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MeachWare Dev BlogiOS Development | Unity 3D
http://meachware.blogspot.com/
iOS Development | Unity 3D
http://meachware.blogspot.com/
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MeachWare Dev Blog | meachware.blogspot.com Reviews
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iOS Development | Unity 3D
MeachWare Dev Blog: September 2014
http://meachware.blogspot.com/2014_09_01_archive.html
IOS Development Unity 3D. Friday, September 12, 2014. Xcode 6, Simulator and iOS 8. Um yeah so what's up with the "features" in Xcode 6? 1: The "new" Devices window only show about 10-12 lines of the device log - um yeah, thanks Apple, that's helpful! Yeah I futzed around debugging that non-existing problem for about 30 minutes! 3: UIActionSheet has now gone the way of UIAlertView; meaning you can no longer sub-class it and add subviews. Handy, right? Subscribe to: Posts (Atom). Be a better Developer.
MeachWare Dev Blog: Unity GitIgnore Installer
http://meachware.blogspot.com/2015/04/unity-gitignore-installer.html
IOS Development Unity 3D. Friday, April 17, 2015. I whipped up this Automator action to install a "universal"? Gitignore file into whatever folder you need. This is usually the projects root folder. To this excellent write-up about how to configure Unity for git. Here's the v0.1 DOWNLOAD. Subscribe to: Post Comments (Atom). Be a better Developer. Apple Xcode 4 Features. Xcode 4 Keyboard Shortcuts. Review by Martin Pilkington. Pragmatic Videos - Xcode 4. Cocos2D is a registered trademark of Ricardo Quesada.
MeachWare Dev Blog: April 2015
http://meachware.blogspot.com/2015_04_01_archive.html
IOS Development Unity 3D. Friday, April 17, 2015. I whipped up this Automator action to install a "universal"? Gitignore file into whatever folder you need. This is usually the projects root folder. To this excellent write-up about how to configure Unity for git. Here's the v0.1 DOWNLOAD. Wednesday, April 1, 2015. So, unless it's easy to rename an existing (like for example a nice game starter package); it will be pretty un-helpful to publish said examples. Subscribe to: Posts (Atom).
MeachWare Dev Blog: August 2013
http://meachware.blogspot.com/2013_08_01_archive.html
IOS Development Unity 3D. Friday, August 16, 2013. Replacement AlertView and ActionSheet. Give that iOS 7 has totally hosed any hope for custom AlertViews I hacked up a couple of nice options available on github. Here's the finished product in a sample project. DISCLAIMER: THIS SUITS MY NEEDS, if it doesn't suit your needs, sorry, look elsewhere. LICENSE: matches the github MIT EXCEPT for Alex1987. Go use your fancy frackin' TSAlertView. Example of what you do by subclassing this:. Yoffset = - 1.
MeachWare Dev Blog: Rename SpriteBuilder Project
http://meachware.blogspot.com/2015/04/rename-spritebuilder-project.html
IOS Development Unity 3D. Wednesday, April 1, 2015. So, unless it's easy to rename an existing (like for example a nice game starter package); it will be pretty un-helpful to publish said examples. So off I went to discover the steps involved in the renaming process and it boiled down to TWO major steps. 1: Copy and rename the .spritebuilder file (bundle). 2: Once duplicated, rename it - make sure you conform to the standard SpriteBuilder limitations (USE NO SPACES). Subscribe to: Post Comments (Atom).
