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mudlab.org

Mud Lab

Enter the MudLab forums. It looked good on paper! A different character system. You can't please everyone. Help files, and help systems. Using the Three Clue Rule in content design. Implementation: identical PC names? Dumb question: Just what is a RPI? Creating a custom scripting language. Dumb question: Just what is a RPI? Implementation: identical PC names? Creating a custom scripting language. You can't please everyone. PLEASE READ: MudLab posting rules. PLEASE READ: MudLab posting rules.

http://www.mudlab.org/

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Mud Lab | mudlab.org Reviews
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Enter the MudLab forums. It looked good on paper! A different character system. You can't please everyone. Help files, and help systems. Using the Three Clue Rule in content design. Implementation: identical PC names? Dumb question: Just what is a RPI? Creating a custom scripting language. Dumb question: Just what is a RPI? Implementation: identical PC names? Creating a custom scripting language. You can't please everyone. PLEASE READ: MudLab posting rules. PLEASE READ: MudLab posting rules.
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6 favorite unintended gameplay
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Mud Lab | mudlab.org Reviews

https://mudlab.org

Enter the MudLab forums. It looked good on paper! A different character system. You can't please everyone. Help files, and help systems. Using the Three Clue Rule in content design. Implementation: identical PC names? Dumb question: Just what is a RPI? Creating a custom scripting language. Dumb question: Just what is a RPI? Implementation: identical PC names? Creating a custom scripting language. You can't please everyone. PLEASE READ: MudLab posting rules. PLEASE READ: MudLab posting rules.

INTERNAL PAGES

mudlab.org mudlab.org
1

mudlab.org :: View Forum - General (Mud Related)

http://www.mudlab.org/forum/viewforum.php?f=5

Users browsing this forum: None. Mudlab.org Forum Index. Mark all topics read. PLEASE READ: MudLab posting rules. Tue Aug 18, 2009 8:47 pm. You can't please everyone. Mon May 14, 2012 9:21 am. Breaking dominant player groups. Sat Feb 12, 2011 11:20 pm. Mechanics vs cosmetics: two sides of the same coin? Wed Jan 19, 2011 2:34 am. The future generation of game designers. Fri Jan 07, 2011 3:41 pm. Subject for the blind debate. Sat Sep 11, 2010 1:05 pm. What is taboo now days in mudding? Tue Nov 01, 2005 6:1...

2

mudlab.org :: View topic - It looked good on paper!

http://www.mudlab.org/forum/viewtopic.php?p=3684

It looked good on paper! Mudlab.org Forum Index. Joined: 11 May 2005. Posted: Sat Dec 08, 2012 9:28 pm. Here's another one, inspired by a post on the FutureMUD forums. Where they seem to be implementing a lot of developer toys. Items and characters have different sizes, and you can only wear equipment if it fits (depending on how stretchy the item is). Players can't use most of the loot they find. Display posts from previous:. Mudlab.org Forum Index. All times are GMT. Post new topics in this forum.

3

mudlab.org :: View Forum - Design

http://www.mudlab.org/forum/viewforum.php?f=4

Users browsing this forum: None. Mudlab.org Forum Index. Mark all topics read. PLEASE READ: MudLab posting rules. Tue Aug 18, 2009 8:46 pm. Forum Description and Rules. Mon Feb 27, 2006 6:59 pm. Wed Apr 03, 2013 11:20 am. It looked good on paper! Sat Dec 08, 2012 9:28 pm. A different character system. Wed Jul 18, 2012 8:06 am. Help files, and help systems. Tue May 08, 2012 2:50 pm. Using the Three Clue Rule in content design. Sat Dec 31, 2011 10:46 pm. Tue Oct 25, 2011 11:03 am. Mon Sep 26, 2011 11:18 am.

4

mudlab.org :: Viewing profile

http://www.mudlab.org/forum/profile.php?mode=viewprofile&u=1349

Mudlab.org Forum Index. Viewing profile : Deadsoul. 119% of total / 0.01 posts per day]. Find all posts by Deadsoul. Http:/ mysite.ncnetwork.net/ressfzoc/. 2001, 2002 phpBB Group. BBTech Template by 2003-04 MDesign.

5

mudlab.org :: Viewing profile

http://www.mudlab.org/forum/profile.php?mode=viewprofile&u=5

Mudlab.org Forum Index. Viewing profile : KaVir. 1604% of total / 0.14 posts per day]. Find all posts by KaVir. Http:/ www.godwars2.org. Muds and other stuff. 2001, 2002 phpBB Group. BBTech Template by 2003-04 MDesign.

