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Mega Man

Friday, April 8, 2011. The whole reason behind Megaman's creation in the series is the oppression of the human race by the evil Dr. Wily. He was built directly as a result of Wily taking over as a dictator and controlling the human race with his robot army. Megaman's purpose is the freedom of mankind. To fight oppression. I think The Protomen accurately described this in part of the subtext narrations of their song The Will Of One:. Life Lessons in Megaman. The first one needs a little interpretation but...

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Friday, April 8, 2011. The whole reason behind Megaman's creation in the series is the oppression of the human race by the evil Dr. Wily. He was built directly as a result of Wily taking over as a dictator and controlling the human race with his robot army. Megaman's purpose is the freedom of mankind. To fight oppression. I think The Protomen accurately described this in part of the subtext narrations of their song The Will Of One:. Life Lessons in Megaman. The first one needs a little interpretation but...
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Mega Man | megamanseries.blogspot.com Reviews

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Friday, April 8, 2011. The whole reason behind Megaman's creation in the series is the oppression of the human race by the evil Dr. Wily. He was built directly as a result of Wily taking over as a dictator and controlling the human race with his robot army. Megaman's purpose is the freedom of mankind. To fight oppression. I think The Protomen accurately described this in part of the subtext narrations of their song The Will Of One:. Life Lessons in Megaman. The first one needs a little interpretation but...

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1

Mega Man: Life Lessons in Megaman

http://megamanseries.blogspot.com/2011/04/life-lessons-in-megaman.html

Friday, April 8, 2011. Life Lessons in Megaman. Arguably, kids these days learn as much from videogames as they do from school or the internet. The games now are much different than they were in the days of the early videogames though, some are designed to be educational and some are just outright violent. If we look at some of the lessons learned from Megaman, we can easily see how they apply to life:. The 3rd from last can also be taken to say even if you can't fix a problem a normal way, there's got t...

2

Mega Man: Megaman and Value

http://megamanseries.blogspot.com/2011/04/megaman-and-value.html

Friday, April 8, 2011. With a few exceptions, most games released for the NES are now fairly cheap to buy (3-5$ each). So while the majority of these cartridges are worthless, why is it that some of the Megaman games are still worth upwards of 50$? Subscribe to: Post Comments (Atom). Life Lessons in Megaman. Art style on Megaman Cartidges. View my complete profile. Awesome Inc. theme. Powered by Blogger.

3

Mega Man: April 2011

http://megamanseries.blogspot.com/2011_04_01_archive.html

Friday, April 8, 2011. The whole reason behind Megaman's creation in the series is the oppression of the human race by the evil Dr. Wily. He was built directly as a result of Wily taking over as a dictator and controlling the human race with his robot army. Megaman's purpose is the freedom of mankind. To fight oppression. I think The Protomen accurately described this in part of the subtext narrations of their song The Will Of One:. Life Lessons in Megaman. The first one needs a little interpretation but...

4

Mega Man: March 2011

http://megamanseries.blogspot.com/2011_03_01_archive.html

Thursday, March 10, 2011. Death In Megaman (Character Deaths). While game overs are one thing, there is a lesser death in Megaman, the character death. I say lesser not because it happens less, in fact it happens at lease 3 times as much. I say lesser because unlike game overs, if you have more lives you can start from half-levels and you can keep your E-tanks (powerups). Wednesday, March 9, 2011. Death in Megaman (Game Overs). That's right, the game-over screens. Of course, then they have 1 power and a ...

5

Mega Man: Morality in Megaman

http://megamanseries.blogspot.com/2011/04/morality-in-megaman.html

Friday, April 8, 2011. In Megaman, the player is always fighting to defeat the (stated as) "evil Dr. Wily". This makes the morality fairly easy to determine as far as the broad scope of the game. After all, the robots are just following orders. We don't know that they enjoy this, maybe it would have been better to ask them to join before outright killing them on the spot. Subscribe to: Post Comments (Atom). Life Lessons in Megaman. Art style on Megaman Cartidges. View my complete profile.

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Art 250 Video Games & Culture: May 2010

http://art-250vc.blogspot.com/2010_05_01_archive.html

Art 250 Video Games and Culture. Wednesday, May 19, 2010. LAst Day of Class. Last Day of Class! Bring in your Video Game data sheets. Bring in any video games you have of mine! Subscribe to: Posts (Atom). Guinness World Record Video Games. LAst Day of Class. Call of Duty Black Ops. Knights of the Old Republic. Awesome Inc. template. Powered by Blogger.

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Art 250 Video Games & Culture: November 2010

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Art 250 Video Games and Culture. Tuesday, November 30, 2010. Monday, November 29, 2010. In Class tue Nov 30th. Video Games in Pop Culture. Video Ping Pong 1969. Old School Atari Commerical. Thursday Field Trip to the Mall! Tuesday, November 23, 2010. Monday, November 22, 2010. In class mon Nov 23rd. Video Games in Pop Culture. South Park and Pit Fall. At the moment Multiplayer games = high value. Call of Duty Black Ops largest income in entertainment history at $350,000 in 24 hours. In class thur Nov 18th.

