
matthewleeanimator.blogspot.com
Matthew LeeTechnical Animator
http://matthewleeanimator.blogspot.com/
Technical Animator
http://matthewleeanimator.blogspot.com/
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Matthew Lee | matthewleeanimator.blogspot.com Reviews
https://matthewleeanimator.blogspot.com
Technical Animator
Matthew Lee: Homefront 2
http://matthewleeanimator.blogspot.com/2011/12/homefront-2.html
Tuesday, 20 December 2011. No updates recently due to moving to Crytek UK in Nottingham, to work on the new Homefront game as Animator/Tech Artist. New posts will start to appear again in the new year. Subscribe to: Post Comments (Atom). Useful Technical Art Links. Art of Lady T. Awesome Inc. template. Powered by Blogger.
Matthew Lee: still Alive!
http://matthewleeanimator.blogspot.com/2012/06/still-alive.html
Thursday, 28 June 2012. Well its been a while, and possibly the busiest 6 months of my life. Http:/ www.riggingdojo.com/. I've also been working on an animated short, set in Valve's Portal world. I am currently Lead Technical Animator and responsible for a team of around 5 tech artists rigging and creating production tools for the animation team. I'll show more of the work on this when we start making things public, but for now here is the portal gun rig I've been working on:. Auto Prong Cage deformation.
Matthew Lee: The Division, E3 2014
http://matthewleeanimator.blogspot.com/2014/06/the-division-e3-2014.html
Wednesday, 11 June 2014. The Division, E3 2014. I've been busy away working on this for almost a year now over at Massive in Malmo, Sweden. Subscribe to: Post Comments (Atom). Useful Technical Art Links. Art of Lady T. Awesome Inc. template. Powered by Blogger.
Matthew Lee: Snowdrop Engine
http://matthewleeanimator.blogspot.com/2014/02/snowdrop-engine.html
Friday, 14 February 2014. Some of the tech behind the project I am currently working on. The engine is Amazing to work in. Subscribe to: Post Comments (Atom). Useful Technical Art Links. Art of Lady T. Awesome Inc. template. Powered by Blogger.
Matthew Lee: Grunt Machine (cryEngine)
http://matthewleeanimator.blogspot.com/2012/07/grunt-machine-cryengine.html
Monday, 16 July 2012. Maya mesh to game ready in 20 mins. Next up I will automate the rigging process. I would like to try and create a rigging tool that allows for multiple different solutions for various parts (e.g spine could have options for fk/ribbon/awesome setups). Model lovingly pinched from http:/. Subscribe to: Post Comments (Atom). Useful Technical Art Links. Art of Lady T. Awesome Inc. template. Powered by Blogger.
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Art of Lady T: Ghostly Pikachu and work birthday cards!
http://ladytruds.blogspot.com/2013/08/ghostly-pikachu-and-work-birthday-cards.html
Art of Lady T. Concept and storyboard artist. Friday, August 2, 2013. Ghostly Pikachu and work birthday cards! More quick arts for thee whilst I work on another environment pic :). We keep talking about Pokemon a lot at work, hence this:. And then we had some birthdays at work, so I did some little cards :). Need to play more games, but it's just so sunny! Subscribe to: Post Comments (Atom). View my complete profile. Lady T in Vancouver Strikes Back! Lady T in Vancouver.
sophieeglerresearch.blogspot.com
The Research of Sophie Egler: TED talks. David Kelley: Creative confidence
http://sophieeglerresearch.blogspot.com/2015/01/ted-talks-david-kelley-creative.html
Wednesday, 21 January 2015. TED talks. David Kelley: Creative confidence. Subscribe to: Post Comments (Atom). Leeds, West Yorkshire, United Kingdom. View my complete profile. TED talks. David Kelley: Creative confidence. TED talks. Ursus Wehrli: Tidying up art. There was an error in this gadget. Matthew Lee Character Animator. The Workings of Sophie Egler. The Workings of Sophie Egler - Home. Awesome Inc. template. Powered by Blogger.
