minueto.cs.mcgill.ca minueto.cs.mcgill.ca

minueto.cs.mcgill.ca

Minueto

If you are new to Minueto, check out the Howto. Section for a quick introduction to the API. Release Minueto 2.0.1, the first release of Minueto 2.0. Find it in the downloads. Section. See the changelog here. Since I'm graduating, this is most likely my last release. It's been a blast. Release bugfxes on MinuetoSamples. Released update to Minueto Core library. Find it in the downloads. Section. See the changelog here. Xith 3d support, etc). So why build another Game SDK? Because most Game SDK require gam...

http://minueto.cs.mcgill.ca/

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Minueto | minueto.cs.mcgill.ca Reviews
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If you are new to Minueto, check out the Howto. Section for a quick introduction to the API. Release Minueto 2.0.1, the first release of Minueto 2.0. Find it in the downloads. Section. See the changelog here. Since I'm graduating, this is most likely my last release. It's been a blast. Release bugfxes on MinuetoSamples. Released update to Minueto Core library. Find it in the downloads. Section. See the changelog here. Xith 3d support, etc). So why build another Game SDK? Because most Game SDK require gam...
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Minueto | minueto.cs.mcgill.ca Reviews

https://minueto.cs.mcgill.ca

If you are new to Minueto, check out the Howto. Section for a quick introduction to the API. Release Minueto 2.0.1, the first release of Minueto 2.0. Find it in the downloads. Section. See the changelog here. Since I'm graduating, this is most likely my last release. It's been a blast. Release bugfxes on MinuetoSamples. Released update to Minueto Core library. Find it in the downloads. Section. See the changelog here. Xith 3d support, etc). So why build another Game SDK? Because most Game SDK require gam...

INTERNAL PAGES

minueto.cs.mcgill.ca minueto.cs.mcgill.ca
1

Minueto FAQ

http://minueto.cs.mcgill.ca/faq.html

This FAQ tries to answer the most commonly asked questions.about Minueto. It will be updated as we receive more questions. Where does it come from? Minueto is a component of Alexandre Denault's master thesis. He is currently researching "Game Frameworks for Undergraduate Studies". When not working/playing on his computer, he can be found on the McGill squash courts. Why did you build it in Java? Where does the name Minueto come from? Can you add feature X to Minueto? Minueto 0.8.0, 1.0.0 ...When I try to...

2

Minueto

http://minueto.cs.mcgill.ca/index.html

If you are new to Minueto, check out the Howto. Section for a quick introduction to the API. Release Minueto 2.0.1, the first release of Minueto 2.0. Find it in the downloads. Section. See the changelog here. Since I'm graduating, this is most likely my last release. It's been a blast. Release bugfxes on MinuetoSamples. Released update to Minueto Core library. Find it in the downloads. Section. See the changelog here. Xith 3d support, etc). So why build another Game SDK? Because most Game SDK require gam...

3

MinuetoAPI API

http://minueto.cs.mcgill.ca/api/index.html

This document is designed to be viewed using the frames feature. If you see this message, you are using a non-frame-capable web client. Link to Non-frame version.

4

Minueto Howto

http://minueto.cs.mcgill.ca/howto.html

How do I . The following howto's will help you get a quick understanding of how to use Minueto. To get information on a specific class or method, please take a look at the API. How do I run the samples? How do I compile and run an application with Minueto? How do I run Minueto in Eclipse? How do I create a game Window? How do I load and draw an Image? How do I draw a line? How do I draw a rectangle or a circle? How do I write text on an image or the screen? How do I get input from the keyboard?

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gram.cs.mcgill.ca gram.cs.mcgill.ca

gr@m - Games Research at McGill

http://gram.cs.mcgill.ca/paperspubs.php

Raquo; August 2016. Journal and Conference Papers. Muntasir Chowdhury, Clark Verbrugge. "Exhaustive Exploration Strategies for NPCs.". In 7th Workshop on Procedural Content Generation (PCG 2016). August 2016. BibTeX. Jonathan Tremblay, Clark Verbrugge. "An Algorithmic Approach to Decorative Content Placement.". In Experimental AI in Games Workshop (EXAG 2015). November 2015. BibTeX. Jonathan Campbell, Jonathan Tremblay, Clark Verbrugge. "Clustering Player Paths.". June 2015. BibTeX. May 2015. BibTeX.

gram.cs.mcgill.ca gram.cs.mcgill.ca

gr@m - Games Research at McGill

http://gram.cs.mcgill.ca/resources.php

Raquo; August 2016. IEEE Transactions on Computational Intelligence and AI in Games. International Journal of Computer Games Technology. Computational Intelligence and Games. IFIP entertainment computing news service. Other Games Research Groups and Organizations. International Game Developer's Association. Less focused on research itself, more on the state of the industry). Canadian Game Studies Association. Other Interesting Games Sites. Amit's Game Programming Information. Playable game AI experiments.

