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mont29 – Blender-related topics (when I have time! :P)Blender-related topics (when I have time! :P)
http://mont29.wordpress.com/
Blender-related topics (when I have time! :P)
http://mont29.wordpress.com/
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mont29 – Blender-related topics (when I have time! :P) | mont29.wordpress.com Reviews
https://mont29.wordpress.com
Blender-related topics (when I have time! :P)
Data Transfer – First Test Build – mont29
https://mont29.wordpress.com/2014/11/10/data-transfer-first-test-build
Blender-related topics (when I have time! November 10, 2014. Data Transfer – First Test Build. This tool is now in master, and will be part of Blender 2.74 release. So, since a month or two have been working on a tool that we should have had in Blender since ages – generic way to transfer some data from a mesh to another. Feature is not yet finished, of course, but I think it’s starting to be usable, so made a first set of test builds, available here. Please report issues and bugs on Blender tracker.
Assets – FileBrowser Preliminary Work – Experimental Build II – mont29
https://mont29.wordpress.com/2015/05/12/assets-filebrowser-preliminary-work-experimental-build-ii
Blender-related topics (when I have time! May 12, 2015. Assets FileBrowser Preliminary Work Experimental Build II. This post is mostly technical, since nearly nothing changed feature-wise. Testing is really needed though, internal changes are quite heavy! You may find the builds at the usual place: http:/ download.blender.org/ftp/mont29/. From the outside , user point of view, this build does not differ much from previous one from January. Only changes (outside of master work, like preview size) are:.
mont29 – mont29
https://mont29.wordpress.com/author/mont29
Blender-related topics (when I have time! May 12, 2015. Assets FileBrowser Preliminary Work Experimental Build II. This post is mostly technical, since nearly nothing changed feature-wise. Testing is really needed though, internal changes are quite heavy! You may find the builds at the usual place: http:/ download.blender.org/ftp/mont29/. From the outside , user point of view, this build does not differ much from previous one from January. Only changes (outside of master work, like preview size) are:.
Assets – FileBrowser Preliminary Work – Experimental Build I – mont29
https://mont29.wordpress.com/2015/01/14/assets-filebrowser-preliminary-work-experimental-build-i
Blender-related topics (when I have time! January 14, 2015. Assets – FileBrowser Preliminary Work – Experimental Build I. So, as some of you may know already, since December 2014 and my three weeks spent in Amsterdam at BI, I’ve started working on the asset topic. An ‘Append’ file browser with two blender files showing all their materials, objects and textures. Note the renamed bookmark on the left too. To (try to 😉 ) get a bit of testing. In those builds you’ll find:. Note about previews of datablocks ...
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Supporting Game Developers with Blender 2.71 | Blender Code
https://code.blender.org/2014/06/supporting-game-developers-with-blender-2-71
Supporting Game Developers with Blender 2.71. On Jun 3, 2014. For the 2.71 release, we’ve been working on improving support for game developers using Blender with external engines. To this end, Bastien Montagne has been working on a new FBX exporter, and I have been evaluating workflows to various external engines. Dalai Felinto has also been hard at work with Cycles baking. Below you’ll find some information on the new goodies you can expect in 2.71 for game developers. New Binary FBX Exporter. When NLA...
OpenSubdiv GPU Tessellation WIP | Blender Code
https://code.blender.org/2014/05/opensubdiv-gpu-tessellation-wip
OpenSubdiv GPU Tessellation WIP. On May 12, 2014. Just a quick update on what”s happening in the opensubdiv-modifier branch in the Blender Git repository. This is an initial integration of GPU tessellation in Blender, it”s totally not final and still loads of work to be done to make this project master-ready. But there are some really cool results. Nothing to be mentioned in plain text, so roll the tape! PPS Here”s the .blend. Google Summer of Code 2014. Supporting Game Developers with Blender 2.71.
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mont13 | LOGO | Graphic | Photography | Print | Web
LOGO Graphic Photography Print Web. Opera House – Sydney. Qantas on Harbour Bridge – Sydney. We are with YOU Nepal. 3 Sisters @ Blue Mountain NSW. April 10, 2018 mont13.
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mont29 – Blender-related topics (when I have time! :P)
Blender-related topics (when I have time! May 12, 2015. Assets FileBrowser Preliminary Work Experimental Build II. This post is mostly technical, since nearly nothing changed feature-wise. Testing is really needed though, internal changes are quite heavy! You may find the builds at the usual place: http:/ download.blender.org/ftp/mont29/. From the outside , user point of view, this build does not differ much from previous one from January. Only changes (outside of master work, like preview size) are:.
Mont2age-xlL's blog - Blog de Mont2age-xlL - Skyrock.com
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Blog de Mont2ages-xx - Blog de Mont2ages-xx - Skyrock.com
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Mont2agexJooh's blog - ET UNE VSITE EN PLUS :P! - Skyrock.com
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mont2assi's blog - -**MeKnEs**CiTy**- - Skyrock.com
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Mont2Bien-être
Aller au contenu principal. 8212;———–. 8212;———–. Feng-Shui, un nouveau regard sur ma Maison:. Dimanche 6 novembre 2016. À Mont de Marsan de 9h30 à 17h. Toutes les clés pour se sentir bien chez soi et vivre en harmonie. Etude Feng-shui de votre habitation. Toutes les clés essentielles pour mettre en place facilement ces outils chez vous pour le bien-être de votre maison et de ses habitants. Nous aborderons les principes de base du Feng-shui:. Les différentes écoles, le yin et le yang. Ils nous guideront ...