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The Mule Abides | New York's Old School Dungeoneers

New York's Old School Dungeoneers

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The Mule Abides | New York's Old School Dungeoneers | muleabides.wordpress.com Reviews
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The Mule Abides | New York's Old School Dungeoneers | muleabides.wordpress.com Reviews

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super frog defeats gamma world | The Mule Abides

https://muleabides.wordpress.com/2013/11/01/super-frog-defeats-gamma-world

Super frog defeats gamma world. A gamma world party. The other week, we ran Gamma World (2e) using the Serpent Temple – Lost Tombs. By Mark Thomas from the 2009 One-Page Dungeon Contest. I replaced the Lizard Men with Hissers (snake-headed dudes armed with golf clubs), turned the undead into robots, and otherwise just said, hey, have at it. The escape plan goes awry due to a bad GM call. Gamma world: what is the deal. In effect, without a lot of inspiration and weird imagination, Gamma World seems to be ...

2

Dwimmermount: The Wait is Over | The Mule Abides

https://muleabides.wordpress.com/2014/08/13/dwimmermount-the-wait-is-over

Dwimmermount: The Wait is Over. To promote the Kickstarter for Dwimmermount. We ran a banner ad with the tag “The megadungeon the OSR has been waiting for.” I’m happy to say that, two years and four months later, the wait is over. Back when this project was in its darkest hour, in a post called On Dwimmermount and Failure. Although the proofs are looking great, the books won’t be available in time for Gen Con. I’ll be there from Friday until Sunday, however; you’ll recognize me by t...Feed for this Entry.

3

D&D’s associative mechanics | The Mule Abides

https://muleabides.wordpress.com/2012/01/13/dds-associative-mechanics

D&D’s associative mechanics. Just a quick one. A million years ago, Justin Alexander wrote a thing about dissociative mechanics. In modern editions of. Vincent Baker had a whole bunch of things to say about the interaction of dice and fiction. In 2009, collected here. Not necessary to the discussion, but there are some connections to the OSR along that line of thinking.). Even the early days are full of sub-systems that don’t do much to immerse you. Is so hopelessly screwed, even in the things that he&#8...

4

tavisallison | The Mule Abides

https://muleabides.wordpress.com/author/tavisallison

Author Archive for Tavis Allison. Dwimmermount: The Wait is Over. To promote the Kickstarter for Dwimmermount. We ran a banner ad with the tag “The megadungeon the OSR has been waiting for.” I’m happy to say that, two years and four months later, the wait is over. Back when this project was in its darkest hour, in a post called On Dwimmermount and Failure. Although the proofs are looking great, the books won’t be available in time for Gen Con. I’ll be there from Friday until Sunday, howev...I am always l...

5

0-Level ACKS Alices | The Mule Abides

https://muleabides.wordpress.com/2015/01/01/0-level-acks-alices

If I’m running a low-power game, I like 0-level play: It sets the tone, establishes more of the character at the table, and introduces new players to the game in play rather than in prep. What I don’t like about it is a tendency for the (scant) modules to concretize class restrictions in a particularly unbelievable way. Consider. The characters are not limited to dagger, staff and dart after they enter the adventure but, again, the choice of the weapons they learn can limit their character class choices.

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poleandrope.blogspot.com poleandrope.blogspot.com

The Society of Torch, Pole and Rope: February 2013

http://poleandrope.blogspot.com/2013_02_01_archive.html

Thursday, February 28, 2013. Goin' Back to Ohio. The next stop on my Ill-CONceived Tour of 2013. In Cincinnati, OH, where I'll be running four sessions of DCC RPG, including a sneak-peek at The Croaking Fane. A playtest of an upcoming adventure suitable for 1st level PCs or as a zero-level funnel, and my own rambling street-crawl in the city of Oolvanvar. Lodging for Cincycon 2013 is courtesy of Mr. Tim Kask, who is kind enough to let me hang my hat at his home for the weekend. Is going to see the majori...

poleandrope.blogspot.com poleandrope.blogspot.com

The Society of Torch, Pole and Rope: May 2013

http://poleandrope.blogspot.com/2013_05_01_archive.html

Tuesday, May 21, 2013. Summer on the Convention Trail. Hey, looky there. It looks like I’ll actually post something here before the month runs out. OK, so every now and then I get to pick the lock on my cage and escape into the wild for a few days before a refugee from Animal Planet. As of right now, I’m scheduled to attend three conventions this summer, with a fourth a strong possibility. Here are the stops on my Summer Rampage Tour. North Texas RPG Con. 8212;I’ll actually be arriving on the 5. 8220;Met...

