
miragine.com
Miragine GamesMiragine provides you most addictive action games,mmo games,strategy games,defense games and more.
http://www.miragine.com/
Miragine provides you most addictive action games,mmo games,strategy games,defense games and more.
http://www.miragine.com/
TODAY'S RATING
>1,000,000
Date Range
HIGHEST TRAFFIC ON
Tuesday
LOAD TIME
DOMAIN WHOIS PROTECTION SERVICE
WHOIS AGENT
3/F.,HiChina Mansion,No.27 ●●●●●●●●●●●●●●●●●●●●●●●●●●●strict,Beijing 100120,China
Be●●ng , Beijing, 100120
CN
View this contact
DOMAIN WHOIS PROTECTION SERVICE
WHOIS AGENT
3/F.,HiChina Mansion,No.27 ●●●●●●●●●●●●●●●●●●●●●●●●●●●strict,Beijing 100120,China
Be●●ng , Beijing, 100120
CN
View this contact
DOMAIN WHOIS PROTECTION SERVICE
WHOIS AGENT
3/F.,HiChina Mansion,No.27 ●●●●●●●●●●●●●●●●●●●●●●●●●●●strict,Beijing 100120,China
Be●●ng , Beijing, 100120
CN
View this contact
DOMAIN WHOIS PROTECTION SERVICE
WHOIS AGENT
3/F.,HiChina Mansion,No.27 ●●●●●●●●●●●●●●●●●●●●●●●●●●●strict,Beijing 100120,China
Be●●ng , Beijing, 100120
CN
View this contact
14
YEARS
9
MONTHS
17
DAYS
HICHINA ZHICHENG TECHNOLOGY LTD.
WHOIS : grs-whois.hichina.com
REFERRED : http://www.net.cn
PAGES IN
THIS WEBSITE
0
SSL
EXTERNAL LINKS
21
SITE IP
123.207.194.86
LOAD TIME
0 sec
SCORE
6.2
Miragine Games | miragine.com Reviews
https://miragine.com
Miragine provides you most addictive action games,mmo games,strategy games,defense games and more.
Rivers | 啊呜喵
http://awumiao.com/author/admin
This entry was posted in Uncategorized. August 15, 2016. Gl Position = CC PMatrix * a position;. Gl Position = CC MVPMatrix * a position;. 最后,移除shader的时候,别忘了使用SHADER NAME POSITION TEXTURE COLOR而不是SHADER NAME POSITION TEXTURE COLOR NO MVP。 This entry was posted in Uncategorized. May 10, 2016. 你是否了解团队中的每个人的工作能力 你是否了解每个人的工作状态 你是否了解他们之间的配合程度 你是否了解每个人对项目的理解 等等。 因此1 1绝对小于2,更不用说1 1 1了。 This entry was posted in Uncategorized. May 6, 2016. This entry was posted in Uncategorized. May 3, 2016. February 21, 2016.
grayscale | 啊呜喵
http://awumiao.com/tag/grayscale
Bool HelloWorld: init() { if (! ATTRIBUTE NAME TEX COORD. VERTEX ATTRIB TEX COORDS. Attribute vec4 a position; attribute vec2 a texCoord; attribute vec4 a color; varying vec4 v fragmentColor; varying vec2 v texCoord; void main() { gl Position = CC MVPMatrix * a position; v fragmentColor = a color; v texCoord = a texCoord; }. 转自 http:/ discuss.cocos2d-x.org/t/how-to-use-opengl-shader-in-cocos2d-x3-0/12430. This entry was posted in Uncategorized. August 5, 2014. Proudly powered by WordPress.
用NGUI UIPanel实现简单的遮罩 | 啊呜喵
http://awumiao.com/ngui-uipanel-mask
注意 如果与UIPanel有父子关系 包括间接 的任何GameObject有缩放,必须保证他们的x,y,z缩放值是一样的,否则遮罩将不起作用。 This entry was posted in Uncategorized. May 20, 2014. 转]在cocos2dx 3中使用Shader实现Sprite的灰度显示 →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Proudly powered by WordPress. Enter the destination URL. Open link in a new tab. Or link to existing content. No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.
shader | 啊呜喵
http://awumiao.com/tag/shader
Gl Position = CC PMatrix * a position;. Gl Position = CC MVPMatrix * a position;. 最后,移除shader的时候,别忘了使用SHADER NAME POSITION TEXTURE COLOR而不是SHADER NAME POSITION TEXTURE COLOR NO MVP。 This entry was posted in Uncategorized. May 10, 2016. Http:/ afsharious.wordpress.com/2014/07/04/gotchas-post-shader-effects-in-cocos2d-x/. Https:/ github.com/saeedafshari/ShaderLayer.git. Auto shaderLayer = ShaderLayer: create( game.glsl ); addChild(shaderLayer);. This entry was posted in Uncategorized. September 22, 2014.
Unity如何禁止手机进入自动休眠 | 啊呜喵
http://awumiao.com/unity-preventing-mobile-auto-enter-sleep-mode
UIApplication sharedApplication].idleTimerDisabled = YES;. GetWindow().setFlags(WindowManager.LayoutParams.FLAG KEEP SCREEN ON, WindowManager.LayoutParams.FLAG KEEP SCREEN ON);. FLAG KEEP SCREEN ON. FLAG KEEP SCREEN ON. This entry was posted in Uncategorized. May 5, 2014. 用NGUI UIPanel实现简单的遮罩 →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Proudly powered by WordPress. Enter the destination URL. Open link in a new tab. Or link to existing content.