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Art 250 Video Games & Culture: March 2010

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Art 250 Video Games and Culture. Thursday, March 25, 2010. Class on Friday Mar 26th. We will not have class today! You should have 24 video games reviewed by now. Don't get too far behind. You should be deep within your research on your video game and should have a good set of blogs up by now about your findings. Sunday, March 14, 2010. In class Mon Mar 15th. Bring your 12 Video Game Data/Reviews with you to class for discussion. We will meet in the lounge today! Sunday, March 7, 2010. Final Look at form.

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Art 250 Video Games & Culture: December 2010

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Art 250 Video Games and Culture. Tuesday, December 7, 2010. 8:00 - 11:00 a.m. Show me some cool stuff on your blogs! Play the X-Box 360. Wednesday, December 1, 2010. We are meeting at 10am in Anderson parking lot! See you then and bring your quarters. Subscribe to: Posts (Atom). Guinness World Record Video Games. Call of Duty Black Ops. Knights of the Old Republic. Awesome Inc. template. Powered by Blogger.

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Art 250 Video Games & Culture: In class thur Mar 2nd

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Art 250 Video Games and Culture. Wednesday, March 2, 2011. In class thur Mar 2nd. Death in Video Games. You Probably won't make it. The Grave Yard on iPod Touch/iPhone. Old School vs New School. What makes an arcade game an arcade game? How is it different from the other game types? Pac Man - everyone gets 3 tries. You Probably won't make it. The first Survival Horror game(? Get a partner to count the number of things you kill. What did you Kill. Next Week Video Games and Value. In class tue Mar2nd.

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Art 250 Video Games & Culture: In class tue Mar2nd

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Art 250 Video Games and Culture. Monday, March 21, 2011. In class tue Mar2nd. PS3 - Xbox360 - Wii. Whats changed from the Nintendo 64, PS1 era? I know what I want for X-mas next year:. Guinness World Record Video Games. In class tue Mar2nd. In class thur Mar 17th. In class Thur Mar 10th. In class tue Mar 8th. In class thur Mar 2nd. Call of Duty Black Ops. Knights of the Old Republic. Awesome Inc. template. Powered by Blogger.

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Art 250 Video Games & Culture: February 2010

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Art 250 Video Games and Culture. Sunday, February 28, 2010. In class Mon Mar 1st. Check out the class "Silly-bus". Review our Database labels and subsections. Friday, February 26, 2010. Thursday, February 25, 2010. Genre 1 and 2. Type 1 and 2. Rating = Age Group. Wednesday, February 24, 2010. In class Wed Feb 24th. Galaga recreated with tiles. Uploaded to Flickr via mata-leão. The Personal Research Video Game blogs. Technology/Systems the game appeared on. Programmers / Game Company(s). The Art of the Ga...

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Art 250 Video Games & Culture: In class thur Mar 17th

http://art-250vc.blogspot.com/2011/03/in-class-thur-mar-17th.html

Art 250 Video Games and Culture. Wednesday, March 16, 2011. In class thur Mar 17th. Guinness World Record Video Games. In class tue Mar2nd. In class thur Mar 17th. In class Thur Mar 10th. In class tue Mar 8th. In class thur Mar 2nd. Call of Duty Black Ops. Knights of the Old Republic. Awesome Inc. template. Powered by Blogger.

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Art 250 Video Games & Culture: April 2010

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Art 250 Video Games and Culture. Friday, April 30, 2010. In Class Fri Apr 30th. Class Cancelled Today (friday 4/30). We will meet again on Monday. Play some of the games on Adult Swim between now and then for discussion on Monday! Monday, April 19, 2010. Now I have something I can ask for for X-mas. Sunday, April 18, 2010. In class Mon Apr 19th. GAme Review and Pac-man. Tuesday, April 6, 2010. In class Wed Apr 7th. The King of Kong. Sunday, April 4, 2010. In class Mon Apr 5th. Subscribe to: Posts (Atom).

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Art 250 Video Games & Culture: April 2011

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Art 250 Video Games and Culture. Monday, April 4, 2011. Video Games As Art? With an Upcoming Smithsonian Exhibit, Pong Equals Picasso. 5 Min Show and Tell:. Present something interesting about the video game you researched this semester. Make sure your Video Game Blog is linked on the class blog. This has to be done for you to get credit for this part of the class. Hand in your Video Game Reviews. Video Games in the theaters. Subscribe to: Posts (Atom). Guinness World Record Video Games.

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Mega Man

Friday, April 8, 2011. The whole reason behind Megaman's creation in the series is the oppression of the human race by the evil Dr. Wily. He was built directly as a result of Wily taking over as a dictator and controlling the human race with his robot army. Megaman's purpose is the freedom of mankind. To fight oppression. I think The Protomen accurately described this in part of the subtext narrations of their song The Will Of One:. Life Lessons in Megaman. The first one needs a little interpretation but...

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