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Matthew Breit - Environment Artist

Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. I contributed to The Beginner's Guide. As self-directed environment artist, occasional Source engine tool wrangler, and de facto visual director. The project was . unique. My main responsibility on Starhawk. I contracted to create a number of environment props for Unknown Worlds' Natural Selection 2. Ranging from modular railings and stairs to high-efficiency skybox structures to hero pieces. I joined the Quake 4.

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Matthew Breit - Environment Artist | matthewbreit.com Reviews
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Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. I contributed to The Beginner's Guide. As self-directed environment artist, occasional Source engine tool wrangler, and de facto visual director. The project was . unique. My main responsibility on Starhawk. I contracted to create a number of environment props for Unknown Worlds' Natural Selection 2. Ranging from modular railings and stairs to high-efficiency skybox structures to hero pieces. I joined the Quake 4.
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Matthew Breit - Environment Artist | matthewbreit.com Reviews

https://matthewbreit.com

Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. I contributed to The Beginner's Guide. As self-directed environment artist, occasional Source engine tool wrangler, and de facto visual director. The project was . unique. My main responsibility on Starhawk. I contracted to create a number of environment props for Unknown Worlds' Natural Selection 2. Ranging from modular railings and stairs to high-efficiency skybox structures to hero pieces. I joined the Quake 4.

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1

Matthew Breit - Environment Artist

http://www.matthewbreit.com/resume.html

Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. Bluepoint Games (Contract), Jan 2014 Feb 2014. Titanfall, X360 (Source). Level and asset optimization for memory, performance, and compatibility with a highly modified renderer. Lightbox Interactive, Nov 2009 Oct 2012. Starhawk, PS3 (Proprietary). Architecture/prop modeling/texturing from both concept and scratch. Given full ownership of key 'Build and Battle' feature assets. Natural Selection 2, PC (Proprietary). Single- an...

2

Matthew Breit - Environment Artist

http://www.matthewbreit.com/ns2n.html

Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. A mine drilling platform for Natural Selection 2. Maya and Photoshop 2x 2048*2048 13820 Tris (1/13). The concept art for this centerpiece can be found at unknownworlds.com. Maya and Photoshop 2x 2048*2048 13820 Tris (2/13). Wall modules for vent interiors in Natural Selection 2. Maya and Photoshop 1x 2048*2048 4180 Tris (3/13). Ceiling modules for vent interiors in Natural Selection 2. Maya and Photoshop 1x 2048*2048 (5/13).

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Matthew Breit - Environment Artist

http://www.matthewbreit.com/dm5n.html

Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. Read more about: [ Design and look of the level. Development of the tools. Many somewhat older levels for a variety of games are listed at lunaran.com. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com.

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Matthew Breit - Environment Artist

http://www.matthewbreit.com/shn.html

Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. Creation of the Build and Battle parts. I also covered a fair deal of static world props, focusing on architecture. When work on levels in the Space Platform. Responsible for modeling/texturing of most Space architectural props, seen here and used across all Space themed levels. Creation of the Acid Sea. After we shipped, we targeted a new Swamp Lab. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. Responsible for ...

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Matthew Breit - Environment Artist

http://www.matthewbreit.com/index.html

Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. My main responsibility on Starhawk. I contracted to create a number of environment props for Unknown Worlds' Natural Selection 2. Ranging from modular railings and stairs to high-efficiency skybox structures to hero pieces. My fifth Quake3 map, You'll Shoot Your Eye Out. I joined the Quake 4. Matthew Breit Austin, TX 78705 Portfolio.

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tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: Space Ship Battle Prototype

http://tottotart.blogspot.com/2012/10/space-ship-battle-prototype.html

Jonathan Lindblom Environment Artist. Monday, October 22, 2012. Space Ship Battle Prototype. Here is a simple breakdown on one of the fins. They are comprised of an internal foundation, flashing, then hull plating which was broken into INDIVIDUAL panels for the most realistic results. Subscribe to: Post Comments (Atom). View my complete profile. Art of Randy Forsyth. Chris Smith 3D Art. Common in coastal waters. Crayon Box of Doom. Environment Artist - Jeff Parrott online art blog. The Art of John Liberto.

tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: Starhawk: Canyon

http://tottotart.blogspot.com/2012/10/starhawk-canyon.html

Jonathan Lindblom Environment Artist. Monday, October 22, 2012. The Comm Base was one of the first models I worked on for Starhawk. I spent a majority of my time on the largest assets in Starhawk, and this one is one of the biggest. It was the highlight of the Starhawk demo and unveil videos, but was not intended for the final game. Subscribe to: Post Comments (Atom). View my complete profile. Art of Randy Forsyth. Chris Smith 3D Art. Common in coastal waters. Crayon Box of Doom. The Art of John Liberto.

tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: Starhawk: Shattered

http://tottotart.blogspot.com/2012/10/starhawk-shattered.html

Jonathan Lindblom Environment Artist. Monday, October 22, 2012. Here is a shot from one of the later levels in the middle of a battle. Chris Smith did all of the vehicles on Starhawk, and he killed it! Subscribe to: Post Comments (Atom). View my complete profile. Art of Randy Forsyth. Chris Smith 3D Art. Common in coastal waters. Crayon Box of Doom. Environment Artist - Jeff Parrott online art blog. Matthew Breit - Environment Artist. Mike Andrew Nash - Online Tuts. The Art of John Liberto.

tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: Starhawk: Space

http://tottotart.blogspot.com/2012/10/starhawk-space.html

Jonathan Lindblom Environment Artist. Sunday, October 21, 2012. Jonny Galloway and Matthew Breit spearheaded the implementation of these massive pieces, we each hand our hands on them. I was in charge of this area, from destruction to layout. Here is a shot of one of the first levels in the game using only a handful of modular "nuclei" parts. Here is another example of those same parts rearranged into a completely new structure. Subscribe to: Post Comments (Atom). View my complete profile.

tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: Starhawk: Cypress Trees

http://tottotart.blogspot.com/2012/10/starhawk-cypress-trees.html

Jonathan Lindblom Environment Artist. Monday, October 22, 2012. A ZBrush render of the Crypress tree models. Subscribe to: Post Comments (Atom). View my complete profile. Art of Randy Forsyth. Chris Smith 3D Art. Common in coastal waters. Crayon Box of Doom. Environment Artist - Jeff Parrott online art blog. Matthew Breit - Environment Artist. Mike Andrew Nash - Online Tuts. The Art of John Liberto. Starhawk bits and pieces. Space Ship Battle Prototype. Awesome Inc. template. Powered by Blogger.

tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: July 2013

http://tottotart.blogspot.com/2013_07_01_archive.html

Jonathan Lindblom Environment Artist. Monday, July 29, 2013. Here are some entries I did for the upcoming Substrata. Art book, based off of the concept by Darren Bartley. Subscribe to: Posts (Atom). View my complete profile. Art of Randy Forsyth. Chris Smith 3D Art. Common in coastal waters. Crayon Box of Doom. Environment Artist - Jeff Parrott online art blog. Matthew Breit - Environment Artist. Mike Andrew Nash - Online Tuts. The Art of John Liberto. Awesome Inc. template. Powered by Blogger.

tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: Uncharted temple progress

http://tottotart.blogspot.com/2012/10/uncharted-temple-progress.html

Jonathan Lindblom Environment Artist. Monday, October 22, 2012. Here is a progress update on the mock Uncharted 3 concept art by my friend John Park ( http:/ jparked.blogspot.com/. Subscribe to: Post Comments (Atom). View my complete profile. Art of Randy Forsyth. Chris Smith 3D Art. Common in coastal waters. Crayon Box of Doom. Environment Artist - Jeff Parrott online art blog. Matthew Breit - Environment Artist. Mike Andrew Nash - Online Tuts. The Art of John Liberto. Starhawk bits and pieces.

tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: Floating Temple

http://tottotart.blogspot.com/2012/12/floating-temple.html

Jonathan Lindblom Environment Artist. Friday, December 7, 2012. Updated with a new and improved image! January 2, 2013 at 5:33 AM. Your stuff is looking great man! January 2, 2013 at 9:46 AM. Great to hear from ya, thanks man! January 10, 2013 at 1:45 AM. This is one of the coolest things ive seen in a long time man - AMAZING! January 10, 2013 at 7:12 AM. Thanks man that means alot! February 13, 2013 at 2:33 PM. Wow its like a combination of laputa castle in the sky and Angkor Wat. I love it.

tottotart.blogspot.com tottotart.blogspot.com

Jonathan Lindblom | Environment Artist: Starhawk bits and pieces

http://tottotart.blogspot.com/2012/10/starhawk-bits-and-pieces.html

Jonathan Lindblom Environment Artist. Monday, October 22, 2012. Starhawk bits and pieces. These are some renders from a few of the assets I worked on. Some of these didnt make it into the final game. Subscribe to: Post Comments (Atom). View my complete profile. Art of Randy Forsyth. Chris Smith 3D Art. Common in coastal waters. Crayon Box of Doom. Environment Artist - Jeff Parrott online art blog. Matthew Breit - Environment Artist. Mike Andrew Nash - Online Tuts. The Art of John Liberto.

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Matthew Breit - Environment Artist

Environment Artist ∎. 8718; Hobby Levels. 8718; Contact: itslunaranyo@gmail.com. I contributed to The Beginner's Guide. As self-directed environment artist, occasional Source engine tool wrangler, and de facto visual director. The project was . unique. My main responsibility on Starhawk. I contracted to create a number of environment props for Unknown Worlds' Natural Selection 2. Ranging from modular railings and stairs to high-efficiency skybox structures to hero pieces. I joined the Quake 4.

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