TOTAL PAGES IN THIS WEBSITE
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iPhone Programming: ...the end
http://iphonedevcode.blogspot.com/2010/08/end.html
Friday, August 27, 2010. So I'm leaving this blog here as a reminder to myself so that I do better with the new blog. Subscribe to: Post Comments (Atom). Error Handling in Swift. Debugging a memory increase, using Generational Analysis. We are all idiots…sometimes. Playhaven.com-powered Community Is Live. 71² - The ramblings of two 30-something developers. IPhone Games I'm Playing.
iPhone Programming: August 2010
http://iphonedevcode.blogspot.com/2010_08_01_archive.html
Friday, August 27, 2010. So I'm leaving this blog here as a reminder to myself so that I do better with the new blog. Subscribe to: Posts (Atom). Error Handling in Swift. Debugging a memory increase, using Generational Analysis. We are all idiots…sometimes. Playhaven.com-powered Community Is Live. 71² - The ramblings of two 30-something developers. IPhone Games I'm Playing.
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Meachulin (Kirsty Jennings) - DeviantArt
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Meachum L. Clarke Incorporated - Home
Vocal Empowerment Sessions 2018. 2018 Schedule of Events. For more information, email us at administrator@meachumclarke.com. Vocal Empowerment Sessions 2018. 2018 Schedule of Events.
Meachum Family
View my complete profile. Monday, June 14, 2010. This weekend we got our good friend, Meredith, to come out to the park with us and take some pictures. We didn't get as many good "family pictures" as we would have like because Charlotte was running around all over the place, but the ones we got were pretty good. I'm surprisingly very please with how they turned out, Thanks to Meredith! Here are a few of our faves. She worked wonders on these pictures! Posted by Mrs. Meach. Friday, June 11, 2010. Hmm, wel...
Meachums Memorials - Creative Headstones, Quality Craftsmanship, Quality Headstones, Fresno, CA
Laser & Diamond Etching. Welcome to Meachum’s Memorials. Services That We Provide:. Laser and diamond etching. Complete knowledge and accountability to meet established cemetery requirements. Stone and picture cleaning. Ceramic pictures and portrait art. 8220;We are very pleased with the work you did, the headstone is very pretty and we are very happy with it. Everytime we go see it, it looks prettier. Its the only one like it in the cemetery and we’re proud of it. 8211; Mr. and Mrs. Ery Barros.
Home : Mount Ellis Seventh-day Adventist Church Bozeman MT
Mount Ellis Seventh-day Adventist Church. We are a community of ordinary people experiencing the extraordinary, life-changing love of Jesus Christ. We seek to advance the Gospel into the world, and to build faithful and devoted followers of Christ. We invite you to join us on Saturday mornings for our Worship Service and also to join one of our Sabbath School classes. Sabbath School begins at 10:00 AM. Worship Service begins at 11:00 AM. For Live Streaming of Services, visit our YouTube Channel.
MeachWare Dev Blog
IOS Development Unity 3D. Friday, September 11, 2015. Unity 5.x Screenshot Manager. After watching one of the dev log videos for Limit Theory. I wanted to duplicate his screenshot functionality. Basically after pressing the screenshot key a nicely framed window displayed the screenshot and offered "Confirm" and "Delete" buttons. I whipped this up in my Unity 5.2 but honestly there's no reason it should't work all the way back to Unity 3D 4.6 ( - completely untested mind you). Current version 1.0. 3: Righ...
MeachWare – Developers of quality apps and games
Developers of quality apps and games. Scroll down to content. Welcome to our new website. If you can’t tell this is a completely new site and we are still updating the content. Meachware@gmail.com. Proudly powered by WordPress.
Meachy.com - Ready For Development
Contact Us for Details. If you're interested in this domain, contact us to check availability for ownership, customer use, partnership or other development opportunities. By continuing you agree to our Terms of Use. We respect your privacy and will keep your personal info confidential. Contact us to see if this domain is available with one of our monthly e-Inclusive Web Packages. Looking for another name? Choose Domain Only, Web Packages, or Other Services. 2018 Meachy.com Terms of Use.
Meachy (Ewa) | DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Deviant for 11 Years. This deviant's full pageview. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. You can drag and drop to rearrange. You can edit widgets to customize them. The bottom has widgets you can add! Some widgets you can only access when you get Core Membership. Why," you ask? So many tears .
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