The Workings of Sophie Egler: hEYElight
http://sophieegler.blogspot.com/2013/02/heyelight.html
Monday, February 04, 2013. I've been looking at silhouettes and at the relationship between what is not seen and what you believe should be in that place. Monday, February 04, 2013. Subscribe to: Post Comments (Atom). Leeds, West Yorkshire, United Kingdom. View my complete profile. There was an error in this gadget. Matthew Lee Character Animator. Sophie Egler Design Website. The Research of Sophie Egler.
The Workings of Sophie Egler: 01/02/13 - 01/03/13
http://sophieegler.blogspot.com/2013_02_01_archive.html
Monday, February 04, 2013. I've been looking at silhouettes and at the relationship between what is not seen and what you believe should be in that place. Monday, February 04, 2013. Links to this post. Subscribe to: Posts (Atom). Leeds, West Yorkshire, United Kingdom. View my complete profile. There was an error in this gadget. Matthew Lee Character Animator. Sophie Egler Design Website. The Research of Sophie Egler.
Joseph Lewis: Just a bit of moom swinging!
http://joelewis02.blogspot.com/2013/05/just-bit-of-moom-swinging.html
Monday, 13 May 2013. Just a bit of moom swinging! Subscribe to: Post Comments (Atom). Just a bit of moom swinging! Im a Character Animator from Wales currently living in Nottingham, England. View my complete profile. J d lewis02@hotmail.co.uk. Simple template. Powered by Blogger.
matthewleeanimatortech.blogspot.com
Matthew Lee: Quick Tip : P4Python Tickets and Motionbuilder 2013
http://matthewleeanimatortech.blogspot.com/2014/09/quick-tip-p4python-tickets-and.html
Monday, 8 September 2014. Quick Tip : P4Python Tickets and Motionbuilder 2013. Motionbuilder 2013 uses Python 2.6 and unfortunately P4Python 2.6 does not support tickets (or not in an obvious way that I could find). Trying to access tickets through the module will result in the following error. However simply adding the run tickets function from P4Python 2.7 into P4Python 2.6, will give you access to tickets through 2.6, and thus Motionbuilder. Subscribe to: Post Comments (Atom). Art of Lady T.
Art of Lady T: Weekly work art challenges!
http://ladytruds.blogspot.com/2013/06/weekly-work-art-challenges.html
Art of Lady T. Concept and storyboard artist. Monday, June 24, 2013. Weekly work art challenges! I should have been updating here, guh! We've been doing weekly sketch challenges at work, and these were my entries! First was based on Yemin (well, my spin on it! Next was taking something cute and making it evil. An Ewok, of course! As a quick bonus sketch, I did Peanut from Animal Crossing :P. So yep, been playing a ton of Animal Crossing! Just started the Last of Us which I am enjoying when not hiding ;).
Art of Lady T: Freak out animations!
http://ladytruds.blogspot.com/2013/05/freak-out-animations.html
Art of Lady T. Concept and storyboard artist. Wednesday, May 29, 2013. Just some more animation experiments :) Nothing fancy, just some relief after work! The top animation sums up my new kitten perfectly, and at that speed, haha! May 29, 2013 at 9:14 AM. Nice work, I have been enjoying your Kitten Gifs, great fun. ;). July 29, 2013 at 4:49 AM. Subscribe to: Post Comments (Atom). View my complete profile. Lady T in Vancouver Strikes Back! Lady T in Vancouver.
matthewleeanimatortech.blogspot.com
Matthew Lee: Quick Tip: Eclipse Custom Module Templates
http://matthewleeanimatortech.blogspot.com/2013/06/quick-tip-custom-eclipse-module.html
Saturday, 1 June 2013. Quick Tip: Eclipse Custom Module Templates. Creating Custom Templates in Eclipse. In Eclipse go to Window - Preferences - PyDev - Editor - Templates and hit new. Make sure the Context drop down is set to New Module, and enter your template into the Pattern filed. Now when you go to create a new module you will be able to create one based on your own custom template. Subscribe to: Post Comments (Atom). Various ramblings on Technical Animation. Useful Technical Art Links.
