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AndEngine Tutorials - creating android game using AndEngine.

Android game development tutorials using AndEngine.

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AndEngine Tutorials - creating android game using AndEngine. | matim-dev.com Reviews
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Android game development tutorials using AndEngine.
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AndEngine Tutorials - creating android game using AndEngine. | matim-dev.com Reviews

https://matim-dev.com

Android game development tutorials using AndEngine.

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1

Catching Long click with andengine. - AndEngine Tutorials

http://www.matim-dev.com/catching-long-click.html

In this tutorial, I will present easy way how to catch long clicks (touch event) We can do it easily, because AndEngine have such feature built in. Long click might be extremely useful while developing User Interfaces. Follow code example posted below to understand how can we easily implement it on your scene. First of all, we need to implement. Interface. You will be forced by compiler, to add 3 unimplemented methods:. Create new field for ContinousHoldDetector. YourScene.registerUpdateHandler(conti...

2

creating full game using AndEngine part 2 - AndEngine Tutorials

http://www.matim-dev.com/full-game-tutorial---part-2.html

Full Game Tutorial - part 2 - creating Activity:. In the previous article, we successfully downloaded the engine, and physics extension, we also created our game project, linked the engine sources, and created a new blank class for our activity, in this article we will set-up this activity. We will use only one activity, and multiple scenes, here`s little diagram showing our scenes:. After opening our game, the following order will be used:. Load splash texture, create splash screen, display splash scene.

3

creating android game using AndEngine. - AndEngine Tutorials

http://www.matim-dev.com/blog/regarding-people-requesting-support

Regarding people requesting support. Well, first of all, i want to thanks you for all your andengine tutorials, its perfect. I think tutorials about making a game (like your Jumper Game ) is the best for learning and for see how andengine works. Thanks again for all your tutorials! Good Right now, after effective unit installation of the Theatre Field on your smartphone,nice. Good one, thanks for sharing. Great, amazing application. Zapatillas nike air max hombre. Create a free website.

4

Andengine, box2d revolute joint. - AndEngine Tutorials

http://www.matim-dev.com/continuous-touch.html

In this article, I will present easy way, how to catch continuous touch event, properly, without issues. Its especially useful while creating game controllers, where continuous touch event catching is necessary (ex. left right controller) we can easily achieve this by combining some touch events and using some logic. There are two ways which I personally know, let me introduce them:. Rectangle button = new Rectangle(0, 0, 100, 100, vbo) {. TouchEvent pSceneTouchEvent ,. Handle your action here. This time...

5

Tutorials - AndEngine Tutorials

http://www.matim-dev.com/tutorials.html

Here you can find all of my tutorials about creating games using AndEngine. Free OpenGL engine, developed by Nicolas Gramlich. Even advanced users might find these articles useful, you can find guides on how to start, performance tips and much more. If you like them, please like our Facebook! Please note, that in the following articles, I am using the latest AndEngine version - so it is strongly advisable to use the latest version. AndEngine GLES2 Anchor Center. Branch) Please subscribe to our newsletter:.

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