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Matti Mario's Animation Blog

Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Monday, 25 April 2011. Burn burn burn, a ring of fire. So getting down to my last few weeks work on the project here are some render tests that I did while trying to get a simple looking camp fire particle effect working using the visor tools once again. Monday, 18 April 2011. Ok have a nap, then fire zz missiles! Here is 2 of the plants I started to rig, just using basic fk controls and weighting the geometry accordingly to how I needed the pl...

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Matti Mario's Animation Blog | mattgotsoul.blogspot.com Reviews
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Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Monday, 25 April 2011. Burn burn burn, a ring of fire. So getting down to my last few weeks work on the project here are some render tests that I did while trying to get a simple looking camp fire particle effect working using the visor tools once again. Monday, 18 April 2011. Ok have a nap, then fire zz missiles! Here is 2 of the plants I started to rig, just using basic fk controls and weighting the geometry accordingly to how I needed the pl...
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Matti Mario's Animation Blog | mattgotsoul.blogspot.com Reviews

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Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Monday, 25 April 2011. Burn burn burn, a ring of fire. So getting down to my last few weeks work on the project here are some render tests that I did while trying to get a simple looking camp fire particle effect working using the visor tools once again. Monday, 18 April 2011. Ok have a nap, then fire zz missiles! Here is 2 of the plants I started to rig, just using basic fk controls and weighting the geometry accordingly to how I needed the pl...

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1

Matti Mario's Animation Blog: June 2010

http://www.mattgotsoul.blogspot.com/2010_06_01_archive.html

Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Friday, 18 June 2010. 2nd year life drawing. Here is some of my life drawing from this year. Wednesday, 9 June 2010. Manrig WALKS SO HARD! Sunday, 6 June 2010. Tuesday, 1 June 2010. Rig adi dig dig. Right almost finished the man-rig not! Levels all textured up. Below is a rough key to help identify with different hights and important locations on the maps. Subscribe to: Posts (Atom). View my complete profile. 2nd year life drawing.

2

Matti Mario's Animation Blog: Burn burn burn, a ring of fire.

http://www.mattgotsoul.blogspot.com/2011/04/burn-burn-burn-ring-of-fire.html

Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Monday, 25 April 2011. Burn burn burn, a ring of fire. So getting down to my last few weeks work on the project here are some render tests that I did while trying to get a simple looking camp fire particle effect working using the visor tools once again. Subscribe to: Post Comments (Atom). Talk a lot, surfsurfsurf, love music, games, animation, partying super mario style, travel and culture takes all sorts really. View my complete profile.

3

Matti Mario's Animation Blog: Camp scene: Where the wind blows.

http://www.mattgotsoul.blogspot.com/2011/02/camp-scene-where-wind-blows.html

Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Friday, 18 February 2011. Camp scene: Where the wind blows. In the second video I seperated the flag and tents main canvas onto a seperate nucleus from the tent doors. And adjusted the nucleus settings to simulate a breezy wind which I think worked ok, see below. Subscribe to: Post Comments (Atom). Talk a lot, surfsurfsurf, love music, games, animation, partying super mario style, travel and culture takes all sorts really.

4

Matti Mario's Animation Blog: Il have Bap textured sandwich please

http://www.mattgotsoul.blogspot.com/2011/04/il-have-bap-textured-sandwich-please.html

Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Friday, 8 April 2011. Il have Bap textured sandwich please. And for now this is goodbye from Bap till we see some pritty renders and animation from our animators Roy, Emma and Oddne, and for now heres Bap doing the mess around and chilling while waiting to be animated. Subscribe to: Post Comments (Atom). Talk a lot, surfsurfsurf, love music, games, animation, partying super mario style, travel and culture takes all sorts really.

5

Matti Mario's Animation Blog: May 2010

http://www.mattgotsoul.blogspot.com/2010_05_01_archive.html

Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Friday, 28 May 2010. Below is the two initial ideas for the jungle level that i thought up before i looked at other games for reference. Thursday, 27 May 2010. The other thing i did for the crew project i just realised was to weight paint the map for the instructions booklet to a simple skeleton so it could be folded neatly for the character to unwrap. Monday, 24 May 2010. The playblast below shows the ik fk blend working. Tuesday, 18 May 2010.