joachimdespland.com joachimdespland.com

Joachim Despland

http://www.joachimdespland.com/crusaders.html

This game was built as a class project with 4 teammates: Irina Entin, Michael Goncalves, Gabriel Malca and Pete Vungoc. We used the Minueto. Graphics library for Java. The game is a turn-based, multiplayer strategy game set in a medieval world where players wage war with each other and compete for territory and resources. The goal of the game is to eliminate the other player by unifying all of your territories and dividing theirs. It is played on a "board" with hexagonal tiles.

gram.cs.mcgill.ca gram.cs.mcgill.ca

gr@m - Games Research at McGill

http://gram.cs.mcgill.ca/statecharts/index.php

Raquo; August 2016. The work presented here is the complete library of Statecharts that formed our AI. All Statecharts were constructed using IBM Rational Rhapsody, and are given here in Rhapsody source and as .pdf illustrations for easy perusal. The Statecharts here are considered authoritative for this research, and are more current than papers that describe them. Where possible, papers will be updated to reflect the newest version of the research. Halo Statecharts - Rhapsody Source.

gram.cs.mcgill.ca gram.cs.mcgill.ca

gr@m - Games Research at McGill

http://gram.cs.mcgill.ca/index.php

Raquo; August 2016. Welcome to the Games Research Lab, part of the School of Computer Science of McGill University. Computer game research is a new and exciting area for computer science research. Games introduce a variety of interesting research challenges. These include algorithm and software design concerns with respect to efficient and playable game implementations, and also more abstract approaches to modelling and analyzing different facets of game structure.

gram.cs.mcgill.ca gram.cs.mcgill.ca

gr@m - Games Research at McGill

http://gram.cs.mcgill.ca/people.php

Raquo; August 2016. Here is a list of all the people somehow associated with gr@m. Jonathan Li On Wing. Nick Ng Man Sun.

gram.cs.mcgill.ca gram.cs.mcgill.ca

gr@m - Games Research at McGill

http://gram.cs.mcgill.ca/spaceracer.php

Raquo; August 2016. SpaceRacer is a Java-based racing game that was developed for 2006 edition of McGill's Be a Computer Scientist for a Week Summer Camp. This game allowed high school students to create an "AI" that could navigate a ship through a field of asteroid. At the end of the camp, we raced all the AI to compare the effectiveness of each student's strategy. Space Racer Title Screen. Space Racer Game Screen.

gram.cs.mcgill.ca gram.cs.mcgill.ca

gr@m - Games Research at McGill

http://gram.cs.mcgill.ca/othermcgill.php

Raquo; August 2016. Other Projects at McGill. McGill has a proud history of cutting-edge research. It's involvement to game research is not limited to Computer Science. Here are some of the other game-related project found at McGill. Link: [ http:/ selfesteemgames.mcgill.ca/. A Journey to the Past: A Quebec Village in the 1890s. Link: [ http:/ www.envi-iven.com/.

gram.cs.mcgill.ca gram.cs.mcgill.ca

gr@m - Games Research at McGill

http://gram.cs.mcgill.ca/othermontreal.php

Raquo; August 2016. Other Projects in Montreal. Montreal is a thriving scene for game development. With studios from Ubisoft, Electronic Arts, A2M, Gameloft and many others, it's not surprising to see universities also contributing to game development. Here are some of the game-related research groups found in other universities. Link: [ http:/ www.gamecode.ca/. NT2 : Nouvelles technologies, nouvelles textualits - Le laboratoire de recherches sur les arts et littratures hypermdiatiques. Le Laboratoire de...

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minueto.cs.mcgill.ca minueto.cs.mcgill.ca

Minueto

If you are new to Minueto, check out the Howto. Section for a quick introduction to the API. Release Minueto 2.0.1, the first release of Minueto 2.0. Find it in the downloads. Section. See the changelog here. Since I'm graduating, this is most likely my last release. It's been a blast. Release bugfxes on MinuetoSamples. Released update to Minueto Core library. Find it in the downloads. Section. See the changelog here. Xith 3d support, etc). So why build another Game SDK? Because most Game SDK require gam...

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minueto - Minueto

Envíos y devoluciones. Condiciones generales de venta. Política de privacidad. Minueto.es 2013. Todos los derechos reservados.

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Minueto - UOL Blog

UOL - O melhor conteúdo. BOL - E-mail grátis. O Blog Minueto é feito por Camila Escudero, jornalista, pianista amadora e apaixonada por música. Atualizado de segunda a sexta-feira, do Rio de Janeiro, mostra um breve compasso do universo da música clássica. E-mail: blogminueto@gmail.com. Leia este blog no seu celular. Antes de encerrar definitivamente as postagens neste blog (o endereço, como informado no post anterior, mudou para http:/ blogminueto.wordpress.com/. Escrito por C.E. às 20h33. Que aborda a ...

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minuet of life

April 28, 2016. Thank God for God. Which is our expected result. I've read countless relationship/marriage building articles and tried to absorb as much as I could before and after entering this holy union. But no kidding, theoretical knowledge can only bring you as far, while the practical experience being in the marriage is a whole new challenge on its own. Not to downplay the challenge. Rough or not, the journey is incredibly rewarding. Emphasis on rewarding. Lastly, most important point, it is about ...

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MinuetOfMoon - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 6 Years. This deviant's full pageview. This is the place where you can personalize your profile! You can drag and drop to rearrange.