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And I thank God for... | Matthew Fulmer’s Personal JournalMatthew Fulmer's Personal Journal
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And I thank God for... | Matthew Fulmer’s Personal Journal | mtfulmer.wordpress.com Reviews
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Matthew Fulmer's Personal Journal
Should I work on proprietary software? | And I thank God for...
https://mtfulmer.wordpress.com/2007/01/17/should-i-work-on-proprietary-software
And I thank God for…. Matthew Fulmer’s Personal Journal. Should I work on proprietary software? Posted by Matthew Fulmer in intel. Yesterday was my first day on the internship at Intel. It was a lot of fun, and the cafeteria is amazing. But I found out what I had been dreading to hear: I am to develop proprietary software for Intel to use in-house. Here is how I weighed the cost:. Good post on your deliberations. As someone who worked for Intel for over ten years, here’s my two cents…. In the case of tes...
Smalltalk debugger realization | And I thank God for...
https://mtfulmer.wordpress.com/2007/06/08/smalltalk-debugger-realization
And I thank God for…. Matthew Fulmer’s Personal Journal. Posted by Matthew Fulmer in Uncategorized. As I was working on adding email notification to SqueakSource commits, I had the debugger open to a method with two very interesting objects. I wanted to send a few test messages involving those objects to see what kind of information I could coax out of them. But I couldn’t think of a way to have them both open in a workspace or inspector at the same time! How could I test them out? Enter your comment here.
A New Squeak Development Example For Squeak 3.9 | And I thank God for...
https://mtfulmer.wordpress.com/2007/07/04/a-new-squeak-development-example-for-squeak-39
And I thank God for…. Matthew Fulmer’s Personal Journal. A New Squeak Development Example For Squeak 3.9. Posted by Matthew Fulmer in Squeak. Just finished an excellent tutorial. For Squeak Smalltalk. Covers everything from installing squeak to building a fun game with Morphic. It focuses on test driven development throughout the entire process. It also shows how to use Monticello to manage code. A great accomplishment. Thank you, Steve. No comments yet — be the first. Leave a Reply Cancel reply.
E Concurrency model | And I thank God for...
https://mtfulmer.wordpress.com/2008/03/21/e-concurency-model
And I thank God for…. Matthew Fulmer’s Personal Journal. Posted by Matthew Fulmer in Uncategorized. Has an interesting and very nice concurrency model. It is related to the Croquet/Tweak messaging model. This is an outline of it. I also made an animated demo of how promises work. Everything is an OBJECT. Every object is associated with exactly one MAILBOX. There are two ways to initiate an action:. CALL a METHOD of an object (synchronous, immediate). SEND a MESSAGE to an object (asynchronous, eventual).
Three ways to Parallelize a Raytracer | And I thank God for...
https://mtfulmer.wordpress.com/2008/07/08/three-ways-to-parallelize-a-raytracer
And I thank God for…. Matthew Fulmer’s Personal Journal. Three ways to Parallelize a Raytracer. Posted by Matthew Fulmer in Uncategorized. I’ve done a bit of reading on how to parallelize raytracing, especially given the memory constraints of the cell. There are three approaches I’ve discovered so far:. Distribute the rays: Each node runs a full raytracer on the full scene, and processes a subset of the rays from start to finish. For my purposes, I’m interested in two things:. 2 Bookmarks about Maps.
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And I thank God for... | Matthew Fulmer’s Personal Journal
And I thank God for…. Matthew Fulmer’s Personal Journal. Three ways to Parallelize a Raytracer. Posted by Matthew Fulmer in Uncategorized. I’ve done a bit of reading on how to parallelize raytracing, especially given the memory constraints of the cell. There are three approaches I’ve discovered so far:. Distribute the rays: Each node runs a full raytracer on the full scene, and processes a subset of the rays from start to finish. Posted by Matthew Fulmer in Uncategorized. I don’t know. For Squeak Smallta...
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