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Emma's Sketchpad: February 2011

http://emmataylor-art.blogspot.com/2011_02_01_archive.html

The blog of an animator and artist, starting to find my way in the industry. Thursday, 17 February 2011. Creating a Walk Cycle for an Alien Creature. In this clip below I had put in all the main movements I needed in the legs and the body:. In the next video, while the tail is moving it feels and looks like it is rather stiff because of the lack of movement at the base of the tail:. For now, the final animation:. Adding in the body movement:. Adding in the back legs:. Tuesday, 15 February 2011. Set the M...

tomdowler.blogspot.com tomdowler.blogspot.com

An Ambient Motion: November 2010

http://tomdowler.blogspot.com/2010_11_01_archive.html

Saturday, 27 November 2010. 2 Weeks Until Rendered Environment. And I'm pretty confident for The LT Team. Here's a List Collated by Roy on what we all have to get done by the End of this University Term, we will of course continue to work into the Christmas break and New year, but this is our little deadline for ourselves. Talk to Rich about Music. Roy, Emma and Oddne. Matt L and Simon. IK Spline (including tail). Wednesday, 24 November 2010. To finish of their storyboard. Sunday, 21 November 2010. We're...

mad-matts-animation.blogspot.com mad-matts-animation.blogspot.com

Matt's animation: 3rd year project

http://mad-matts-animation.blogspot.com/2010/10/3rd-year-project.html

Wednesday, 20 October 2010. Ok so this year its full steam ahead, I'm teamed up with a great group of people to make a 3d animated short.my main focus this year will be to improve my modelling skills including texturing and lighting. So once we had our idea we set about giving jobs to our team. initially the team involved myself,Simon Acty, Tom Dowler, Roy Nottage, Emma Taylor and Matt Butler. we soon realised that we'd all pretty much have to. Directing the project is Simon Acty. The hardest part about ...

returnofdoodlepad.blogspot.com returnofdoodlepad.blogspot.com

Return Of Doodle Pad: Apprentice And Creature Concepts

http://returnofdoodlepad.blogspot.com/2010/10/apprentice-and-creature-concepts.html

Return Of Doodle Pad. Sunday, 31 October 2010. Apprentice And Creature Concepts. For most of the visual design of the apprentice, credit is given to Jake Jones for his development of this character. All concept work by Jake Jones. For any information on the modeling stage of the apprentice please take a look at Matt Luxton's Blog. Credit is given to Emma Taylor. For there designs and development of this character. Artwork by Tom Dowler. Artwork by Emma Taylor. Subscribe to: Post Comments (Atom).

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Return Of Doodle Pad: Major Project, Major Job, Major busy January

http://returnofdoodlepad.blogspot.com/2011/01/major-project-major-job-major-busy.html

Return Of Doodle Pad. Sunday, 30 January 2011. Major Project, Major Job, Major busy January. Last time I posted the project was starting to progress into the actual production phase of the animation and I was presenting some of latest of the pre production work. So as of this point I shall be trying my utmost to present news to you of not only the work I have personally doing for the project but also the directorial decisions I have and will be making during the production of this animation short.

tomdowler.blogspot.com tomdowler.blogspot.com

An Ambient Motion: October 2010

http://tomdowler.blogspot.com/2010_10_01_archive.html

Tuesday, 26 October 2010. We're about 3 weeks into term now, this is week 4 of our time table and Gant chart that now haunts the digital animation studio, the days are being crossed off as we go along. Yesterday I felt a bit run down so headed home to do some contacting of external sources for use with the "Bap" group. Our less confident modeler Matt Butler. First, I'll start with a man with more internet presence than Tom from Myspace. (That may be an overstatement) Roy Nottage. Pete "The German" Stache.

tomdowler.blogspot.com tomdowler.blogspot.com

An Ambient Motion: April 2011

http://tomdowler.blogspot.com/2011_04_01_archive.html

Saturday, 16 April 2011. Main Project - The Last Trophy. So Recently,. We've been in all of Easter. 9am to 5pm everyday, (apart from weekends) We've even faced the odd porter who walked in asking if we should be there. Could you imagine if they tried to kick us our in this crucial time of getting out Animation out? I've been updating the group blog. And correcting the lighting, compiling things for rendering, figuring out what needs changing, editing passes and Ambient Occlusion as directed by Pete.

tomdowler.blogspot.com tomdowler.blogspot.com

An Ambient Motion: The Last Trophy - Quick Update.

http://tomdowler.blogspot.com/2011/04/last-trophy-quick-update.html

Wednesday, 6 April 2011. The Last Trophy - Quick Update. So I've been collating together all the animation and work that's gone ahead so far, and been throwing it into the offline edit. AKA. The Block Through. (haw haw) The results are as above. To thank for that, through all the hard times and technical difficulties, we're all still here powering on through the Easter break in our own little corner of the room. (That's right, I said it. OUR OWN! Haha nah I kid.) Matt. B. A PR and Marketing Manager who h...

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Matti Mario's Animation Blog

Matti Mario's Animation Blog. 3D Modelling and Rigging Blog. Monday, 25 April 2011. Burn burn burn, a ring of fire. So getting down to my last few weeks work on the project here are some render tests that I did while trying to get a simple looking camp fire particle effect working using the visor tools once again. Monday, 18 April 2011. Ok have a nap, then fire zz missiles! Here is 2 of the plants I started to rig, just using basic fk controls and weighting the geometry accordingly to how I needed the pl...

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