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Vconomics: April 2007
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Trends and speculations regarding virtual game world economies. Wednesday, April 11, 2007. Get Rich or Die Tryin’. Labels: gold magazine warcraft. Posted by Charles @ 6:09 AM. Monday, April 02, 2007. Look what MTV found! A grad student from UC San Diego has posted this YouTube teaser. For his upcoming documentary on MMOG gold farming. The shocker? In other outsourcing news, courtesy of this GigaOm article. 1 increase their employer's gamerscore on XBOX Live! 2 click their employer's Google Ads. Author of...
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Vconomics: January 2006
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Trends and speculations regarding virtual game world economies. Tuesday, January 31, 2006. Microeconomics in the Palm of your Hand - Part 3. This part discusses some of the monetary instruments implemented in the game. Insurance salesman Kyle appears periodically to coerce an insurance payment from you. Once insured, you seem to stumble occasionally, and eventually receive some "benefit" payments in the mail. Not enough to make up for the premium, however. Posted by Charles @ 11:57 PM. In a self-containe...
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Vconomics: June 2007
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Trends and speculations regarding virtual game world economies. Monday, June 25, 2007. I admit it - I cheated! But I did it for purely economic reasons. Pokemon Diamond and Pearl have become fabulous bets-selling games for the Nintendo DS. These latest titles in the Pokemon. SO, as an alternative to $100 to get what I "need" to complete my Pokedex (the thing in the game that keeps track of your collection), I went and cheated by getting a $20 GameShark. Posted by Charles @ 11:28 PM. They did it all playi...
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Vconomics: March 2007
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Trends and speculations regarding virtual game world economies. Friday, March 30, 2007. The most interesting things seem to be happening in WoW these days. Perhaps because of its unprecendented subscriber base, problems arise on such a scale that new tactics and measures are being invented and tested in this virtual arena. Just last month, OffGamers. 1 PM or Telephone. 2 Direct Transfer to Account. Amazingly, this procedure requires the customer's game username and password! OffGame actually recommends y...
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Vconomics: February 2006
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Trends and speculations regarding virtual game world economies. Monday, February 13, 2006. And Now an Ad From Our Sponsor. I don't know why I never noticed this before, but a couple of days ago when I was using Google to find a World of Warcraft logo a slew (6 or more is a slew, right? Of WoW gold and item sellers appeared in the "Sponsored Links" column on the search results page. A little research, including this site. I'm not saying I *want* this to happen, just that I expect it to eventually happen.
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Vconomics: February 2007
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Trends and speculations regarding virtual game world economies. Wednesday, February 28, 2007. Gem of an idea? At the end of 2006 (can you tell I'm still catching up? EA put their stamp on Pogo Games - a casual game service for PC players, also accessible through AOL - by offering an intermediate currency called "Gems." The Gems sell for about 0.06 USD and can be exchanged for the opportunity to earn special badges or upgrades for the player's Pogo Mini. Posted by Charles @ 4:55 AM. That governments are b...
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Vconomics: August 2006
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Trends and speculations regarding virtual game world economies. Sunday, August 27, 2006. Free the WoW 60,000! Combating virtual hyperinflation.". Such behaviour not only negatively impacts the economy of a realm, it diminishes the achievements of those who play legitimately." - Blizzard. G4 TV's "The Feed". Hopefully, the bannination will help improve the games economy and result in a lot less auction house usry. So, what's your take on this? Add your comments and create a new spin! Status. Missing f...
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Vconomics: September 2006
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Trends and speculations regarding virtual game world economies. Saturday, September 23, 2006. Phoney Worlds, Play Money? In the article "The End of Cash as We Know it? Now this discussion may seem a bit off-topic for the theme of this blog, but it has made me wonder if the electronic payments for goods and services delivered to mobile phones isn't more like MMOG economies than it might first appear. Janet H. Murray, in her book "Hamlet on the Holodeck: The Future of Narrative in Cyberspace". Spatial - Wh...
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Vconomics: May 2007
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Trends and speculations regarding virtual game world economies. Monday, May 28, 2007. It's getting to the point where I can't read a technical publication without running into some mention of Second Life. Issue 129 of Web Designer magazine. Reveals that Mazda has created a concept car for SL residents to test drive. No word yet on whether they will sell the car either in SL or the real world, though. If such an item were available for purchase in SL, what would it go for? Posted by Charles @ 8:53 PM.