vrtalks.com
Разработка ПО - VR Talks
https://vrtalks.com/category/vrsoftware/softwaredevelopment
Category Archives: Разработка ПО. 40 предсказаний будущего VR. Во время конференции GDC Джесси Шелл (кому-то известный как профессор университета Карнеги Меллон, кому-то как CEO компании Schell Games, приложившей руку к паре десятков игр, включая Pirates of the Caribbean Online, а кому-то как автор книги Искусство гейм-дизайна. The Art of Game Design , переизданной в 2014-ом году) сделал 40 предсказаний на тему виртуальной реальности, как краткосрочных, так и вполне долгосрочных. Votes, average: 1.00.
vrecosystem.org
VR Creative Agency - VR & AR Ecosystem Map
http://vrecosystem.org/vr-creative-agency-studios
Sitemap & Directory. VR & AR News Media Blog. VR News Media Blog Part 2-1. VR News Media Blog Part 2-2. VR & AR Headset HMD Goggle. VR Simulator Locomotion Controller. VR Game App Controller. VR AR Content Production. VR Game Developer Indie Studio. VR Porn Adult Entertainment. VR Porn & Adult Entertainment. VR AR Part 2-1. AR Company Startup Solution Organization Blog Headset. VR Solution Provider Startup. VR & AR Simulation Solution. VR & AR Education Training. VR Medical Surgery Well-Being Health.
mikegarley.com
Games |
http://mikegarley.com/other-stuff/games
Adventure Time – Wallace and Gromit. Mike helped develop the IOS based survival horror game: CULLtivate, for small independent games developer Wickedy Splits. 8216;CULLtivate is an immersive, survival-horror, gaming experience. In the every-second-counts world of CULLtivate you must survive rivaling factions, sinister creatures, and the deadly unknown that lurks around every corner, as you frantically attempt to discover what’s driven the human race to the brink of extinction. A screenshot of CULLtivate.
lumacode.net
Penguin Hustle - HTC Vive London Game Jam
http://www.lumacode.net/articles/htc-vive-gamejam-penguins.html
Penguin Hustle - HTC Vive London Game Jam. When the chance to go to a GameJam using the HTC Vive VR system came up, I jumped at the chance. I’d been increasingly convinced tracked physical controllers were the way forward after building some R&D prototypes for Masters of Pie. A direct manipulation animation tool. These were with the Razor Hydra. I had recently met Marco. From some work we’d done previously and he was also one of the participants in the Big Data VR Challenge. Richard brought in Jasper.
karlmaddix.wordpress.com
About | Karl Maddix's Sketchbook Blog
https://karlmaddix.wordpress.com/about
Karl Maddix's Sketchbook Blog. This is my sketchbook blog, created to give all my random and not so polished stuff a home. I will endeavour to keep it updated as more work oozes out of me so keep checking back from time to time. PS all work featured will be by me only. I’m Co-Founder of London-based creative studio Masters Of Pie Ltd and you can see all of our stuff here http:/ www.mastersofpie.com/. Leave a Reply Cancel reply. Enter your comment here. Address never made public). Follow me on Twitter.
vrukfest.co.uk
SPEAKERS | VRUK
http://www.vrukfest.co.uk/speakers
Head of Innovation, Brandwidth. As an accomplished design leader, writer, presenter, BBC tech pundit and Head of Innovation at Brandwidth, Dean Johnson is shaping the connected future for Automotive, Publishing, Music, Film, Education and Leisure sectors with the emphasis on user experience and engagement. Dean is a Fellow and former VP of the Chartered Society of Designers and a Mentor for the British Fashion Council. www.hellobrandwidth.com. Game Designer, Playstation VR. 8220;Jed officially has the be...
lumacode.com
Penguin Hustle - HTC Vive London Game Jam
http://www.lumacode.com/articles/htc-vive-gamejam-penguins.html
Penguin Hustle - HTC Vive London Game Jam. When the chance to go to a GameJam using the HTC Vive VR system came up, I jumped at the chance. I’d been increasingly convinced tracked physical controllers were the way forward after building some R&D prototypes for Masters of Pie. A direct manipulation animation tool. These were with the Razor Hydra. I had recently met Marco. From some work we’d done previously and he was also one of the participants in the Big Data VR Challenge. Richard brought in Jasper.
lumacode.net
Siemens VR experience - Euroblech, Hanover
http://www.lumacode.net/articles/siemens-vr-experience.html
Siemens VR experience - Euroblech, Hanover. For the past few months I’ve been working with Masters of Pie. As lead developer on a VR experience for their client Siemens. This experience was run at the Euroblech. Conference in Hanover from 21st to 25th October 2014. Siemens wanted an immersive way to explain the benefits of their solutions in the manufacturing industry. Participants put on an Oculus DK2. Headset, headphones and sat on a chair with a ButtKicker. Initially we experimented with novel natural...
lumacode.org
Penguin Hustle - HTC Vive London Game Jam
http://www.lumacode.org/articles/htc-vive-gamejam-penguins.html
Penguin Hustle - HTC Vive London Game Jam. When the chance to go to a GameJam using the HTC Vive VR system came up, I jumped at the chance. I’d been increasingly convinced tracked physical controllers were the way forward after building some R&D prototypes for Masters of Pie. A direct manipulation animation tool. These were with the Razor Hydra. I had recently met Marco. From some work we’d done previously and he was also one of the participants in the Big Data VR Challenge. Richard brought in Jasper.
lumacode.org
Big Data VR Challenge - Part 1 - Epic & The Wellcome Trust
http://www.lumacode.org/articles/big-data-vr-challenge.html
Big Data VR Challenge - Part 1 - Epic and The Wellcome Trust. I’m participating in the Big Data VR challenge. Organised by Epic Games. And The Wellcome Trust. I’ve teamed up with Masters of Pie. To form team LumaPie and we’re paired with researchers from ALSPAC. The Avon Longitudinal Study of Parents and Children. Their study is following thousands of children born in the 90s and their parents, tracking data on a variety of health indicators. And Oculus support is built-in so getting set up was quite easy.