. July 25, 2014. I’ve let this little fact out on Twitter, so here’s a little more detail on why I’m not going to be working on Simple.Web any more. Whenever people asked why I wrote Simple.Web, I would reply because Microsoft broke Web API . Eventually, at an MVP Summit, Scott Hanselman had me stand in front of the Web API development team and explain what it was that they had broken, which was awkward. I started writing Zudio. And it’s got a class-level RoutePrefix a...

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Wednesday, 25 February 2015. First impressions: Fifa 15. After waiting in vain for the prices of EA Sport's annual behemoth to drop, I finally swallowed my pride and paid just under full price for this. Before I got it, I sunk hours into Fifa 12. The most recent title in the series I owned, so I could better appreciate all the tweaks in the new release. I never experienced. You can now dribble past defenders and leave them sliding haplessly around. However, shots are now inexplicably almost alway...Marti...