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Art of Mike Marra

Art of Mike Marra. Friday, November 7, 2014. Game Design: Camera Move. For my Game Design class we were asked to research a potential camera move that we might use in our upcoming trailer project. The shot starts around the 20 second mark. Friday, October 31, 2014. For class we were asked to analyze a memorable boss battle. The game I chose is World of Warcraft. The game has been around for ten years and I can say that it has had some of the most memorable bosses that I have ever played. For my Game Desi...

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Art of Mike Marra | marraart.blogspot.com Reviews
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Art of Mike Marra. Friday, November 7, 2014. Game Design: Camera Move. For my Game Design class we were asked to research a potential camera move that we might use in our upcoming trailer project. The shot starts around the 20 second mark. Friday, October 31, 2014. For class we were asked to analyze a memorable boss battle. The game I chose is World of Warcraft. The game has been around for ten years and I can say that it has had some of the most memorable bosses that I have ever played. For my Game Desi...
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4 resume
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Art of Mike Marra | marraart.blogspot.com Reviews

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Art of Mike Marra. Friday, November 7, 2014. Game Design: Camera Move. For my Game Design class we were asked to research a potential camera move that we might use in our upcoming trailer project. The shot starts around the 20 second mark. Friday, October 31, 2014. For class we were asked to analyze a memorable boss battle. The game I chose is World of Warcraft. The game has been around for ten years and I can say that it has had some of the most memorable bosses that I have ever played. For my Game Desi...

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1

Art of Mike Marra: Resume

http://www.marraart.blogspot.com/p/resume.html

Art of Mike Marra. Mike Marra Lighting Artist 727-215-0422. 5494 Desoto Pkwy, Sarasota FL 34234. Ringling College of Art Design. May 2016 Bachelor of Fine Arts (BFA) in Game Art and Design. Saint Petersburg, FL. May 2011 Associate of Science (AS) in Video Game Foundations. Ringling College of Art Design. Sarasota, FL June – August 2014. A 30 day course study, worked on a team of artists using Unreal Engine 4, to create a construction kit that would fit seamlessly into a modular environment. Worked on a t...

2

Art of Mike Marra: February 2014

http://www.marraart.blogspot.com/2014_02_01_archive.html

Art of Mike Marra. Thursday, February 27, 2014. For my programming class we were asked to come up with some sort of construct that would mimic real world materials and be full destructible. I thought it would be cool to stay within my classes racing theme and design something with a little more sci-fi flair. My idea is simple: Design a glass panel that is able to be crashed into. I thought it could be fun pay homage to the Rebel Alliance and design something similar to the following:. Thursday, February ...

3

Art of Mike Marra: Multiplayer Level Analysis

http://www.marraart.blogspot.com/2014/09/multiplayer-level-analysis.html

Art of Mike Marra. Sunday, September 7, 2014. For class we were asked to analyze a multi-player first person shooter level. The game I chose is Star Wars Battlefront II. Technically the game is a third person shooter but it does have a first person mode. Despite being a FPS or TPS, the games multi-player level design is fun and well constructed. The two major areas of the level are the Spaceport and the Cantina. These two landmarks are clearly visible and controlling either one of them could be the d...

4

Art of Mike Marra: December 2013

http://www.marraart.blogspot.com/2013_12_01_archive.html

Art of Mike Marra. Tuesday, December 24, 2013. Dwarven level: Christmas Update. So ALOT has happened in the past few days. I kinda had a "Ah Hah" moment which was essentially a texturing/artistic workflow breakthrough. For one I figured out a workflow for creating the visual style for World of Warcraft. I'm still getting used to it but I have great hope for my next attempt at a level/environment set in the Warcraft universe. I'm very excited to do more of this. Friday, December 20, 2013. Over this winter...

5

Art of Mike Marra: April 2014

http://www.marraart.blogspot.com/2014_04_01_archive.html

Art of Mike Marra. Monday, April 21, 2014. For class we we're learning MEL/Python and were asked to make a post about 10 scripts that we might possibly want to create in the future. Here are my 10:. 1 Freeze transforms, deletes history, centers pivot, moves to center of world and exports as FBX. 2 Assigns new lambert and applies a new checker texture to the selected mesh. 3 Selects objects in scene and assigns random wireframe colors to them. 4 Assigns new lambert to selected mesh with randomized color.

