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Minion Studios: We make video games.

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Erickson, Bradley

12457 ●●●●●●Egg Rd

Ca●●er , WY, 82604

US

307●●●359
me●●●●●@gmail.com

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Minion Studios

Erickson, Bradley

12457 ●●●●●●Egg Rd

Ca●●er , WY, 82604

US

307●●●359
me●●●●●@gmail.com

View this contact

Minion Studios

Erickson, Bradley

12457 ●●●●●●Egg Rd

Ca●●er , WY, 82604

US

307●●●359
me●●●●●@gmail.com

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Home | Minion Studios | minionstudios.com Reviews

https://minionstudios.com

Minion Studios: We make video games.

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press.minionstudios.com press.minionstudios.com

Minion Studios

Based in Casper, Wyoming. November 1, 2011. Press / Business Contact:. 1806 E 21ST ST. 00 (1) 307 251 9534. We are three guys in Wyoming making games. Great Let's Play of Minimalist Horror Story. Minimalist Horror Story Walkthrough. Download all screenshots and photos as .zip (541KB). There are far more images available for Minion Studios, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us. Download logo files as .zip (1MB).

INTERNAL PAGES

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1

About | Minion Studios

http://minionstudios.com/about

Minion Studios is comprised of a team of 4 developers. Each of us is very passionate about gaming and decided to funnel that passion into game development. We have been working on games together for about 2 years now on multiple platforms, including XNA, UDK, Flash, and now Unity3D. For details on using our games in videos on sites like Youtube and Twitch, see this page: http:/ minionstudios.com/permission/. My favorite game right now is Ascension (tabletop deck building).

2

Skurvy | Minion Studios

http://minionstudios.com/games/skurvy

Latest project developments going into the new year. Sneak Peek at Skurvy. Today, I wanted to give everyone a preview of the game we are currently working on, Skurvy. As with any […].

3

The Brass Bastards | Minion Studios

http://minionstudios.com/games/the-brass-bastards

In this moving picture interaction game, you play as an oven-mitted protagonist facing hordes of underbaked and overly aggressive Steam robots with only a very larger spanner (‘wrench’ to you Unity enthusiasts) and a dapper demin shirt. No media found for this game. This game was made for the IndieSpeedRun 2013 – the themes given to us were “Oven Mitt” and “Industry”. This version is fixed, we did not have time to do so in our jam version.

4

Games | Minion Studios

http://minionstudios.com/games

A dark night. it’s the end of the roaring twenties and you just woke up with a headache. There’s blood and… something else here. What happened? In this moving picture interaction game, you play as an oven-mitted protagonist facing hordes of underbaked and overly aggressive Steam robots with only a very larger spanner (‘wrench’ to you Unity enthusiasts) and a dapper demin shirt. 10 Seconds of Night.

5

Sneak Peek at Skurvy | Minion Studios

http://minionstudios.com/blog/2014/03/sneak-peak-at-skurvy

Asylum Jam 2014 →. Sneak Peek at Skurvy. Today, I wanted to give everyone a preview of the game we are currently working on, Skurvy. As with any of our games, Skurvy started out as a simple idea. The biggest challenge. Initial work on Skurvy. We had a lot of grand ideas for Skurvy at this point and we could have easily let the project get too ambitious. As you can see from the image above, it was a large open world and we were toying with the idea of ship combat, sprawling levels and even some RPG el...

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bradleyerickson.com bradleyerickson.com

Game Development – Bradley Erickson

http://bradleyerickson.com/topics/game-development

The most merciful thing in the world… is the inability of the human mind to correlate all its contents. -HP Lovecraft. The many projects I have worked on. What Remains: Jam Development Breakdown. One of our Minion Studios. Team members stumbled across a game jam called the Asylum Jam. It takes place over Halloween and is themed around horror settings which do not involve negative mental health or medical stereotypes. The player was to have gameplay options for avoiding the entities, including crouching t...

press.minionstudios.com press.minionstudios.com

Minion Studios

http://press.minionstudios.com/sheet.php?p=skurvy

Based in Casper, Wyoming. 1 May, 2014 (alpha). PC / Mac / Linux Coming Soon. We enjoy the recent proliferation of Roguelike or Procedural Death Labyrinth style games. Starting in November 2013, Minion Studios has been hard at work developing our own fast-paced shooter with RPG loot systems and story! An alpha version of the game may be available to play as soon as May 2014! Procedural levels, loot, and encounters. Permadeath and challenging enemies. That looks pretty good.". Mother of Developer,.

