indiedb.com
Megabyte Punch DEMO file - Indie DB
http://www.indiedb.com/games/megabyte-punch/downloads/megabyte-punch-demo
Megabyte Punch DEMO file. Join the Indie DB community. Or Sign In With:. A beat 'em up/platforming/fighting game hybrid with an electro style. You can smack guys, attach their parts and get their abilities! Apr 25th, 2012. 3027mb (31,738,823 bytes). 2,650 (1 today). This is the demo version (standalone) of Megabyte Punch. (Updated August 6). Cadê oste zé graça. I wish u could guys make it free for full version! Why do you people bother. This comment is currently awaiting admin approval, join now.
dionbyte.wordpress.com
Online demo gets some some love too | dionbyte
https://dionbyte.wordpress.com/2012/04/25/online-demo-gets-some-some-love-too
Online demo gets some some love too. April 25, 2012. Mines, now also in your browser. Only level 1 is playable in the demo, but a lot of issues were fixed. To play the rest! From → Development. I have a question, do abilities stack? As in: can i focus on armor parts to take less damage, of make a very fast jumpy robot without abilities. or is one of each symbol the limit? I hope they stack, but i havnt noticed any differences. Leave a Reply Cancel reply. Enter your comment here. Address never made public).
dionbyte.wordpress.com
Sweet boxart and Desura | dionbyte
https://dionbyte.wordpress.com/2012/05/15/sweet-boxart-and-desura
Sweet boxart and Desura. May 15, 2012. Grab a cigar and slap your mothers’ ass, we’re on Desura! As an alpha-fund game of course, since we’re still working on it. Buying it on Desura wields the same benefits as pre-ordering from the Megabyte Punch site. Pay half, get latest updates). We also made this sweet boxart:. From → Development. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.
dionbyte.wordpress.com
The Subprogram Update | dionbyte
https://dionbyte.wordpress.com/2012/05/25/the-subprogram-update
May 25, 2012. Oh boy, we’re at it again. Added the new level ‘Subprogram Deadlands’ with 3 stages and a boss fight. A new little proto-village. Added new enemies (the Subprograms) with a total of 14 new parts. Virus cloud mine placing ability. Red (killing) virus clouds. Added blocks that break when you stand on them. Enemies now drop 4 bits when destroyed. Added mute sound and mute music buttons in the options and pause menu. Added sound for placing a block. Made the blaster do less knockback.
dionbyte.wordpress.com
Update 4 | dionbyte
https://dionbyte.wordpress.com/2012/06/12/update-4
June 12, 2012. In this new update, we added a new collection interface and vastly improved the inventory interface. We also named and described every part and with that, every ability too. The new control layout is optional, you can still use WASD, N and M to attack and E for inventory (which I personally prefer over the arrow keys). But the tutorial level at the start does assume the arrow keys. All Parts named and and described. All Abilities named and described. New keyboard controls (next to WASD).
desura.com
Megabyte Punch Windows, Mac, Linux game | Desura
http://www.desura.com/games/megabyte-punch
New Updates Coming Soon! Megabyte Punch Windows, Mac, Linux game. Hello Guest / Join. A beat 'em up/platforming/fighting game hybrid with an electro style. You can smack guys, attach their parts and get their abilities! Megabyte Punch Release Date. We are excited to announce that Megabyte Punch is done and will be released August 6! After almost 2 years of development we have finished Megabyte Punch. Jul 12, 2013. Megabyte Crunch - Update 11.5. May 11, 2013. Megabyte Punch Update 11. Update 11 has arrived.
dionbyte.wordpress.com
Progresh | dionbyte
https://dionbyte.wordpress.com/2012/05/04/progresh
May 4, 2012. I decided to show this week’s progress, as I really like it. The enemies are now randomly put together based on their family. A family simply contains a pool of parts they can use and their rarity. So we still have the freedom to put, for example, a ranged Megac on a pillar, but they can have a variety of different parts with ranged abilities and will behave according to those. The game (and get tasty extra content too)! Have a nice weekend! From → Development. Leave a Reply Cancel reply.
dionbyte.wordpress.com
dionbyte | Megabyte Punch Devlog | Page 2
https://dionbyte.wordpress.com/page/2
April 25, 2012. Online demo gets some some love too. Mines, now also in your browser. Only level 1 is playable in the demo, but a lot of issues were fixed. To play the rest! April 23, 2012. The first update since the demo! We want to aim for one update every two weeks. This one was not quite as quick as planned, but it fixes a lot and adds some too. These changes are for the pre-order version, if you haven’t pre-ordered the game already you can do so on MegabytePunch.com. New home village graphics. You m...
SOCIAL ENGAGEMENT