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Luiza's Animation Blog: February 2013

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TA1: Randall the Raccoon. Character sheet and animation for Traditional Animation 1. Animate, animate, and animate some more but most importantly, "Pray, pray, and pray without ceasing"- 1 Thessalonians 5:17. Gestures and Drapery Studies. Drawing II Re-POV and Landscape. This is my version of New Mexico's Bottomless Lakes State Park. Emotion Exercise for Figure Drawing. Emotions of little old me. Flour Sack Jump 2. Subscribe to: Posts (Atom). View my complete profile. TA1: Randall the Raccoon.

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Luiza's Animation Blog: September 2013

http://luizaalaniz.blogspot.com/2013_09_01_archive.html

Meet Rickie. A mischievous boy on the verge of scaring his sister. A traditional animation 2 work in progress. Im happy how this turned out. Kinda slapped some color here and there and it seemed like it worked. Filomena goes for a walk. Just your average cow walking about. Nothing more, nothing less. Subscribe to: Posts (Atom). Computer Animation Major at Ringling College of Art Design. Class of 2016. Feel free to contact me at lalaniz@c.ringling.edu. View my complete profile. Filomena goes for a walk.

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Luiza's Animation Blog: September 2014

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Animation Stuff: End of sophomore year, beginning Junior Year. Here are two animations. Luiza Alaniz: Sit and Stand. Subscribe to: Posts (Atom). Computer Animation Major at Ringling College of Art Design. Class of 2016. Feel free to contact me at lalaniz@c.ringling.edu. View my complete profile. Animation Stuff: End of sophomore year, beginning . Art of Mike Marra. It's been a long time coming. Jack Corpening The Art Tree. Kyle Lopez: An Art Process Journal. Little thoughts dropping out of my mind.

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Luiza's Animation Blog: Concept

http://luizaalaniz.blogspot.com/2013/12/concept.html

Subscribe to: Post Comments (Atom). Computer Animation Major at Ringling College of Art Design. Class of 2016. Feel free to contact me at lalaniz@c.ringling.edu. View my complete profile. Traditional Animation Dance *With Music. Art of Mike Marra. It's been a long time coming. Jack Corpening The Art Tree. Kyle Lopez: An Art Process Journal. Little thoughts dropping out of my mind. My Journey in Computer Animation. The Art of Georgianna Kobyluch. The Blog of Maud. The Museum of Bad Art.

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Luiza's Animation Blog: November 2013

http://luizaalaniz.blogspot.com/2013_11_01_archive.html

Final CA I Simple Polygon. Modeled a simple character with basic legs to learn the basics of a walk, jump, and turn. Remember, it's all about the weight! Tween the feet on the jump and yes, counter animate the lid because of the rig set up. I was blown away how these golden rules were so easily thrown out the window! God help me with my endeavors. May it not become my pride but bring glory to your Holy name, Amen. Subscribe to: Posts (Atom). View my complete profile. Final CA I Simple Polygon.

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Luiza's Animation Blog: Traditional Animation Dance *With Music

http://luizaalaniz.blogspot.com/2013/12/traditional-animation-dance-with-music.html

Traditional Animation Dance *With Music. Subscribe to: Post Comments (Atom). Computer Animation Major at Ringling College of Art Design. Class of 2016. Feel free to contact me at lalaniz@c.ringling.edu. View my complete profile. Traditional Animation Dance *With Music. Art of Mike Marra. It's been a long time coming. Jack Corpening The Art Tree. Kyle Lopez: An Art Process Journal. Little thoughts dropping out of my mind. My Journey in Computer Animation. The Art of Georgianna Kobyluch. The Blog of Maud.

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Luiza's Animation Blog: December 2013

http://luizaalaniz.blogspot.com/2013_12_01_archive.html

Traditional Animation Dance *With Music. Subscribe to: Posts (Atom). Computer Animation Major at Ringling College of Art Design. Class of 2016. Feel free to contact me at lalaniz@c.ringling.edu. View my complete profile. Traditional Animation Dance *With Music. Art of Mike Marra. It's been a long time coming. Jack Corpening The Art Tree. Kyle Lopez: An Art Process Journal. Little thoughts dropping out of my mind. My Journey in Computer Animation. The Art of Georgianna Kobyluch. The Blog of Maud.

