pentadact.com
Gunpoint Patch: New Engine, Steam Workshop, And More - The Gunpoint Blog
http://www.pentadact.com/2014-06-17-gunpoint-patch-new-engine-steam-workshop-and-more
A stealth puzzle game that lets you rewire its levels to trick people. Windows, Mac and Linux. Tell us about it! Literally do tell us about it. Or nothing will happen. Yes, You Can Monetise Videos You Make Of This Game. The formal permission bit. About what else I'm working on and what else I've done. Find out when I release a new game, and when there are opportunities to test them. By Tom Francis. Uses Adaptive Images. Good ideas, brilliantly executed, this is one of the year's best games.". It converts...
sinepost.wordpress.com
Randomness vs Canniness, or Programmers vs Savescummers | The Sinepost
https://sinepost.wordpress.com/2012/10/29/randomness-vs-canniness
Learning and Applying Mathematics using Computing. Randomness vs Canniness, or Programmers vs Savescummers. I recently wrote a post on probabilities in the game “XCOM: Enemy Unknown”. In particular for the rapid fire ability. Lots of the discussion around the article (and XCOM in general) was about randomness, and pseudo-randomness. There’s an interesting post to be written about subjective observation of probability, but I’m interested in a practice known as save-scumming. I’m Soooo Random! So then: imp...
pentadact.com
The Formula For An Episode Of Murder, She Wrote - a post on Tom Francis' blog
http://www.pentadact.com/2014-08-08-the-formula-for-an-episode-of-murder-she-wrote
I'm Tom. I designed a game called Gunpoint. About rewiring things and punching people, and now I'm working on a new one called Heat Signature. About sneaking aboard randomly generated spaceships. Here's some more info on all the games. I've worked on, here's the podcast. I do, here are the videos I make. On YouTube, here are some of the articles. I wrote for PC Gamer, and here are two short stories I wrote. For the Machine of Death collections. By me Uses Adaptive Images. BaconOnARock: damn spam folder :(.