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The Tech Market (Unreal 3 Environment)

The Tech Market (Unreal 3 Environment). On March 3, 2009 by sskidm20. 8 weeks from start to completion. All original assets created from scratch. 100 unique assets, 300 textures, 2 people! Thanks to everyone that helped with critiques, our Studio I professor Joe Pasquale and the senior members at Unreal forums and Gameartisans.org for all the comments and suggestions. On February 28, 2009 by sskidm20. On February 13, 2009 by sskidm20. On February 9, 2009 by sskidm20. Week 4 and 5. We are doing VERY.

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The Tech Market (Unreal 3 Environment) | mikeandsteven.wordpress.com Reviews
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The Tech Market (Unreal 3 Environment). On March 3, 2009 by sskidm20. 8 weeks from start to completion. All original assets created from scratch. 100 unique assets, 300 textures, 2 people! Thanks to everyone that helped with critiques, our Studio I professor Joe Pasquale and the senior members at Unreal forums and Gameartisans.org for all the comments and suggestions. On February 28, 2009 by sskidm20. On February 13, 2009 by sskidm20. On February 9, 2009 by sskidm20. Week 4 and 5. We are doing VERY.
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KEYWORDS
1 final video
2 posted in uncategorized
3 we are done
4 the tech market
5 advertisements
6 leave a comment
7 finished
8 progress update
9 week 6
10 asset list updated
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final video,posted in uncategorized,we are done,the tech market,advertisements,leave a comment,finished,progress update,week 6,asset list updated,8211; organizer/shelf,8211; trashbin/trash compactor,short weekend,awesome weekend,pages,week 1,week 2,meta
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The Tech Market (Unreal 3 Environment) | mikeandsteven.wordpress.com Reviews

https://mikeandsteven.wordpress.com

The Tech Market (Unreal 3 Environment). On March 3, 2009 by sskidm20. 8 weeks from start to completion. All original assets created from scratch. 100 unique assets, 300 textures, 2 people! Thanks to everyone that helped with critiques, our Studio I professor Joe Pasquale and the senior members at Unreal forums and Gameartisans.org for all the comments and suggestions. On February 28, 2009 by sskidm20. On February 13, 2009 by sskidm20. On February 9, 2009 by sskidm20. Week 4 and 5. We are doing VERY.

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mikeandsteven.wordpress.com mikeandsteven.wordpress.com
1

Steven’s Corner (Week 2) | The Tech Market (Unreal 3 Environment)

https://mikeandsteven.wordpress.com/week-2/stevens-corner-week-2

The Tech Market (Unreal 3 Environment). Steven’s Corner (Week 2). This week I accomplished more than I am able to write on this webpage. I managed to script some triggered events in Kismet, Added triggered sounds, Created a couple of particle systems in Cascade and finished all of the static meshes for the Architecture. I also managed to start texturing some of the doors and windows and even made my static mesh lamp a dynamic rigid body. I am really enjoying this project. Leave a Reply Cancel reply.

2

Week 6 | The Tech Market (Unreal 3 Environment)

https://mikeandsteven.wordpress.com/2009/02/09/week-6

The Tech Market (Unreal 3 Environment). Laquo; Week 4 and 5. We are still a bit ahead of schedule. Textures for the architecture package are done and props will be started soon. Check our individual week 6 pages for more detailed views of the assets. This entry was posted on February 9, 2009 at 12:36 pm and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0. Feed You can leave a response. From your own site. Leave a Reply Cancel reply. Enter your comment here.

3

Short Weekend | The Tech Market (Unreal 3 Environment)

https://mikeandsteven.wordpress.com/2009/01/26/short-weekend

The Tech Market (Unreal 3 Environment). Laquo; Awesome Weekend. Week 4 and 5. This weekend was shorter than usual. Thus, instead of working on hundreds of mini props and debri, Mike and I thought it would be awesome to go ahead and do our 2 main hero assets. Mike worked on his fountain which turned out very well. I worked on a statue of an engineer representing the civilizations founding fathers and designers. Also Im getting use to this whole uploading video thing. Feed You can leave a response.

4

Week 4 and 5 | The Tech Market (Unreal 3 Environment)

https://mikeandsteven.wordpress.com/week-4-and-5-together

The Tech Market (Unreal 3 Environment). Week 4 and 5. These 2 weeks were basically the same goals and work so we decided to combine them for ease of updating. Finish all modeling. (DONE). Intro Matinee camera opening and on/off switches for the furnace. Also animated fans and wires so they have some movement/life. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email. Week 4 and 5.

5

Progress update | The Tech Market (Unreal 3 Environment)

https://mikeandsteven.wordpress.com/2009/02/13/progress-update

The Tech Market (Unreal 3 Environment). Laquo; Week 6. UPDATE* – 3 Props left to texture and we have until Week 7 to finish. We are sitting very well on being able to nit-pick and tweak certain areas of the level. The last 2 weeks are for final touches and a major breakdown. After some suggestions we decided to turn the fog down so that it is not so washed out. This entry was posted on February 13, 2009 at 11:50 am and is filed under Uncategorized. Feed You can leave a response. From your own site.

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The Tech Market (Unreal 3 Environment). On March 3, 2009 by sskidm20. 8 weeks from start to completion. All original assets created from scratch. 100 unique assets, 300 textures, 2 people! Thanks to everyone that helped with critiques, our Studio I professor Joe Pasquale and the senior members at Unreal forums and Gameartisans.org for all the comments and suggestions. On February 28, 2009 by sskidm20. On February 13, 2009 by sskidm20. On February 9, 2009 by sskidm20. Week 4 and 5. We are doing VERY.

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