roadtoanimationmentor.blogspot.com
Road to Animation Mentor: Exceeded Bandwidth for AM Reel
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Friday, April 4, 2008. Exceeded Bandwidth for AM Reel. Welllooks like I exceeded my bandwidth limit and so my reel will be down until April 19. Please check back then. See, I made an awesome welcome video for the new CLass 1 folks and left it on all their pages. Well that killed my bandwidth limit. Ouch! I watched it like 60billion times! April 7, 2008 at 8:00 PM. April 21, 2008 at 1:26 PM. Subscribe to: Post Comments (Atom). Animation Mentor Student and Graphic Designer at RealNetworks.
roadtoanimationmentor.blogspot.com
Road to Animation Mentor: September 2007
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Friday, September 28, 2007. Lifting Heavy Objects: First Pass at Tweaking Feet. Just making sure feet stay planted in the first part of the ani and that the knees don't intersect the barbell. Liftign Heavy Objects: Upper Bod 90% Complete. Tweaked out the end of the animation where the upper bod is concerned. Time to move on to the lower body before coming back to finish off the upper at the end. Thursday, September 27, 2007. Lifting Heavy Objects Stage 4. Monday, September 24, 2007. The Illusion of Life.
roadtoanimationmentor.blogspot.com
Road to Animation Mentor: May 2007
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Wednesday, May 16, 2007. Rough Animation for Shot 2 of Alien Abduction. Here is shot 2 for the Alien Abduction short [a project from 3DBuzz. So far this is still kind of rough and I'm trying to continue to wrestle with the Graph Editor in Maya. To sort out the following:. How to make a more fluid and lively suck up of the beach ball [I know.doesn't look like it without the textures, lights, etc. in this Playblast. Need to tweak out the spin when the alien launches the tractor beam. Friday, May 11, 2007.
roadtoanimationmentor.blogspot.com
Road to Animation Mentor: First QA of Term 2 | Peer Buddy
http://roadtoanimationmentor.blogspot.com/2008/04/first-qa-of-term-2-peer-buddy.html
Thursday, April 3, 2008. First QA of Term 2 Peer Buddy. Our mentor, Pete Paquette, in his treehouse office. We had our first QA with Pete last night and it was AWESOME. The first QA is generally just an introduction of everyone in the class. Looks like I'm amongst some great company of students from various backgrounds. While Pete is pretty down to earth, he informed us he'll be quite the task master [could it be is former stint in The Marines. April 7, 2008 at 8:03 PM. Subscribe to: Post Comments (Atom).
roadtoanimationmentor.blogspot.com
Road to Animation Mentor: November 2007
http://roadtoanimationmentor.blogspot.com/2007_11_01_archive.html
Tuesday, November 20, 2007. New Character Jump Stage 2. Feel I'm still in a little ditch just before the base of the Animation mountain. Could use another six weeks after this.oh wait, I begin AnimationMentor just around the bend. Below are a side shot and a perspective shot of my character jump:. Friday, November 9, 2007. Ball Bounce Part Tres. More Tips from Session 1. New Bounce w/ 3D Ball. With the 3D ball this time. Thursday, November 8, 2007. Tutoring Session 1: Recap Related to Ball Bounce. Basica...
roadtoanimationmentor.blogspot.com
Road to Animation Mentor: July 2007
http://roadtoanimationmentor.blogspot.com/2007_07_01_archive.html
Monday, July 23, 2007. Mech Blows Away Stuff. A couple stills of my Mech destroying the antennae array. It's getting close to render time for this bad boy so you can see a full animation of the lil' project. Saturday, July 14, 2007. Added Some Snow to th Mech Scene. Will post about the process later, but wanted to throw an image up to compare to the scene below with no falling snow. Thursday, July 12, 2007. 2 Just plug OutValZ from the Normalizer into the SpecularColor of the "GroundSnow M". Below is a P...
roadtoanimationmentor.blogspot.com
Road to Animation Mentor: June 2007
http://roadtoanimationmentor.blogspot.com/2007_06_01_archive.html
Wednesday, June 20, 2007. MEL Woes On A Mac. So in the latest 3DBuzz. Project, When Mechs Attack. We're building a custom UI to facilitate the ease of selecting controls and animation attributes on our Mech, but I've hit a snag because I'm running Maya on a Mac. For some reason, Maya can't find the image files I need to place on the UI buttons [worse comes to worse I just won't have the fancy looking UI and will be reduced to using a boring button version- what fun is that? I've also tried creating a fil...