experimentalized.blogspot.com
Experimentalized: Recursive Random Triangular Subdivision
http://experimentalized.blogspot.com/2012/01/recursive-random-triangular-subdivision.html
The home of experimental flash on the web! Thursday, 12 January 2012. Recursive Random Triangular Subdivision. I've started getting into writing my blog on my lunch hour so I've had to come up with some quick and easy 30 minute experiments - I need the other 30 minutes to eat. Here is today's result (it follows along the lines of my circle packing experiment. Posted by Samuel Halliday. 24 August 2015 at 00:41. I hope you post again soon. I like play game jogos click. Online free and play game juegos pou.
experimentalized.blogspot.com
Experimentalized: July 2011
http://experimentalized.blogspot.com/2011_07_01_archive.html
The home of experimental flash on the web! Saturday, 16 July 2011. I've always thought neural networks and the idea of computational learning was pretty cool but until now I'd never actually tried to program one. I decided to start out with something simple so I went for the single layer perceptron with the hope of building it up to something a bit smarter. And sample source code is provided below. It is a simple solution to the NAND problem using two inputs. Training 100 times using training set. Enjoy ...
experimentalized.blogspot.com
Experimentalized: July 2010
http://experimentalized.blogspot.com/2010_07_01_archive.html
The home of experimental flash on the web! Tuesday, 27 July 2010. Computational Textual Analysis: Is it literature? Is there a definitive definition for literature? I'll start by explaining briefly some of the characteristics that I decided to use in order to measure the level of literature in a piece of text:. Vocabulary Score (unique words / total words). Finally two very important measures of "literaryness" are the entropy of words and characters. During initial experiments I found that these tend...
blog.flashplatform.kr
검쉰의 블로그 - 영원의 헤아림 - [Flex] RIA Camp 2nd in Seoul 에 참석하고 왔습니다.
http://blog.flashplatform.kr/186
검쉰의 블로그 - 어느정도의 느낀 점, 어쩌면 시시껄렁한 잡담. 방문을 환영합니다. ;). 열이아빠 Blog - Flex/AIR. 째코 Blog - Flex/Java. 영원의 헤아림 - 사진관. 시난 Blog - Flex/AIR. 검쉰의 WZD - AS3 관련 블로그. Flex] Flash Builder 4 의. Flex] Flash Builder4 에서. Flex] ASDoc 생성 (in MXML). 2010년 티스토리 탁상달력 사. Flex] Flex 에서 데이터의. 비주얼 플렉스 UX 디자인 (Cr. ActionScript] Array를 왜 H. Flex 강의를 맡게 되었습니다. 왜 Sprite는 Canvas에 addChild. Flash Builder 4에서 ANT 설치하기. The note of Legendre. Visitors up to today! Hit, Yesterday 75. Flex] RIA Camp 2nd in Seoul 에 참석하고 왔습니다. 과 AIR 1.5. 업데이트가 있...
nitin-sinha.blogspot.com
Nitin Sinha: June 2009
http://nitin-sinha.blogspot.com/2009_06_01_archive.html
Actionscript 2.0, Actionscript 3.0, Javascript and Flash Commmunication, E4X Samples, Basic OOPs, Object-Oriented Programming Samples, Flash and PHP Integration, XML, HTML, APIs, AS3.0 Generic Components and Classes. Friday, June 19, 2009. Build Flash Online - AS3.0 online compiler. This is very interesting stuff that you can explore. If you don't have programming resources for coding in AS3.0 then don't worry. You just need to go to. Http:/ wonderfl.kayac.com. MysNode.x = 100. MysNode.y = 200. StageaddE...
nitin-sinha.blogspot.com
Nitin Sinha: February 2010
http://nitin-sinha.blogspot.com/2010_02_01_archive.html
Actionscript 2.0, Actionscript 3.0, Javascript and Flash Commmunication, E4X Samples, Basic OOPs, Object-Oriented Programming Samples, Flash and PHP Integration, XML, HTML, APIs, AS3.0 Generic Components and Classes. Wednesday, February 3, 2010. Using Value Objects(Data Transfer Objects) and Model Objects, Fill in the blank template in AS 3.0. All the associated files can be downloaded from this link : Click Here. This post covers the fundamental of Value Objects. We Use Value Object. Public var qId:int;.
nitin-sinha.blogspot.com
Nitin Sinha: April 2012
http://nitin-sinha.blogspot.com/2012_04_01_archive.html
Actionscript 2.0, Actionscript 3.0, Javascript and Flash Commmunication, E4X Samples, Basic OOPs, Object-Oriented Programming Samples, Flash and PHP Integration, XML, HTML, APIs, AS3.0 Generic Components and Classes. Sunday, April 29, 2012. AS20 and AS3.0 Communication without local connection. There are two ways you can load and connect between as2.0 and as3.0 files. Loading as2.0 file by converting it to new AVM. Lets create our AS3.0 file which will be used to load and control the AS2.0 file. FrameWor...
nitin-sinha.blogspot.com
Nitin Sinha: December 2008
http://nitin-sinha.blogspot.com/2008_12_01_archive.html
Actionscript 2.0, Actionscript 3.0, Javascript and Flash Commmunication, E4X Samples, Basic OOPs, Object-Oriented Programming Samples, Flash and PHP Integration, XML, HTML, APIs, AS3.0 Generic Components and Classes. Tuesday, December 30, 2008. Flash and PHP Communication - Reading Writing Text Files. Flash and PHP - Reading Writting Text Files. Import flash.display.MovieClip;. Import flash.events.MouseEvent;. Import flash.text.TextField;. Import flash.net.URLRequest;. Import flash.net.sendToURL;. Var va...
yoambulante.com
YoAmbulante.com - Elastic Collisions Inspiration...
http://www.yoambulante.com/en/labs/elastic_collision.php
Date: 11 Apr, 2010, actionscript: 3 FP10. Blog - last entries. Leaving the comfort zone. Let's nuke the planet and fix problems. Having a pee on a plant. One more cocaine story. Taking an Adobe ACE Exam. My hometown Cali, Colombia. The eighth wonder (Oitava maravilha). Labs - last experiments. Acoustic recording and play back. From Fruity Loops to Actionscript. The word is 'interpolation'. The mystery of parallel lines. Music - last records. Antiguas calles (Antigua sangre). Cali (remix versión). It is s...
yoamb.com
YoAmbulante.com - Balloon algorithm
http://www.yoamb.com/en/labs/balloon.php
Balloon algorithm in actionscript 3. Date: 03 Oct, 2009, actionscript: 3 FP9. Blog - last entries. Leaving the comfort zone. Let's nuke the planet and fix problems. Having a pee on a plant. One more cocaine story. Taking an Adobe ACE Exam. My hometown Cali, Colombia. The eighth wonder (Oitava maravilha). Labs - last experiments. Acoustic recording and play back. From Fruity Loops to Actionscript. The word is 'interpolation'. The mystery of parallel lines. Music - last records. Cali (remix versión). At th...
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