
mobfactory.blogspot.com
The Mob Factory - Alter Aeon MUDThoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG.
http://mobfactory.blogspot.com/
Thoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG.
http://mobfactory.blogspot.com/
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The Mob Factory - Alter Aeon MUD | mobfactory.blogspot.com Reviews
https://mobfactory.blogspot.com
Thoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG.
The Mob Factory - Alter Aeon MUD: Releasing a new class - Druid
http://mobfactory.blogspot.com/2013/12/releasing-new-class-druid.html
The Mob Factory - Alter Aeon MUD. Thoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG. Sunday, December 1, 2013. Releasing a new class - Druid. With this in mind, I'm proud to say that I'm happy with the new Druid class, as I was with the Necromancer class when it came out in 2010. They're both very well designed, and I'm certain the new Druid skills will make Alter Aeon and even better place to be. That's a pretty high bar. Druid Class Expansion on Alter Aeon.
The Mob Factory - Alter Aeon MUD: September 2012
http://mobfactory.blogspot.com/2012_09_01_archive.html
The Mob Factory - Alter Aeon MUD. Thoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG. Wednesday, September 19, 2012. A colleague recently asked me, ‘how can you tell code is crap? 8217; This is a very good question, one dear to my heart given a recent project I worked on. The biggest indicators all seem in some way to link back to a high Kolmogorov complexity. Some of the indicators I've been able to come up with off the top of my head:. 1) Lack of data hiding.
The Mob Factory - Alter Aeon MUD: November 2011
http://mobfactory.blogspot.com/2011_11_01_archive.html
The Mob Factory - Alter Aeon MUD. Thoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG. Tuesday, November 1, 2011. This whole staged growth process has become a lot more apparent to me over the last couple of years:. When the player base is very small, it attracts a certain class of isolationist explorer player, one that doesn't need much in terms of a help system, documentation, or maps. True socialites are another huge rats nest of problems. They tend to ...
The Mob Factory - Alter Aeon MUD: Alter Aeon 19th anniversary - already?
http://mobfactory.blogspot.com/2014/01/alter-aeon-19th-anniversary-already.html
The Mob Factory - Alter Aeon MUD. Thoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG. Wednesday, January 15, 2014. Alter Aeon 19th anniversary - already? Like anything in life, it's a tradeoff. As much as I don't want to run the event next year, I probably will, and the game will be better for it. Posted by Dennis Towne. Subscribe to: Post Comments (Atom). Alter Aeon 19th anniversary - already?
The Mob Factory - Alter Aeon MUD: 2012 Halloween Havoc
http://mobfactory.blogspot.com/2012/10/2012-halloween-havoc.html
The Mob Factory - Alter Aeon MUD. Thoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG. Friday, October 26, 2012. Alter Aeon is pleased to announce our annual Halloween Havoc! The action starts on Monday, October 29, and continues until midnight on the 31st. Our preliminary schedule has several area openings, a number of voluntary pk events, pumpkin cannon contests, and other things. Monday, Oct 29:. Tuesday, Oct 30:. Wednesday, Oct 31:. On all three days, we w...
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Alter Aeon Wiki: dentin
http://dentin.livejournal.com/79339.html
It's taken forever, but we've finally got a proper Wiki up and running for Alter Aeon. The wiki itself is at:. Http:/ wiki.alteraeon.com. Http:/ mobfactory.blogspot.com. Post a new comment. We will log you in after post. We will log you in after post. We will log you in after post. We will log you in after post. We will log you in after post. Post a new comment. Post a new comment. AA 18th Anniversary - Post Event Report. Follow us on Facebook. Follow us on Twitter. 1999 LiveJournal, Inc.
Consensual social combat | Talos Mud Development Blog
https://talosmud.wordpress.com/2010/02/18/consensual-social-combat
Talos Mud Development Blog. One mans quest to blog about Mud Development. Leave a comment ». Over at http:/ www.mudlab.org. Last night I proposed a method of consensual PvP Social Combat that lets players really customize their responses to attacks. It works like a survey. You have five options:. Disregard (Ignore the Attack). Strongly Disagree (Fully Reverse the Attack). Disagree (Partially Reverse the Attack). Agree (Partially Accept the Attack). Strongly Agree (Fully Accept the Attack). Nancy’s ...
Clan Lawful Evil
http://www.lawful-evil.org/blogs.html
Alter Aeon on Tumblr. The game's Tumblr blog is regularly updated with content from its Facebook, Twitter and Youtube accounts. Http:/ alteraeon.tumblr.com. Alter Aeon on Wordpress. The game's Wordpress blog is also regularly updated with content from its Facebook, Twitter and Youtube accounts. Http:/ alteraeon.wordpress.com. Mob Factory Dev Blog. Http:/ mobfactory.blogspot.com. Alter Aeon Productions Blog. This blog receives regular updates from the game's Facebook and Youtube pages.
Physical.c (cont…) | Talos Mud Development Blog
https://talosmud.wordpress.com/2010/02/06/physical-c-cont
Talos Mud Development Blog. One mans quest to blog about Mud Development. Physical.c (cont…). Leave a comment ». Okay so so far here’s the prototypes’s for physical.c, I won’t go into the code but a listing of the calls is a good thing too:. Int SetEyeColor(string color);. Int SetOrigHairColor(string color);. Int SetHairColor(string color);. Int SetOrigBuild(int build);. Int SetHeight(int height);. Int SetWeight(int weight);. Int IncreaseHeight(int height);. Int DecreaseHeight(int height);.
Social Combat (Update) | Talos Mud Development Blog
https://talosmud.wordpress.com/2010/02/21/social-combat-update
Talos Mud Development Blog. One mans quest to blog about Mud Development. Leave a comment ». It’s interesting how quickly a thought can be flipped on it’s head. In trying to balance a fine line between player free will and a scripted believable social combat mechanism, the conversation has taken a very interesting course. Tonitrus asked, “Could you have emotional armor? 8221; The Answer of course is YES! I don’t really know. Your mudwife kisses you ( 2 DR to Happiness Attacks). Damage Reduced to 2 points).
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la mob de fab et gui
Envoyer à un ami. La mob de fab et gui. La mob de fab et gui. Voici étape par étape la construction de notre mob , des fondations à la décoration. Créer un blog avec CanalBlog. Electricité de France et de navarre. Le toit de la mob. Les murs de la mob. Flux RSS des messages. Flux RSS des commentaires. Après une longue absence voici quelques images de la maison et des aménagements extérieurs entrepris en ce mois de juillet après la naissance de bébé : dalle pour le bois, cabane de jardin, chemin . Nous pe...
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The Mob Factory - Alter Aeon MUD
The Mob Factory - Alter Aeon MUD. Thoughts on MUD development, ideas, and future directions from the creator of the Alter Aeon RPG. Wednesday, January 15, 2014. Alter Aeon 19th anniversary - already? Like anything in life, it's a tradeoff. As much as I don't want to run the event next year, I probably will, and the game will be better for it. Posted by Dennis Towne. Sunday, December 1, 2013. Releasing a new class - Druid. With this in mind, I'm proud to say that I'm happy with the new Druid class, as I w...
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mobfamily's blog - mobfamily - Skyrock.com
More options ▼. Subscribe to my blog. Created: 20/01/2009 at 5:49 AM. Updated: 28/06/2010 at 7:29 AM. Make monen make money don't stop. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.4) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Monday, 28 June 2010 at 7:29 AM. Please enter the sequence of characters in the field below. Look at the lift we leving.