matthewleeanimatortech.blogspot.com
Matthew Lee: Motionbuilder : Creating a 3rd Person Game Camera System
http://matthewleeanimatortech.blogspot.com/2014/03/motionbuilder-creating-3rd-person-game.html
Sunday, 9 March 2014. Motionbuilder : Creating a 3rd Person Game Camera System. If your game engine stores camera settings in a Python parsable language, for example JSON or xml, you may be able to port your engines camera system into Motionbuilder. The idea is to give animators the exact same cameras from game, in Mobu and with the same control (XBox pad). From the Asset Browser create 2 Nulls and a Camera. Name the Nulls 'GameCameraPivot' and 'GameCameraLookAt', and name the camera GameCamera. Double c...
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Matthew Lee on Strikingly
Matthew Lee's project portfolio. Projects done as part of classes while attending Cooper Union for Mechanical Engineering. Https:/ assets.strikingly.com/assets/fb images/default-29b65491716eb10633c146bc3a2abbbf.png. This template doesn't support hiding the navigation bar. Mechanical Engineer, Student, Athlete, Gamer. I'm a mechanical engineer. I graduated from Cooper Union in New York City (Class of 2015) . I am currently working General Motors as a Powertrain Engineer. PongBot - Autonomous Mobile Robots.
Matthew Lee | Technology, Education, Food and More!
Technology, Education, Food and More! March 24, 2018. Apple Event Predictions 3/27/17. Apple is hosting an education focused event on March 27th in Chicago. Many have made predictions about what Apple may, or may not announce and what they feel Apple needs to do to stay relevant in the education market. Some of my favorite wish lists so far: Apple needs: No-asterisks unlimited iCloud storage. Group-level permissions and .Read more-. March 24, 2018. UNO Young Alumni Award. Better late than never, right?
Matthew Lee Adams | Author of the Winter Fade series and other writings
Series and other writings. Skip to primary content. Skip to secondary content. Favorite Authors & Books. I’m an author of Urban Fantasy / Paranormal novels. On the following pages of this site, you’ll be able to read excerpts from the books and gain a feel for the stories they reveal. They’re available on Amazon in both Kindle and Trade Paperback (6″ x 9″) formats, and samples are available there as well. I hope readers enjoy them and come to know the characters who brought these stories to life.
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matthewleeanimator.blogspot.com
Matthew Lee
Friday, 24 February 2017. Monday, 13 February 2017. Tom Clancy’s The Division : Community Q&A. I made a quick appearance in one of The Division developer diaries! Monday, 2 November 2015. Welcome to the Service Industry. An old colleague and friend Ryan Hawkins recently asked me to contribute to his awesome game dev magazine Vertex. You can grab the latest issue here. Its full of great articles and art work from some of the best guys in the industry! Wednesday, 11 June 2014. The Division, E3 2014. Subscr...
matthewleeanimatortech.blogspot.com
Matthew Lee
Monday, 8 September 2014. Quick Tip : P4Python Tickets and Motionbuilder 2013. Motionbuilder 2013 uses Python 2.6 and unfortunately P4Python 2.6 does not support tickets (or not in an obvious way that I could find). Trying to access tickets through the module will result in the following error. However simply adding the run tickets function from P4Python 2.7 into P4Python 2.6, will give you access to tickets through 2.6, and thus Motionbuilder. Sunday, 9 March 2014. Thursday, 13 February 2014. Please vie...
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matthewleebrown14 | Jefferson County: Past and Present
Jefferson County: Past and Present. December 5, 2013. Middot; by matthewleebrown14. Middot; in Uncategorized. Middot; Leave a comment. Throughout the semester, I discussed the declining economy of Jefferson County brought about mostly by the decline and near non-existence of the Steel industry. There is no denying that there is a certain apathetic and almost hopeless attitude towards this area’s current state and future. Throughout my blog I primarily focused on Steubenville and […]. November 21, 2013.
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