Atlas | 啊呜喵
http://awumiao.com/tag/atlas
为什么要用Texturepacker去生成NGUI的Atlas呢 很简单,因为NGUI自己的Atlas Maker不好用 特别是在有半透明图像的情况下,经常会导致UI原件的边缘有杂色。 将图片导入TexturePacker,格式选择Unity – JSON data(.txt),图片格式PNG,可选Premultiply alpha。 创建一个空GameObject,通过Add Component添加一个UIAtlas脚本NGUI- UI- Atlas。 This entry was posted in Uncategorized. April 23, 2014. Proudly powered by WordPress.
mask | 啊呜喵
http://awumiao.com/tag/mask
注意 如果与UIPanel有父子关系 包括间接 的任何GameObject有缩放,必须保证他们的x,y,z缩放值是一样的,否则遮罩将不起作用。 This entry was posted in Uncategorized. May 20, 2014. Proudly powered by WordPress.
mecanim | 啊呜喵
http://awumiao.com/tag/mecanim
最后发现,其实要立即播放某个动作,直接调用animator.Play(“name”)就好了。 另外,还可以调用此方法的另一个版本animator.Play(“name”, layer, time),通过参数控制动作的起始播放位置。 This entry was posted in Uncategorized. April 22, 2014. Proudly powered by WordPress.
[转]用cocos2d-x 3实现全屏shader效果 | 啊呜喵
http://awumiao.com/转用cocos2d-x-3实现全屏shader效果
Http:/ afsharious.wordpress.com/2014/07/04/gotchas-post-shader-effects-in-cocos2d-x/. Https:/ github.com/saeedafshari/ShaderLayer.git. Auto shaderLayer = ShaderLayer: create( game.glsl ); addChild(shaderLayer);. This entry was posted in Uncategorized. September 22, 2014. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Proudly powered by WordPress. Enter the destination URL. Open link in a new tab. Or link to existing content.
[转]在cocos2dx 3中使用Shader实现Sprite的灰度显示 | 啊呜喵
http://awumiao.com/use-shader-to-grayscale-sprite
Bool HelloWorld: init() { if (! ATTRIBUTE NAME TEX COORD. VERTEX ATTRIB TEX COORDS. Attribute vec4 a position; attribute vec2 a texCoord; attribute vec4 a color; varying vec4 v fragmentColor; varying vec2 v texCoord; void main() { gl Position = CC MVPMatrix * a position; v fragmentColor = a color; v texCoord = a texCoord; }. 转自 http:/ discuss.cocos2d-x.org/t/how-to-use-opengl-shader-in-cocos2d-x3-0/12430. This entry was posted in Uncategorized. August 5, 2014. 转]用cocos2d-x 3实现全屏shader效果 →.
TOTAL LINKS TO THIS WEBSITE
21
Miragina Biscoitos 2018
Content on this page requires a newer version of Adobe Flash Player. Biscoito de Castanha do Brasil. Miragina Biscoitos 2018 Rua do Aviário, 448 - Centro - Rio Branco - AC. Tel: 55 (68) 3224 6482 E-mail: miragina@miragina.com.br.
Miragina (Serena) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 6 Years. This deviant's full pageview. Last Visit: 6 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask? Favorite bands ...
Blog de Miragina - The Story Angie - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Mise à jour :. Dernier Blabla sur ce blog. Vous vous souvenez de moi? Abonne-toi à mon blog! Dernier Blabla sur ce blog. Vous vous souvenez de moi? Si si réfléchi .la créatrice . (se prépare à en prendre plein la tronche). Je te vois venir chèr(e) lecteurs avec tes gros sabot 2 ans ça fait beaucoup. Je m'excuse mais je pense que vous y attendiez c'est fini Angie ne reviendra pas . J'ai une histoire .(Chuttt! C'est pas encore près! Prenez soin de vous 3. N'oub...
miragina1992 (Margarita) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 4 Years. This deviant's full pageview. Last Visit: 161 weeks ago. This is the place where you can personalize your profile! Sep 19,...
Gallery
Photos 1 - 7 of 7. Landscapes, Seascapes, Other Escapes. Yosemite 4.24.14. Dia de los Muertos Face. Dia de los Muertos 2013. Steve's Going Away. NYE 12.31.03. Dark Sparkle 11.2003. Folsom Street Fair 2001. See Colin Slash Last Show. Blow Salon Art Show. C) 2001-2015 miragination productions. If you are in any of these photos and prefer the photo not be public, then please contact miragination@gmail.com to request removal.
Miragine Games
We provide high quality games every week. Incursion 2 The Artifact. The King's League Odyssey. Giants and Dwarves TD. Miragine War Online Multiplayer. Contact us: info{a}miragine.com. If you can provide art support, and like our games, please contact us。
Miragine War | The Power of The Internet
Miragine War – The Power of The Internet. This week, I needed to take a break from all the gaming and address a problem in my house. At some point in the past month, the waterproofing in my shower failed. I didn’t even know that was possible until I realised that must be the only explanation. Now, if you’re like me, you’ve never even considered what might cause this problem. In fact, most people’s showers display no indication that the waterproofing Perth. Poor priming and surface preparation is one cause.
Mira&Gino's blog
Subscribe to: Posts (Atom). Mira and Ginos Family Blog. View my complete profile.
Claire & Fab in Oz
Claire and Fab in Oz. Entre Townsville et CAP Tribulation: Le Queensland. Part of claire's adventure in Queensland. Y a quelqu un? 8230;…….Hein? Holala, y a de l écho ou je rêve? Ha non, c’est bien toi petit visiteur qui vient me rendre visite sur ce blog que nous laissonsmort. Oups, vraiment désolée, on n’est pas très loquace. Je crois bien que aucun de nous deux ne fera fortune avec l écritureCa sera sans doute avec quelque chose d autre 😉. De quoi vais-je pouvoir vous parlezHa oui, je sais! Nous avon...
Miragio
SOCIAL ENGAGEMENT