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2D Game Design

Sunday, October 18, 2009. Animations - New Characters. Due to time constraints I won't be redrawing the other 2 seaweed assets. As much as I would like to Byron has enough to deal with without having to work in more stuff and this with the fish should be enough to fill the underwater level. I think OB might have some stuff to include also. Final Bird - facing forward like it needs to so it can swoop in and attack! Should be good :). Saturday, October 17, 2009. Friday, October 16, 2009. Right so here we h...

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2D Game Design | moonkid-games.blogspot.com Reviews
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Sunday, October 18, 2009. Animations - New Characters. Due to time constraints I won't be redrawing the other 2 seaweed assets. As much as I would like to Byron has enough to deal with without having to work in more stuff and this with the fish should be enough to fill the underwater level. I think OB might have some stuff to include also. Final Bird - facing forward like it needs to so it can swoop in and attack! Should be good :). Saturday, October 17, 2009. Friday, October 16, 2009. Right so here we h...
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1 2d game design
2 posted by
3 makka
4 41 comments
5 seaweed redrawn
6 no comments
7 the bird
8 more characters
9 wolf fish
10 piranha
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2d game design,posted by,makka,41 comments,seaweed redrawn,no comments,the bird,more characters,wolf fish,piranha,new characters,a second chance,animations,older posts,blog archive,october,wolf animation development,coloured seaweed,seaweed inspiration
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2D Game Design | moonkid-games.blogspot.com Reviews

https://moonkid-games.blogspot.com

Sunday, October 18, 2009. Animations - New Characters. Due to time constraints I won't be redrawing the other 2 seaweed assets. As much as I would like to Byron has enough to deal with without having to work in more stuff and this with the fish should be enough to fill the underwater level. I think OB might have some stuff to include also. Final Bird - facing forward like it needs to so it can swoop in and attack! Should be good :). Saturday, October 17, 2009. Friday, October 16, 2009. Right so here we h...

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moonkid-games.blogspot.com moonkid-games.blogspot.com
1

2D Game Design: Character 4: Green Fish

http://moonkid-games.blogspot.com/2009/10/character-4-green-fish.html

Friday, October 9, 2009. Character 4: Green Fish. This is the developed version of the custom designed fish concept. I wasn't too happy with the design of the older version and I really hated the design on his skin. So I gave him a bit of a revamp in which I am a lot more comfortable with. Gave him a fish mustache as well to add to its character. Subscribe to: Post Comments (Atom). Animations - New Characters. Creatures in Pieces - Ready to Animate. Character 5: Purple Piranha. Character 4: Green Fish.

2

2D Game Design: Seaweed Inspiration

http://moonkid-games.blogspot.com/2009/10/seaweed-inspiration.html

Friday, October 9, 2009. I wasn't really too sure what sort of forms seaweed took or what sort of colours it takes so I decided to do a bit of a google search and these images were those that I used in some way to design (more so colour) my seaweed. October 13, 2009 at 2:36 PM. This comment has been removed by a blog administrator. Subscribe to: Post Comments (Atom). Animations - New Characters. Creatures in Pieces - Ready to Animate. Character 5: Purple Piranha. Character 4: Green Fish.

3

2D Game Design: Seaweed Concept Sketches

http://moonkid-games.blogspot.com/2009/10/seaweed-concept-sketches.html

Friday, October 9, 2009. Using my research from looking at seaweed I created these designs. I was questioned as to why I didn't just do a few leaves and my reason for that is because I feel our game deserves more than that. Our art style is quite detailed and to take the easy way out I believe would only harm the overall quality of what is being produced. Images are detailed above water so those below should be also. Subscribe to: Post Comments (Atom). Animations - New Characters. Character 4: Green Fish.

4

2D Game Design: Creatures in Pieces - Ready to Animate

http://moonkid-games.blogspot.com/2009/10/creatures-in-pieces-ready-to-animate.html

Sunday, October 11, 2009. Creatures in Pieces - Ready to Animate. I have split up each of my characters into separate pieces so that I can animate each of them easily. Subscribe to: Post Comments (Atom). Animations - New Characters. Creatures in Pieces - Ready to Animate. Character 5: Purple Piranha. Character 4: Green Fish. Character 2: Puffer Fish. Sketches for Wolf and beginning to computerize.

5

2D Game Design: Seaweed Redrawn

http://moonkid-games.blogspot.com/2009/10/seaweed-redrawn.html

Sunday, October 18, 2009. Due to time constraints I won't be redrawing the other 2 seaweed assets. As much as I would like to Byron has enough to deal with without having to work in more stuff and this with the fish should be enough to fill the underwater level. I think OB might have some stuff to include also. Subscribe to: Post Comments (Atom). Animations - New Characters. Creatures in Pieces - Ready to Animate. Character 5: Purple Piranha. Character 4: Green Fish. Character 2: Puffer Fish.

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2D Game Design

Sunday, October 18, 2009. Animations - New Characters. Due to time constraints I won't be redrawing the other 2 seaweed assets. As much as I would like to Byron has enough to deal with without having to work in more stuff and this with the fish should be enough to fill the underwater level. I think OB might have some stuff to include also. Final Bird - facing forward like it needs to so it can swoop in and attack! Should be good :). Saturday, October 17, 2009. Friday, October 16, 2009. Right so here we h...

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