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LINKS TO THIS WEBSITE

diannekrause.wikispaces.com diannekrause.wikispaces.com

Dianne Krause - socialgaming

http://diannekrause.wikispaces.com/socialgaming

Skip to main content. Create interactive lessons using any digital content including wikis with our free sister product TES Teach. Get it on the web. This page contains a list of links and resources for those interested in social gaming environments such as MUDs and the learning implications of being involved in such an environment. What is a MUD? Is a multi-player computer game. That combines elements of role-playing games. Style computer games and social chat rooms. NPCs) in a virtual world. In 1987&#4...

blog.grimwheel.com blog.grimwheel.com

Grim Wheel: Imaginary Realities Update

http://blog.grimwheel.com/2014/04/imaginary-realities-update.html

Saturday, April 12, 2014. I updated the Imaginary Realities. Page to reflect the creation of a new journal with the same name and dedication to the cause of MUDding. Feel free to visit the new journal. Is a site dedicated to old school text gaming. Dawn of the Ages.

blog.grimwheel.com blog.grimwheel.com

Grim Wheel: July 2010

http://blog.grimwheel.com/2010_07_01_archive.html

Sunday, July 11, 2010. I added a new page. For the defunct online magazine Imaginary Realities. I also made an update to the MUD-Dev page, given the main site for this archive has been down since May. Subscribe to: Posts (Atom). Is a site dedicated to old school text gaming. Dawn of the Ages.

blog.grimwheel.com blog.grimwheel.com

Grim Wheel: Dawn of the Ages Builder Documents

http://blog.grimwheel.com/2009/07/dawn-of-ages-builder-documents.html

Sunday, July 26, 2009. Dawn of the Ages Builder Documents. I moved the builder docs for Dawn of the Ages. Seeing as I'm the primary maintainer for them. I haven't linked to the docs from Grim Wheel. And am unsure if and when I'll do that, but for players of the game, that's where I'll refer them. Is a site dedicated to old school text gaming. Dawn of the Ages Builder Documents. Dawn of the Ages.

oyanedel.cl oyanedel.cl

Paulo Oyanedel > Links

http://www.oyanedel.cl/links.php

Chuck Palahniuk's The Cult. Lodger - God has rejected the western world. This is a website bent on world domination - all rights to Jobo. I'm just a Salieri.

godwars2.blogspot.com godwars2.blogspot.com

God Wars II design blog: November 2010

http://godwars2.blogspot.com/2010_11_01_archive.html

God Wars II design blog. Thursday, 11 November 2010. So I tried creating two of each tile set and alternating between them - it was better, but still not that good. Randomising them was a bit better still, but looked wierd when you moved around, as the whole landscape seemed to shake. In the end I settled on five of each tile set, with the plugin selecting one psuedo-randomly each time it draws a tile, and I think the maps look quite a lot better. Click image to enlarge). Labels: God Wars II. The graphic...

blog.grimwheel.com blog.grimwheel.com

Grim Wheel: July 2012

http://blog.grimwheel.com/2012_07_01_archive.html

Thursday, July 5, 2012. I added new entries for area archives. Considering how long it's taken me, it could be 2020 before I finish the rest of the site. Thanks for your patience. Subscribe to: Posts (Atom). Is a site dedicated to old school text gaming. Dawn of the Ages.

blog.grimwheel.com blog.grimwheel.com

Grim Wheel: Imaginary Realities

http://blog.grimwheel.com/2010/07/imaginary-realities.html

Sunday, July 11, 2010. I added a new page. For the defunct online magazine Imaginary Realities. I also made an update to the MUD-Dev page, given the main site for this archive has been down since May. Is a site dedicated to old school text gaming. Dawn of the Ages.

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Sarah Sheppard's blog on her favourite pastime; ceramics and playing with mud to create unusual and individual pieces from the heart. Sunday, December 2, 2012. Oh My, this year has got away from me. Thought I'd better get another post in before another year clicks over. I have done a number of firings this year and will be doing another one this week. . Oh I just love loading the kiln, but love cracking it and seeing the end result even more! Friday, March 23, 2012. Anyway I'm excited to be planning to g...

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Enter the MudLab forums. It looked good on paper! A different character system. You can't please everyone. Help files, and help systems. Using the Three Clue Rule in content design. Implementation: identical PC names? Dumb question: Just what is a RPI? Creating a custom scripting language. Dumb question: Just what is a RPI? Implementation: identical PC names? Creating a custom scripting language. You can't please everyone. PLEASE READ: MudLab posting rules. PLEASE READ: MudLab posting rules.

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Mud Lab

Thursday, March 8, 2012. Some thoughts on science, technology, and society (i.e., why Mud Lab exists). This long winded piece is a work in progress so congratulations on having a sneak peek at some ramblings! How can a solar cell challenge the structure of industrialized civilization? Subscribe to: Posts (Atom). Like us on Facebook! Simple theme. Powered by Blogger.

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