press.minionstudios.com press.minionstudios.com

Minion Studios

http://press.minionstudios.com/sheet.php?p=minimalist_horror_story

Based in Casper, Wyoming. 1 May, 2013. PC / Mac / Linux. Escape from the house, but beware of the horror that haunts its halls! This was a game built in 72 hours for the Ludum Dare 26 game jam in April of 2013. We got 7th place in Mood out of all the Jam entries. This is also the first game we ever completed. It is a short title with not a lot of replay value, but we hope you enjoy it! Single player horror adventure. Great Let's Play of Minimalist Horror Story. Minimalist Horror Story Walkthrough. Thanks...

bradleyerickson.com bradleyerickson.com

Indie Games – Bradley Erickson

http://bradleyerickson.com/tag/indie-games

The most merciful thing in the world… is the inability of the human mind to correlate all its contents. -HP Lovecraft. The many projects I have worked on. What Remains: Jam Development Breakdown. One of our Minion Studios. Team members stumbled across a game jam called the Asylum Jam. It takes place over Halloween and is themed around horror settings which do not involve negative mental health or medical stereotypes. The player was to have gameplay options for avoiding the entities, including crouching t...

bradleyerickson.com bradleyerickson.com

Portfolio – Bradley Erickson

http://bradleyerickson.com/topics/portfolio

The most merciful thing in the world… is the inability of the human mind to correlate all its contents. -HP Lovecraft. The many projects I have worked on. These many projects I have worked on, both professionally and personally. What Remains: Jam Development Breakdown. One of our Minion Studios. Team members stumbled across a game jam called the Asylum Jam. It takes place over Halloween and is themed around horror settings which do not involve negative mental health or medical stereotypes. The player was...

bradleyerickson.com bradleyerickson.com

Game Jam – Bradley Erickson

http://bradleyerickson.com/tag/game-jam

The most merciful thing in the world… is the inability of the human mind to correlate all its contents. -HP Lovecraft. The many projects I have worked on. What Remains: Jam Development Breakdown. One of our Minion Studios. Team members stumbled across a game jam called the Asylum Jam. It takes place over Halloween and is themed around horror settings which do not involve negative mental health or medical stereotypes. The player was to have gameplay options for avoiding the entities, including crouching t...

bradleyerickson.com bradleyerickson.com

What Remains: Jam Development Breakdown – Bradley Erickson

http://bradleyerickson.com/what-remains-jam-development-breakdown

The most merciful thing in the world… is the inability of the human mind to correlate all its contents. -HP Lovecraft. The many projects I have worked on. What Remains: Jam Development Breakdown. One of our Minion Studios. Team members stumbled across a game jam called the Asylum Jam. It takes place over Halloween and is themed around horror settings which do not involve negative mental health or medical stereotypes. The player was to have gameplay options for avoiding the entities, including crouching t...

bradleyerickson.com bradleyerickson.com

Unity 3D – Bradley Erickson

http://bradleyerickson.com/topics/game-development/unity-3d

The most merciful thing in the world… is the inability of the human mind to correlate all its contents. -HP Lovecraft. The many projects I have worked on. What Remains: Jam Development Breakdown. One of our Minion Studios. Team members stumbled across a game jam called the Asylum Jam. It takes place over Halloween and is themed around horror settings which do not involve negative mental health or medical stereotypes. The player was to have gameplay options for avoiding the entities, including crouching t...

bradleyerickson.com bradleyerickson.com

Game Development – Bradley Erickson

http://bradleyerickson.com/tag/game-development

The most merciful thing in the world… is the inability of the human mind to correlate all its contents. -HP Lovecraft. The many projects I have worked on. What Remains: Jam Development Breakdown. One of our Minion Studios. Team members stumbled across a game jam called the Asylum Jam. It takes place over Halloween and is themed around horror settings which do not involve negative mental health or medical stereotypes. The player was to have gameplay options for avoiding the entities, including crouching t...

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Viernes, 1 de junio de 2012. Cumpleaños del Esbirro y Concursos! 161;Hoy estamos de celebración! Para empezar es el cumpleaños de nuestro "Esbirro Bloguero", el perfil que usamos a través de Facebook para que podáis entrar en contacto con nosotros directamente, comentarnos ideas, mandarnos fotos de vuestras miniaturas, organizar eventos. El Esbirro está feliz por el sinfín de felicitaciones que le han llegado así como las muestras de cariño y ánimo, os lo agradecemos enormemente. Nos ayude a poner una fo...

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Home | Minion Studios

Ludum Dare #33 Game Jam Complete! We just completed our latest game jam! You are “Edge of Grey” – a mercenary framed for the crimes of […]. Latest project developments going into the new year. Our entry into the Asylum Jam is a freakishly unfinished but fun horror adventure in which you navigate the halls of […]. Sneak Peek at Skurvy. Today, I wanted to give everyone a preview of the game we are currently working on, Skurvy. As with any […]. 10 Seconds of Night.

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