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Luiza's Animation Blog: January 2013

http://luizaalaniz.blogspot.com/2013_01_01_archive.html

Flour Sack Jump 1. Mr Flourenzo Jumping. That's all folks! Draw II Final Still Life. This is our last still life of the class. Now off to bigger assignments. Gestures and Line of Action with Wire. The Final Ball Projects. Figure 1 Min and Sequentials 3 min. Subscribe to: Posts (Atom). Computer Animation Major at Ringling College of Art Design. Class of 2016. Feel free to contact me at lalaniz@c.ringling.edu. View my complete profile. Flour Sack Jump 1. Draw II Final Still Life. The Final Ball Projects.

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Luiza's Animation Blog: Lipsync

http://luizaalaniz.blogspot.com/2013/11/lipsync.html

Subscribe to: Post Comments (Atom). Computer Animation Major at Ringling College of Art Design. Class of 2016. Feel free to contact me at lalaniz@c.ringling.edu. View my complete profile. Final CA I Simple Polygon. Art of Mike Marra. It's been a long time coming. Jack Corpening The Art Tree. Kyle Lopez: An Art Process Journal. Little thoughts dropping out of my mind. My Journey in Computer Animation. The Art of Georgianna Kobyluch. The Blog of Maud. The Museum of Bad Art.

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Art of Mike Marra

Art of Mike Marra. Friday, November 7, 2014. Game Design: Camera Move. For my Game Design class we were asked to research a potential camera move that we might use in our upcoming trailer project. The shot starts around the 20 second mark. Friday, October 31, 2014. For class we were asked to analyze a memorable boss battle. The game I chose is World of Warcraft. The game has been around for ten years and I can say that it has had some of the most memorable bosses that I have ever played. For my Game Desi...

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Marra

Måndag 1 mars 2010. Jag håller alltid vad jag har lovat! Älskade M, fortsätt att bara vara du, genom att bara vara du kommer du att uträtta något stort i framtiden. Att bara vara du kommer du att komma enormt långt på i livet. Jag är så enormt tacksam att jag fann en vän som dej o att jag får vara din vän. Vi syns på Torsdag! Glöm aldrig hur speciell du är O låt aldrig någon annan säga annorlunda! Till en M från en annan M! Tisdag 2 februari 2010. Och jag lovar jag ska bli bättre på bloggandet. Nästa...

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Situé dans un quartier de la Médina à proximité des musées et des monuments historiques, le Riad Marrabahia s’est donné pour vocation de vous faire profiter du meilleur de Marrakech. Cadre idéal pour un séjour détente, le Riad Marrabahia possède une grande piscine ainsi qu’un hammam traditionnel avec salle de massage. Sur les toits, une vaste terrasse solarium offre une vue spectaculaire sur l’Atlas et la Koutoubia avec tout le confort d’un véritable salon en plein air. Le riad en photos. 34 658 678 004.

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Marra Barr

Or browse results titled. 1 & (pageBandParentLabel() pageLabel() , col1: columns() = = 1, col2: columns() = = 2, col3: columns() = = 3 } ". 0 }" Other Linked Artists/Labels. Edit artists. add more artists. Please verify your email by clicking the link we sent to . Change email / Send again. Where Did You Sleep Last Night (Leadbelly Cover). Released April 30, 2012. All songs written and performed by Stephanie/Marra Barr. Track Name: Free Romance. I walk these streets alone. And i talk as if its not my home.

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Marra Barra

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Il sito che fu Admodeo e che contiene ancora i pensieri del Nico in ordine sparso. Documentary about John Von Neumann. January 24th, 2015. Most interesting things in order of interest. Complains John dedicated only partially to pure mathematics and says he could have become one of the few immortals. He thinks in 3 centuries he will probably be a minor figure. John and the invention of modern computers. With an interesting anectdote illustrating he was “a computer” himself. January 21st, 2015. E’ su...