mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: Multiverse Works Adventure Engine
http://mvwcreative.blogspot.com/2008/04/multiverse-works-adventure-engine.html
Multiverse Works presents: Creativenessness. Tuesday, April 29, 2008. Multiverse Works Adventure Engine. Currently I'm working on an engine to create both point and click adventures as well as parser-driven adventures, kind of like the SCI (Sierra's Creative Interpreter). It should even be possible to combine both, allowing for more flexible games. But why should I ever do that? There are already a lot of adventure game engines, why create a new one? Well, the answer is really simple.
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: April 2008
http://mvwcreative.blogspot.com/2008_04_01_archive.html
Multiverse Works presents: Creativenessness. Tuesday, April 29, 2008. Multiverse Works Adventure Engine. Currently I'm working on an engine to create both point and click adventures as well as parser-driven adventures, kind of like the SCI (Sierra's Creative Interpreter). It should even be possible to combine both, allowing for more flexible games. But why should I ever do that? There are already a lot of adventure game engines, why create a new one? Well, the answer is really simple. Links to this post.
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: Yummycakez 2008 Remix
http://mvwcreative.blogspot.com/2008/03/yummycakez-2008-remix.html
Multiverse Works presents: Creativenessness. Monday, March 24, 2008. Well, I finally had the greatest idea after playing Audiosurf. Why don't I take some old songs I did and mix them up to come up with a great song to play in Audiosurf, specially forged for Pixeltendo. So I did, and this is what came out:. Well, what do you think? I'm currently uploading some videos I made with Audiosurf. The song is quite challenging on pro, but doable I think. Subscribe to: Post Comments (Atom).
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: Peach & Daisy: Double Dashing
http://mvwcreative.blogspot.com/2007/12/peach-daisy-double-dashing.html
Multiverse Works presents: Creativenessness. Wednesday, December 5, 2007. Peach and Daisy: Double Dashing. So, imagine this. A perfect game movie, which is mostly fan service, but can still appeal to an audience the movie is targeted at. Sounds impossible? Not really, it's only hard to do. But I have the perfect idea for a game movie, which would at least cater to the fans of the games, and maybe even the company. So, what would be the best idea for a game movie? Enter the following teaser. Tournament...
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: Jump vs Capcom
http://mvwcreative.blogspot.com/2007/12/jump-vs-capcom.html
Multiverse Works presents: Creativenessness. Sunday, December 9, 2007. In 1998 JoJo's Bizarre Adventure, a game based on the same manga, hit the arcades in Japan and America. It was actually one of the few comic-to-fighter releases by Capcom, the other being the Marvel series. But what if Capcom would release a Jump vs Capcom game? They already have the base: JoJo's Bizarre Adventure. So wouldn't it be fun to see Luffy or Goku duke it out with Megaman or Ryu? Or have L as a striker?
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: December 2007
http://mvwcreative.blogspot.com/2007_12_01_archive.html
Multiverse Works presents: Creativenessness. Sunday, December 9, 2007. In 1998 JoJo's Bizarre Adventure, a game based on the same manga, hit the arcades in Japan and America. It was actually one of the few comic-to-fighter releases by Capcom, the other being the Marvel series. But what if Capcom would release a Jump vs Capcom game? They already have the base: JoJo's Bizarre Adventure. So wouldn't it be fun to see Luffy or Goku duke it out with Megaman or Ryu? Or have L as a striker? Links to this post.
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: March 2008
http://mvwcreative.blogspot.com/2008_03_01_archive.html
Multiverse Works presents: Creativenessness. Monday, March 24, 2008. Well, I finally had the greatest idea after playing Audiosurf. Why don't I take some old songs I did and mix them up to come up with a great song to play in Audiosurf, specially forged for Pixeltendo. So I did, and this is what came out:. Well, what do you think? I'm currently uploading some videos I made with Audiosurf. The song is quite challenging on pro, but doable I think. Links to this post. Subscribe to: Posts (Atom).
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: March 2007
http://mvwcreative.blogspot.com/2007_03_01_archive.html
Multiverse Works presents: Creativenessness. Saturday, March 17, 2007. Anyway, details on what it means when you get accepted will come when I actually launch the project. I will first try the project out on SFDT.COM, a site with stick figure animators. This is due to their experience with Flash. However, because most don't have a background in sprite animations, it is just as new for them as for most of you. I can't wait to begin. Links to this post. Labels: Project Captain N (Project Auditioning).
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: April 2007
http://mvwcreative.blogspot.com/2007_04_01_archive.html
Multiverse Works presents: Creativenessness. Wednesday, April 25, 2007. The Adventures of Greg Kurtis: Interdimensional Traveler. Greg Kurtis, as he would appear in Project Captain N: The Future Quest. For a long time I have created an alternative version of me, Greg Kurtis. Only since a few months I have actually thought of an actual television series for this character, the Adventures of Greg Kurtis: Interdimensional Traveler. The second person is Jenny Roy. She actually just joined the team at the...
mvwcreative.blogspot.com
Multiverse Works presents: Creativenessness: Finally some MUGEN exposure!
http://mvwcreative.blogspot.com/2007/12/finally-some-mugen-exposure.html
Multiverse Works presents: Creativenessness. Monday, December 3, 2007. Finally some MUGEN exposure! It seems that a certain MUGEN stage is finally used in several MUGEN videos! Given, it's not much, but it's still freaking awesome! Anyway, for the people who do read the blogs, I have a little secret about what my next stage is. But anyway, we'll see about that. Maybe you will find what I meant. Subscribe to: Post Comments (Atom). Multiverse Works Adventure Engine Dev Blog. Project Captain N (the Project).