michaelaltuna.blogspot.com
michael altuna: The Rig PvP - Firefall
http://michaelaltuna.blogspot.com/2013/02/the-rig-pvp-firefall.html
Tuesday, February 12, 2013. The Rig PvP - Firefall. The Rig is a PVP map for Firefall that I built with a small team of artists. The map was blocked out by myself and David Kang, then play-tested to get feedback. Once we were happy with our graybox level, I exported our blockout assets so David and Jay could concept them out. I was responsible for creating the modular building system, modeling props and world building. David Kang - Concept / World building. Jay Aziz - Concept / World building.
michaelaltuna.blogspot.com
michael altuna: Mech kit bash 1.0
http://michaelaltuna.blogspot.com/2015/05/mech-kit-bash-10.html
Sunday, May 17, 2015. Mech kit bash 1.0. I built this mech out of an old car model and some spare parts. This is my first attempt ever and I already want to do more of these. It feels good to take a break from 3D and build something with your hands! This is a lovely kitbash. Trying to spot your source materials is fun (clothes peg identified! Will you be painting it? May 21, 2015 at 8:11 AM. Hey, thanks man! May 24, 2015 at 1:46 PM. Subscribe to: Post Comments (Atom). Los Angeles, CA.
michaelaltuna.blogspot.com
michael altuna: UDK mini scene
http://michaelaltuna.blogspot.com/2014/03/udk-mini-scene.html
Tuesday, March 18, 2014. Progress on a mini environment tileset in UDK. Using vertex blending for the terrain with 3 textures. Subscribe to: Post Comments (Atom). Los Angeles, CA. 3D, 2D, Game Art michaelaltuna@gmail.com. View my complete profile. Simple template. Powered by Blogger.
michaelaltuna.blogspot.com
michael altuna: WIP battle hammer
http://michaelaltuna.blogspot.com/2013/12/wip-battle-hammer.html
Thursday, December 12, 2013. Working on this hammer based off a concept by Trent Kaniuga. There is still a bit more to polish up! Subscribe to: Post Comments (Atom). Los Angeles, CA. 3D, 2D, Game Art michaelaltuna@gmail.com. View my complete profile. Simple template. Powered by Blogger.
michaelaltuna.blogspot.com
michael altuna: Firefall
http://michaelaltuna.blogspot.com/2013/07/firefall.html
Sunday, July 14, 2013. Some more samples of work from FPSMMO Firefall. Subscribe to: Post Comments (Atom). Los Angeles, CA. 3D, 2D, Game Art michaelaltuna@gmail.com. View my complete profile. Simple template. Powered by Blogger.
michaelaltuna.blogspot.com
michael altuna: Resume
http://michaelaltuna.blogspot.com/p/resume.html
Red 5 Studios - Laguna Hills, CA (Jan 2011 - Present). Firefall - PC: TBA. Http:/ www.firefallthegame.com/. Naked Sky Entertainment - Los Angeles, CA (Nov 2008 - Dec 2010). MicroBot: Xbox Live Arcade/Playstation Network - 2010. Star Trek: D.A.C - Xbox Live Arcade/Playstation Network/PC - 2009. Totally Games - Novato, CA (Feb 2007 - Aug 2008). PBR: Out of The Chute: PSP/PS2/Wii/360/PC - 2008. Dora Saves The Mermaids: PS2 - 2007. Alien Syndrome: PSP/Wii - 2007. BS, Game Art and Design. Los Angeles, CA.
michaelaltuna.blogspot.com
michael altuna: Mech kit bash 2.0
http://michaelaltuna.blogspot.com/2015/05/mech-kit-bash-20.html
Sunday, May 24, 2015. Mech kit bash 2.0. This process is really great for concepting. You can build one from start to finish in a day. Once you have it complete you can photograph any angle you like, composite and paintover in photoshop, and have the images in your reference library for future projects. You can always tear it apart and build another one. I may try to create these in 3D at some point in the future. For some awesome model making, check out http:/ gavinmanners.blogspot.com/. Los Angeles, CA.