kalamatee.blogspot.com
Kalamatee's Blog: March 2008
http://kalamatee.blogspot.com/2008_03_01_archive.html
Stuff from way out . (and AROS). Saturday, March 29, 2008. Thanks to Alain Greppin and the folk on #grub and the grub2 mailing list, we finally got grub2 working and after a little effort booting the i386 and x86 64 bootiso's. And with a bit of effort ive got a gfx grub2 terminal booting up my aros64 box =D. Subscribe to: Posts (Atom). My Quick Links . My Personal AROS Projects. View my complete profile.
kalamatee.blogspot.com
Kalamatee's Blog: Grub Tastic!
http://kalamatee.blogspot.com/2008/03/grub-tastic.html
Stuff from way out . (and AROS). Saturday, March 29, 2008. Thanks to Alain Greppin and the folk on #grub and the grub2 mailing list, we finally got grub2 working and after a little effort booting the i386 and x86 64 bootiso's. And with a bit of effort ive got a gfx grub2 terminal booting up my aros64 box =D. Subscribe to: Post Comments (Atom). My Quick Links . My Personal AROS Projects. View my complete profile.
kalamatee.blogspot.com
Kalamatee's Blog: February 2008
http://kalamatee.blogspot.com/2008_02_01_archive.html
Stuff from way out . (and AROS). Saturday, February 09, 2008. The Final goal however is to allow the Iconlist class to support 3 rendering modes. Plain mode which directly does all rendering to the windows bitmap. This is the currently used method. Buffered mode which will perform all rendering to a backbuffer before blitting to the windows bitmap. Ive also commited the basic multi-line rendering code to wanderer now though it isnt working 100% currently. Some very short lables which wouldnt/shouldnt...
kalamatee.blogspot.com
Kalamatee's Blog: June 2006
http://kalamatee.blogspot.com/2006_06_01_archive.html
Stuff from way out . (and AROS). Sunday, June 04, 2006. Lots of going on . A lot of things are happening on the mesa front. Fisrtly, Ive been beavering away on a GLUT for AROSMesa. Its starting to take shape now and every new build seems a bit more responsive and feature complete. The only main lacking features of GLUT at the moment are using the AROS timer device to signal when a timed event is to happen saving us iterating loops every run, and using the AROS systems fonts instead of hardcoded ones.
kalamatee.blogspot.com
Kalamatee's Blog: September 2007
http://kalamatee.blogspot.com/2007_09_01_archive.html
Stuff from way out . (and AROS). Wednesday, September 26, 2007. I havent been keeping upto date on my blog for a while . it seems real life has gotten the better of me again. But anyhow since my last post lots of things have been going on which have kept me a bit bussy. One of the most important being the impending arrival of my "soon to be born" baby =D. This has a number of benefits from my perspective including . The code is mostly developed externally to AROS - so we only need to provide the hidd api...
kalamatee.blogspot.com
Kalamatee's Blog: And continuing ...
http://kalamatee.blogspot.com/2008/08/and-continuing.html
Stuff from way out . (and AROS). Thursday, August 14, 2008. Well ive been quiet for a while now but things havent been completely on hold. Ive recently put finishing touches to a network driver for SiS900/SiS7016 based NIC's, and also have an Intel Gigabit NIC driver roughly 95% complete. Once I have it working I hope to find the remaining problems with the RTL8139 code and try and get it finished up also. The menu options to add/remove the files arent yet operational but soon they will be ;). I didnt un...
en.wikibooks.org
Aros/Platforms/x86 support - Wikibooks, open books for an open world
https://en.wikibooks.org/wiki/Aros/Platforms/x86_support
From Wikibooks, open books for an open world. Google translation into German. Read about people's experiences here at AROS-Exec. And amigaworld.net and amiga.org. Most NVIDIA nForce2 (2002/3) motherboards are well supported. Most Intel mobos are supported (recommended Skt 775) but may need additional pci / pci-e cards for networking, etc. AMD based socket 939 am2 am2 am3 and fusion based systems work but additional pci cards may be needed. Supported graphics cards (gfx). Intel 2D and 3D. 2D. It is very h...
kalamatee.blogspot.com
Kalamatee's Blog: April 2008
http://kalamatee.blogspot.com/2008_04_01_archive.html
Stuff from way out . (and AROS). Thursday, April 17, 2008. Oh so quiet (again). Ive been a little bussy with real life lately to blog much, especially since ive been trying to spend as much time with my quickly growing son (who is now 6 1/2 months old =O). Recently with the help of michal schulz weve added basic ACPI table parsing to AROS64s kernel, aswell as making it register found CPU cores and put them into an idle state as the foundation for getting some SMP functionality working. Oh so quiet (again).
kalamatee.blogspot.com
Kalamatee's Blog: Wanderer work continues..
http://kalamatee.blogspot.com/2008/02/wanderer-work-continues.html
Stuff from way out . (and AROS). Saturday, February 09, 2008. The Final goal however is to allow the Iconlist class to support 3 rendering modes. Plain mode which directly does all rendering to the windows bitmap. This is the currently used method. Buffered mode which will perform all rendering to a backbuffer before blitting to the windows bitmap. Ive also commited the basic multi-line rendering code to wanderer now though it isnt working 100% currently. Some very short lables which wouldnt/shouldnt...
kalamatee.blogspot.com
Kalamatee's Blog: March 2007
http://kalamatee.blogspot.com/2007_03_01_archive.html
Stuff from way out . (and AROS). Tuesday, March 20, 2007. VIA Rhine is alive! Finally The VIA Rhine Driver is working! Subscribe to: Posts (Atom). VIA Rhine is alive! My Quick Links . My Personal AROS Projects. View my complete profile.