ode2bd.blogspot.com ode2bd.blogspot.com

Ode to Black Dougal: April 2011

http://ode2bd.blogspot.com/2011_04_01_archive.html

Black Dougal gasps 'Poison! And falls to the floor. He looks dead.". Sunday, April 3, 2011. The Dungeon of Random OSR Evilness. Let me know if there are any random tables or other free materials from OSR blogs that you would like me to try to include. I won't promise but I will try. I am hoping that I will get to make use of this at some point either with my gaming group or with my kids. We will see how this goes. Maybe it dies out after three posts. Next step: Generate 1d4 Saturday Night Specials. We wa...

bloodandbattle.blogspot.com bloodandbattle.blogspot.com

Blood & Battle

http://bloodandbattle.blogspot.com/2013/04/in-anticipation-of-swords-wizardry_6.html

OSR Gaming, and sometimes fishing. Saturday, April 6, 2013. In anticipation of the Swords and Wizardry Appreciation Day on April 17th, I am releasing parts of the variant rules system I am working on. Here I present the Barbarian Class for humanoid characters. Let me know what you think! Variant rules for running a Humanoid Campaign compatible with the Swords & Wizardry game. Barbarians are savage, primitive warriors. Barbarians glory in melee combat and can intimidate foes with their raging attacks.

bloodandbattle.blogspot.com bloodandbattle.blogspot.com

Blood & Battle

http://bloodandbattle.blogspot.com/2013/04/let-me-tell-you-how-much-i-love-this.html

OSR Gaming, and sometimes fishing. Saturday, April 13, 2013. Let me tell you how much I love this website/tool:. The Classic fantasy Hireling and Henchman Generator. Created by Greg Gillespie. This is the one website I use before every gaming session. I use it to help populate the tavern where my adventurers base their explorations of the Barrowmaze. It's so quick and easy, and creates such delightful results. I've got a new group of hirelings prepped for tonight's action. Which ones will survive? Swords...

bloodandbattle.blogspot.com bloodandbattle.blogspot.com

Blood & Battle

http://bloodandbattle.blogspot.com/2013/04/for-swords-wizardry-appreciation-day-i.html

OSR Gaming, and sometimes fishing. Wednesday, April 17, 2013. For Swords and Wizardry Appreciation Day, I present:. Edition – Basic. Sneaking Orcs by Santiago Iborra. Variant rules for running a Humanoid Campaign compatible with the Swords & Wizardry game. Using these variant rules for Swords and Wizardry, you can create characters who are orcs, bugbears, goblins, gnolls, and half-orcs. Classes available are Barbarian, Shaman, Witch Doctor, Sneak, and Warrior. Here are the rules (20 pages):. Swords and W...

silverbladeadventures.blogspot.com silverbladeadventures.blogspot.com

Silver Blade Adventures: August 2012

http://silverbladeadventures.blogspot.com/2012_08_01_archive.html

World of Silver Blade. Sunday, August 26, 2012. Article] Orcs and Goblins. Aside from the titular beast itself, orcs and goblins are perhaps the best known monsters associated with the Dungeons and Dragons. Game Probably they are also the clearest link to the Lord of the Rings. However, it was Chain Mail. With Monsters and Treasure. All of these monsters are always of chaotic alignment (p. 39), in Men and Magic. Orcs are also listed in the neutral column (p. 9). By the time of Strategic Review. Obviously...

silverbladeadventures.blogspot.com silverbladeadventures.blogspot.com

Silver Blade Adventures: July 2010

http://silverbladeadventures.blogspot.com/2010_07_01_archive.html

World of Silver Blade. Saturday, July 31, 2010. Also known as “fighting capability” and “combat ability”, fighting ability in Dungeons and Dragons. Conversions in the first edition Dungeon Master’s Guide. And Dungeons and Dragons. Where fighting ability is expressed in multiplications of “men” and in terms like “hero” and “wizard”. In the Chain Mail Fantasy Supplement. The alternative combat system takes a different approach, with fighters advancing in ability every three levels, clerics and thieves ever...

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haha | Rolang's Creeping Doom

http://www.rolang.com/archives/tag/haha

Overpriced items for your campaign. May 20, 2014 10:17 pm. 5 sp, Rust Monster Repellant (it’s really cheap cedar wood essence and it doesn’t work). 40 gp, Left Handed Dragon Fire Diverter tm (a 5×5 tin sheet of metal with arm straps, will melt in fire or acid breath, causing extra damage to those behind it). 5 gp, Bendy potion straw. 1 cp, Map of snipe nests. 5 cp, Nine foot pole. 50 sp, 320 page tome. All prices are based on the silver standard (1gp in most games = 1 sp here). Sorry I was AWOL.

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The Mule Abides | New York's Old School Dungeoneers

If I’m running a low-power game, I like 0-level play: It sets the tone, establishes more of the character at the table, and introduces new players to the game in play rather than in prep. What I don’t like about it is a tendency for the (scant) modules to concretize class restrictions in a particularly unbelievable way. Consider. The characters are not limited to dagger, staff and dart after they enter the adventure but, again, the choice of the weapons they learn can limit their character class choices.

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