promation.nl
TRICKY TOWERS
http://www.promation.nl/tricky-towers.html
Gamedesign : www.weirdbeard.nl. Geluid : www.musicbyjonathan.com. In opdracht van : Weirdbeard. Animaties and Illustraties, in te zetten voor elk goed verhaal! Gevestigd in Den Haag.
dutchgamemusic.nl
music- en sounddesign Bedrijven | www.dutchgamemusic.com
http://www.dutchgamemusic.nl/bedrijven
No upcoming events available. Music- en sounddesign Bedrijven. Http:/ www.bartdelissen.com. Bart Delissen is componist/arrangeur. Zijn doel is om beelden, emoties of sferen op te roepen door muziek. Hij is daarbij gefascineerd door de vele manieren waarop muziek kan communiceren. Bij het schrijven en produceren van muziek voor games in het bijzonder, komen deze. Http:/ www.big-orange.nl/. Big Orange - Compositie en Sounddesign. Http:/ www.claynote.nl. Http:/ www.emagica.net/. Jonathan van de Wijngaarden.
doubledutchgames.com
2013 Wrap-Up - DoubleDutch Games
http://www.doubledutchgames.com/2013/12/2013-Wrap-Up
Stories about Game Design and Game Technology. Posted by Cas Filed under SpeedRunners. Well, a lot has happened since our last post here :). 2013 has been a great year for us, but before I start reminiscing, I want to give a quick update on SpeedRunners' development and talk about all the things that have been happening in the past few months. In other news: in case you didn't hear this yet, or have forgotten about it; the offline version of SpeedRunners will be available completely free upon launch!
doubledutchgames.com
Free SpeedRunners Demo! - DoubleDutch Games
http://www.doubledutchgames.com/2015/01/Free-SpeedRunners-Demo
Stories about Game Design and Game Technology. Posted by Cas Filed under SpeedRunners. We recently released a FREE demo version of SpeedRunners! Download it here: (Steam version, click "Download Demo"). Or here: (Standalone version). The limitations of the demo are:. You can only play offline. You can only play on alley, ss royale and theme park. You can only play as Speedrunner, Unic, The Falcon and Gil. Other than that, it's the same fun game you know and love! Host your own SpeedRunners Party! DoubleD...
doubledutchgames.com
321 TAP Official Press Kit
http://www.doubledutchgames.com/321tap
Stories about Game Design and Game Technology. 321 TAP Official Press Kit. Game name: 321 TAP. Platforms: iOS and Android. Release date: May 20th 2014. Press inquiries - contact@doubledutchgames.com. This is the most relaxing and easy to play game in the universe. Enter a world of relaxation and meditation by tapping bubbles. This game helps you improve memory and reflexes and is all-round good for your health. Featuring soothing music to enhance the zen-like experience.
doubledutchgames.com
"What if.. you run at super-speed?" - DoubleDutch Games
http://www.doubledutchgames.com/2013/09/What-if-you-run-at-super-speed
Stories about Game Design and Game Technology. What if. you run at super-speed? Posted by Cas Filed under SUPERSpeedRunners. This Thursday (the 26th) we're hosting the third weekly "What if." event, titled SUPER SpeedRunners. Which asks the question 'What if. you run at super-speed? 25 September, 2013. Blog comments powered by Disqus. DoubleDutch Games Design by : styleshout.
doubledutchgames.com
Update r11 - Bots & Friend Invites - DoubleDutch Games
http://www.doubledutchgames.com/2013/09/Update-r11---Bots-Friend-Invites-1
Stories about Game Design and Game Technology. Update r11 - Bots and Friend Invites. Posted by Cas Filed under SpeedRunners. We just published a new build of the game that has two major new features that people have been asking for a lot. The first is the re-introduction of Friend Invites. So yeah, if you click on Custom Game in the multiplayer menu, you'll see these two new features (and a third one, but I'll let you find that one yourselves). You can add bots to any multiplayer game, it doesn't mat...
doubledutchgames.com
January 2014 Wrap-Up - DoubleDutch Games
http://www.doubledutchgames.com/2014/01/January-2014-Wrap-Up
Stories about Game Design and Game Technology. Posted by Cas Filed under SpeedRunners. This Wednesday, we released the first iteration of the SpeedRunners Level Editor. A good reason for a blog post, right? In the meantime, we're also looking into how we can facilitate tournaments more easily. The community has already took it upon itself to organize a few tournaments, and we've noticed the game is being picked up by the e-sports community as well. Both of which is really awesome! Well, we're currently c...