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MATTHEWCAINE.COM

Matthew Caine

Welcome to my Blog. 8:23pm on Thursday 16th May 2013. Welcome to my own custom-built blog. From time to time I'll post my gaming or programming related thoughts and see what you think. I'll post things like mechanic discussions, level design discussions or just all around interesting things. I love talking about game mechanics and I don't want to bore people with bland game reviews. But if you'd like to talk to me personally, check the Contact me. Page and send me an email. The Essence of Design. Well, l...

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Matthew Caine | matthewcaine.com Reviews
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Welcome to my Blog. 8:23pm on Thursday 16th May 2013. Welcome to my own custom-built blog. From time to time I'll post my gaming or programming related thoughts and see what you think. I'll post things like mechanic discussions, level design discussions or just all around interesting things. I love talking about game mechanics and I don't want to bore people with bland game reviews. But if you'd like to talk to me personally, check the Contact me. Page and send me an email. The Essence of Design. Well, l...
<META>
KEYWORDS
1 about me
2 resumé
3 projects
4 contact me
5 a chair maybe
6 what then
7 in project m
8 control schemes
9 spoiler alert
10 pre gdc thoughts
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about me,resumé,projects,contact me,a chair maybe,what then,in project m,control schemes,spoiler alert,pre gdc thoughts,hat is
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Matthew Caine | matthewcaine.com Reviews

https://matthewcaine.com

Welcome to my Blog. 8:23pm on Thursday 16th May 2013. Welcome to my own custom-built blog. From time to time I'll post my gaming or programming related thoughts and see what you think. I'll post things like mechanic discussions, level design discussions or just all around interesting things. I love talking about game mechanics and I don't want to bore people with bland game reviews. But if you'd like to talk to me personally, check the Contact me. Page and send me an email. The Essence of Design. Well, l...

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matthewcaine.com matthewcaine.com
1

Matthew Caine's Resumé

http://www.matthewcaine.com/resume.php

4:36pm on Saturday 23rd March 2013. 7:39pm on Saturday 23rd March 2013. Pursue a career where I can apply and extend my capability for game design and development. Rochester Institute of Technology. Bachelor of Science in Game Design and Development. Cumulative GPA: 3.23. C (4 years), C# (5 years), Java (8 years), AS3(4 years). JavaScript (5 years), PHP (4 years), HTML/CSS (5 years), SQL (1 Year), Flex (6 Months). Objective C (1 year). Familiar with: UNIX, HLSL. DirectX, OpenGL, Apache POI, jQuery. Proto...

2

Who is Matthew Caine?

http://www.matthewcaine.com/aboutme.php

7:29pm on Thursday 16th May 2013. I'm Matthew Caine; an RIT Graduate with a BS in Game Design and Development. I am an experienced game, web, and mobile developer. I excel at game design, game programming, graphic design, web design, web programming, and plenty of other areas. I'm fully suited to take on a variety of jobs. My passion is to become a game developer, but as you may be able to tell from this website, I love development of all kinds. Why do I do this? 8:11pm on Thursday 16th May 2013. Well, m...

3

Matthew Caine

http://www.matthewcaine.com/index.php

Welcome to my Blog. 8:23pm on Thursday 16th May 2013. Welcome to my own custom-built blog. From time to time I'll post my gaming or programming related thoughts and see what you think. I'll post things like mechanic discussions, level design discussions or just all around interesting things. I love talking about game mechanics and I don't want to bore people with bland game reviews. But if you'd like to talk to me personally, check the Contact me. Page and send me an email. The Essence of Design. Well, l...

4

Matthew Caine's Projects

http://www.matthewcaine.com/projects.php

3:23pm on Monday 8th April 2013. Here are a bunch of projects I've created throughout my college career. Most of these projects had very general requirements like simply using a certain library. 6:42pm on Thursday 23rd June 2016. This was initially built using xna for an independent study course at RIT. Later, I built a different version of it using an entity component system in C and OpenGL. I then rebuilt it into its current state using monogame. The C OpenGL entity component system is downloadable here.

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Welcome to my Blog. 8:23pm on Thursday 16th May 2013. Welcome to my own custom-built blog. From time to time I'll post my gaming or programming related thoughts and see what you think. I'll post things like mechanic discussions, level design discussions or just all around interesting things. I love talking about game mechanics and I don't want to bore people with bland game reviews. But if you'd like to talk to me personally, check the Contact me. Page and send me an email. The Essence of Design. Well, l...

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